Lines Matching refs:accepted
73 … void getCompressedTexSubImage2DFormat(const vector<deInt32>& supported, vector<deInt32>& accepted) in getCompressedTexSubImage2DFormat() argument
91 accepted.push_back(*fmt); in getCompressedTexSubImage2DFormat()
1966 vector<deInt32> accepted; in init()
1968 getCompressedTexSubImage2DFormat(supported, accepted); in init()
1970 if (accepted.empty()) in init()
1977 for (int i = 0; i < (int)accepted.size(); i++) in init()
1980 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
1982 glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, accepted[i], 0, 0); in init()
1991 vector<deInt32> accepted; in init()
1993 getCompressedTexSubImage2DFormat(supported, accepted); in init()
1995 if (accepted.empty()) in init()
2003 for (int i = 0; i < (int)accepted.size(); i++) in init()
2006 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2009 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2018 vector<deInt32> accepted; in init()
2020 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2022 if (accepted.empty()) in init()
2029 for (int i = 0; i < (int)accepted.size(); i++) in init()
2032 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2035 glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2044 vector<deInt32> accepted; in init()
2046 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2048 if (accepted.empty()) in init()
2055 for (int i = 0; i < (int)accepted.size(); i++) in init()
2058 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2061 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2065 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2069 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2073 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2077 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2081 glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2090 vector<deInt32> accepted; in init()
2092 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2094 if (accepted.empty()) in init()
2101 for (int i = 0; i < (int)accepted.size(); i++) in init()
2104 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2108 glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2117 vector<deInt32> accepted; in init()
2119 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2121 if (accepted.empty()) in init()
2128 for (int i = 0; i < (int)accepted.size(); i++) in init()
2131 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2135 glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2139 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2143 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2147 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2151 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2155 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2159 …edTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, 0, 0, 0, 0, accepted[i], 0, 0); in init()
2168 vector<deInt32> accepted; in init()
2170 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2172 if (accepted.empty()) in init()
2179 for (int i = 0; i < (int)accepted.size(); i++) in init()
2182 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2185 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, accepted[i], 0, 0); in init()
2189 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, accepted[i], 0, 0); in init()
2193 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, accepted[i], 0, 0); in init()
2202 vector<deInt32> accepted; in init()
2204 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2206 if (accepted.empty()) in init()
2213 for (int i = 0; i < (int)accepted.size(); i++) in init()
2217 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2220 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, 0, 0, 0, accepted[i], 0, 0); in init()
2224 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, maxTextureSize, 0, 0, accepted[i], 0, 0); in init()
2228 …glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, maxTextureSize, maxTextureSize, 0, 0, accepted[i], 0, … in init()
2237 vector<deInt32> accepted; in init()
2239 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2241 if (accepted.empty()) in init()
2248 for (int i = 0; i < (int)accepted.size(); i++) in init()
2251 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2254 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, accepted[i], 0, 0); in init()
2258 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, accepted[i], 0, 0); in init()
2262 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, accepted[i], 0, 0); in init()
2271 vector<deInt32> accepted; in init()
2273 getCompressedTexSubImage2DFormat(supported, accepted); in init()
2275 if (accepted.empty()) in init()
2282 for (int i = 0; i < (int)accepted.size(); i++) in init()
2285 …m_log << TestLog::Message << "// Using texture format " << tcu::toHex(accepted[i]) << TestLog::End… in init()
2288 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, accepted[i], -1, 0); in init()