Lines Matching refs:m_numLayers
2119 int m_numLayers; member in deqp::gles31::Functional::__anon7f95ea720111::GridRenderCase
2127 , m_numLayers (1) in GridRenderCase()
2169 m_numLayers = 8; in init()
2171 …::TestLog::Message << "Rendering to 2d texture array, numLayers = " << m_numLayers << tcu::TestLog… in init()
2175 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, RENDER_SIZE, RENDER_SIZE, m_numLayers); in init()
2367 std::vector<tcu::Surface> renderedLayers (m_numLayers); in iterate()
2370 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2392 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2434 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
2477 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
2675 DE_ASSERT(m_numLayers == numInstances * 2); in getGeometryShaderSource()
2695 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()
2700 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()
2705 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()
2710 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()