Lines Matching refs:elementArrayBuffer
76 int elementArrayBuffer; member
80 : elementArrayBuffer(-1) in VertexArrayState()
199 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n"; in logVertexArrayState()
254 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init()
548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer])); in setState()
574 if (state.elementArrayBuffer == 0) in makeDrawCall()
717 message << "GL_ELEMENT_ARRAY_BUFFER : " << state.elementArrayBuffer << "\n"; in logVertexArrayState()
751 m_spec.vao.elementArrayBuffer = 0; in init()
752 m_spec.state.elementArrayBuffer = 0; in init()
830 …if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuff… in init()
1125 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer])); in setState()
1151 if (state.elementArrayBuffer == 0) in makeDrawCall()
1274 state.elementArrayBuffer = 0; in init()
1312 state.elementArrayBuffer = 0; in init()
1350 state.elementArrayBuffer = 0; in init()
1388 state.elementArrayBuffer = 0; in init()
1425 state.elementArrayBuffer = 0; in init()
1473 state.elementArrayBuffer = 0; in init()
1512 state.elementArrayBuffer = 0; in init()
1549 state.elementArrayBuffer = 0; in init()
1586 state.elementArrayBuffer = 0; in init()
1604 spec.state.elementArrayBuffer = 0; in init()
1605 spec.vao.elementArrayBuffer = 2; in init()