Lines Matching refs:getOutputs
509 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in flatshadeVertices()
534 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives()
721 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives()
1036 const size_t numOutputs = program.fragmentShader->getOutputs().size(); in writeFragmentPackets()
1120 …entDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1177 …ragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1243 …agmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1291 const int numFragmentOutputs = (int)program.fragmentShader->getOutputs().size(); in rasterize()
1408 VertexPacketAllocator vpalloc(program.geometryShader->getOutputs().size()); in drawWithGeometryShader()
1518 if (command.program.vertexShader->getOutputs() != command.program.geometryShader->getInputs()) in isValidCommand()
1521 if (command.program.geometryShader->getOutputs() != command.program.fragmentShader->getInputs()) in isValidCommand()
1526 if (command.program.vertexShader->getOutputs() != command.program.fragmentShader->getInputs()) in isValidCommand()
1536 …for (size_t varyingNdx = 0; varyingNdx < command.program.vertexShader->getOutputs().size(); ++vary… in isValidCommand()
1537 if (command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()
1538 command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()
1539 command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()
1547 …for (size_t varyingNdx = 0; varyingNdx < command.program.fragmentShader->getOutputs().size(); ++va… in isValidCommand()
1548 if (command.program.fragmentShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()
1549 command.program.fragmentShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()
1550 command.program.fragmentShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()
1560 …for (size_t varyingNdx = 0; varyingNdx < command.program.geometryShader->getOutputs().size(); ++va… in isValidCommand()
1561 if (command.program.geometryShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()
1562 command.program.geometryShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()
1563 command.program.geometryShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()
1572 …if ((size_t)command.renderTarget.numColorBuffers < command.program.fragmentShader->getOutputs().si… in isValidCommand()
1586 …for (size_t varyingNdx = 0; varyingNdx < command.program.fragmentShader->getOutputs().size(); ++va… in isValidCommand()
1591 if (command.program.fragmentShader->getOutputs()[varyingNdx].type != colorType) in isValidCommand()
1596 …for (size_t outputNdx = 0; outputNdx < command.program.vertexShader->getOutputs().size(); ++output… in isValidCommand()
1598 if (!command.program.vertexShader->getOutputs()[outputNdx].flatshade && in isValidCommand()
1599 (command.program.vertexShader->getOutputs()[outputNdx].type == GENERICVECTYPE_INT32 || in isValidCommand()
1600 command.program.vertexShader->getOutputs()[outputNdx].type == GENERICVECTYPE_UINT32)) in isValidCommand()
1604 …for (size_t outputNdx = 0; outputNdx < command.program.geometryShader->getOutputs().size(); ++outp… in isValidCommand()
1606 if (!command.program.geometryShader->getOutputs()[outputNdx].flatshade && in isValidCommand()
1607 (command.program.geometryShader->getOutputs()[outputNdx].type == GENERICVECTYPE_INT32 || in isValidCommand()
1608 command.program.geometryShader->getOutputs()[outputNdx].type == GENERICVECTYPE_UINT32)) in isValidCommand()
1751 const size_t numVaryings = command.program.vertexShader->getOutputs().size(); in drawInstanced()