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Lines Matching refs:val

77 		EGLint val = 0;  in iterate()  local
79 eglGetConfigAttrib(display, configs[i], EGL_BUFFER_SIZE, &val); in iterate()
80 info.bufferSize = val; in iterate()
82 eglGetConfigAttrib(display, configs[i], EGL_RED_SIZE, &val); in iterate()
83 info.redSize = val; in iterate()
85 eglGetConfigAttrib(display, configs[i], EGL_GREEN_SIZE, &val); in iterate()
86 info.greenSize = val; in iterate()
88 eglGetConfigAttrib(display, configs[i], EGL_BLUE_SIZE, &val); in iterate()
89 info.blueSize = val; in iterate()
91 eglGetConfigAttrib(display, configs[i], EGL_LUMINANCE_SIZE, &val); in iterate()
92 info.luminanceSize = val; in iterate()
94 eglGetConfigAttrib(display, configs[i], EGL_ALPHA_SIZE, &val); in iterate()
95 info.alphaSize = val; in iterate()
97 eglGetConfigAttrib(display, configs[i], EGL_ALPHA_MASK_SIZE, &val); in iterate()
98 info.alphaMaskSize = val; in iterate()
100 eglGetConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGB, &val); in iterate()
101 info.bindToTextureRGB = val == EGL_TRUE ? DE_TRUE : DE_FALSE; in iterate()
103 eglGetConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGBA, &val); in iterate()
104 info.bindToTextureRGBA = val == EGL_TRUE ? DE_TRUE : DE_FALSE; in iterate()
106 eglGetConfigAttrib(display, configs[i], EGL_COLOR_BUFFER_TYPE, &val); in iterate()
107 std::string colorBufferType = de::toString(eglu::getColorBufferTypeStr(val)); in iterate()
110 eglGetConfigAttrib(display, configs[i], EGL_CONFIG_CAVEAT, &val); in iterate()
111 std::string caveat = de::toString(eglu::getConfigCaveatStr(val)); in iterate()
114 eglGetConfigAttrib(display, configs[i], EGL_CONFIG_ID, &val); in iterate()
115 info.configID = val; in iterate()
117 eglGetConfigAttrib(display, configs[i], EGL_CONFORMANT, &val); in iterate()
118 std::string conformant = de::toString(eglu::getAPIBitsStr(val)); in iterate()
121 eglGetConfigAttrib(display, configs[i], EGL_DEPTH_SIZE, &val); in iterate()
122 info.depthSize = val; in iterate()
124 eglGetConfigAttrib(display, configs[i], EGL_LEVEL, &val); in iterate()
125 info.level = val; in iterate()
127 eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_WIDTH, &val); in iterate()
128 info.maxPBufferWidth = val; in iterate()
130 eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_HEIGHT, &val); in iterate()
131 info.maxPBufferHeight = val; in iterate()
133 eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_PIXELS, &val); in iterate()
134 info.maxPBufferPixels = val; in iterate()
136 eglGetConfigAttrib(display, configs[i], EGL_MAX_SWAP_INTERVAL, &val); in iterate()
137 info.maxSwapInterval = val; in iterate()
139 eglGetConfigAttrib(display, configs[i], EGL_MIN_SWAP_INTERVAL, &val); in iterate()
140 info.minSwapInterval = val; in iterate()
142 eglGetConfigAttrib(display, configs[i], EGL_NATIVE_RENDERABLE, &val); in iterate()
143 info.nativeRenderable = val == EGL_TRUE ? DE_TRUE : DE_FALSE; in iterate()
145 eglGetConfigAttrib(display, configs[i], EGL_RENDERABLE_TYPE, &val); in iterate()
146 std::string renderableTypes = de::toString(eglu::getAPIBitsStr(val)); in iterate()
149 eglGetConfigAttrib(display, configs[i], EGL_SAMPLE_BUFFERS, &val); in iterate()
150 info.sampleBuffers = val; in iterate()
152 eglGetConfigAttrib(display, configs[i], EGL_SAMPLES, &val); in iterate()
153 info.samples = val; in iterate()
155 eglGetConfigAttrib(display, configs[i], EGL_STENCIL_SIZE, &val); in iterate()
156 info.stencilSize = val; in iterate()
158 eglGetConfigAttrib(display, configs[i], EGL_SURFACE_TYPE, &val); in iterate()
159 std::string surfaceTypes = de::toString(eglu::getSurfaceBitsStr(val)); in iterate()
162 eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_TYPE, &val); in iterate()
163 std::string transparentType = de::toString(eglu::getTransparentTypeStr(val)); in iterate()
166 eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_RED_VALUE, &val); in iterate()
167 info.transparentRedValue = val; in iterate()
169 eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_GREEN_VALUE, &val); in iterate()
170 info.transparentGreenValue = val; in iterate()
172 eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_BLUE_VALUE, &val); in iterate()
173 info.transparentBlueValue = val; in iterate()