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Lines Matching refs:glCompressedTexImage2D

154 			glCompressedTexImage2D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);  in init()
156 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); in init()
163 glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); in init()
165 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in init()
167 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, 0, 0); in init()
169 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); in init()
171 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init()
173 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); in init()
175 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); in init()
177 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init()
179 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); in init()
186 glCompressedTexImage2D(GL_TEXTURE_2D, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); in init()
188glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init()
190glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init()
192glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init()
194glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init()
196glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init()
198glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init()
206glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2… in init()
212glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init()
214glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init()
216glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init()
218glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init()
220glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init()
222glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init()
231 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); in init()
233 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); in init()
235 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); in init()
240glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init()
242glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init()
244glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init()
249glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init()
251glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init()
253glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init()
258glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init()
260glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init()
262glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init()
267glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init()
269glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init()
271glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init()
276glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init()
278glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init()
280glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init()
285glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init()
287glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init()
289glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init()
302glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, etc2E… in init()
304glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, etc2E… in init()
306glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureS… in init()
311glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
313glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init()
315glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
320glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
322glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init()
324glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
329glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
331glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init()
333glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
338glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
340glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init()
342glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
347glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
349glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init()
351glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
356glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
358glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init()
360glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
371 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); in init()
373 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); in init()
378glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0… in init()
380glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, … in init()
385glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0… in init()
387glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, … in init()
392glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0… in init()
394glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, … in init()
399glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0… in init()
401glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, … in init()
406glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0… in init()
408glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, … in init()
413glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0… in init()
415glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, … in init()
424 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, -1, 0); in init()
426 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, 4*4*8, 0); in init()
428 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, 4*4*16, 0); in init()
430 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 0, 4*4*16, 0); in init()
446glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0); in init()
452glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16)… in init()
985 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); in init()
1770glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize… in init()
1804glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize… in init()
1806 …FOR_CUBE_FACES(faceGL, glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, … in init()
1829glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize… in init()
1831 …FOR_CUBE_FACES(faceGL, glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, … in init()
1856glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 8, 8, 0, etc2EacDataSize(8,… in init()
1879glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize… in init()
1899glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize… in init()
1918glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize… in init()
1939glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSiz… in init()