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Lines Matching refs:primitive

172 std::string Array::primitiveToString (Primitive primitive)  in primitiveToString()  argument
174 DE_ASSERT(primitive < PRIMITIVE_LAST); in primitiveToString()
185 return primitives[(int)primitive]; in primitiveToString()
738 GLenum ContextArray::primitiveToGL (Array::Primitive primitive) in primitiveToGL() argument
749 return primitives[(int)primitive]; in primitiveToGL()
1180 void ContextArrayPack::render (Array::Primitive primitive, int firstVertex, int vertexCount, bool u… in render() argument
1221 m_ctx.drawArrays(ContextArray::primitiveToGL(primitive), firstVertex, vertexCount - firstVertex); in render()
1343 …int count, int componentCount, int offset, int stride, Array::Primitive primitive, Array::InputTyp…
1344 … (int seed, int count, int componentCount, int stride, Array::Primitive primitive, Array::InputTyp…
1348 …, int count, int componentCount, int offset, int stride, Array::Primitive primitive, T min, T max);
1350 …ds (int seed, int count, int componentCount, int stride, Array::Primitive primitive, T min, T max);
1351 …cked (int seed, int count, int componentCount, int offset, int stride, Array::Primitive primitive);
1448 …int count, int componentCount, int offset, int stride, Array::Primitive primitive, Array::InputTyp… in generateQuads() argument
1455 …data = createQuads<GLValue::Float>(seed, count, componentCount, offset, stride, primitive, min.fl,… in generateQuads()
1459 …data = createQuads<GLValue::Fixed>(seed, count, componentCount, offset, stride, primitive, min.fi,… in generateQuads()
1463 …data = createQuads<GLValue::Double>(seed, count, componentCount, offset, stride, primitive, min.d,… in generateQuads()
1467 …data = createQuads<GLValue::Byte>(seed, count, componentCount, offset, stride, primitive, min.b, m… in generateQuads()
1471 …data = createQuads<GLValue::Short>(seed, count, componentCount, offset, stride, primitive, min.s, … in generateQuads()
1475 …data = createQuads<GLValue::Ubyte>(seed, count, componentCount, offset, stride, primitive, min.ub,… in generateQuads()
1479 …data = createQuads<GLValue::Ushort>(seed, count, componentCount, offset, stride, primitive, min.us… in generateQuads()
1483 …data = createQuads<GLValue::Uint>(seed, count, componentCount, offset, stride, primitive, min.ui, … in generateQuads()
1487 …data = createQuads<GLValue::Int>(seed, count, componentCount, offset, stride, primitive, min.i, ma… in generateQuads()
1491 …data = createQuads<GLValue::Half>(seed, count, componentCount, offset, stride, primitive, min.h, m… in generateQuads()
1496 data = createQuadsPacked(seed, count, componentCount, offset, stride, primitive); in generateQuads()
1507 …acked (int seed, int count, int componentCount, int offset, int stride, Array::Primitive primitive) in createQuadsPacked() argument
1516 switch (primitive) in createQuadsPacked()
1537 switch (primitive) in createQuadsPacked()
1580 …d, int count, int componentCount, int offset, int stride, Array::Primitive primitive, T min, T max) in createQuads() argument
1589 switch (primitive) in createQuads()
1607 switch (primitive) in createQuads()
1684 … (int seed, int count, int componentCount, int stride, Array::Primitive primitive, Array::InputTyp… in generatePerQuad() argument
1691 …data = createPerQuads<GLValue::Float>(seed, count, componentCount, stride, primitive, min.fl, max.… in generatePerQuad()
1695 …data = createPerQuads<GLValue::Fixed>(seed, count, componentCount, stride, primitive, min.fi, max.… in generatePerQuad()
1699 …data = createPerQuads<GLValue::Double>(seed, count, componentCount, stride, primitive, min.d, max.… in generatePerQuad()
1703 …data = createPerQuads<GLValue::Byte>(seed, count, componentCount, stride, primitive, min.b, max.b); in generatePerQuad()
1707 …data = createPerQuads<GLValue::Short>(seed, count, componentCount, stride, primitive, min.s, max.s… in generatePerQuad()
1711 …data = createPerQuads<GLValue::Ubyte>(seed, count, componentCount, stride, primitive, min.ub, max.… in generatePerQuad()
1715 …data = createPerQuads<GLValue::Ushort>(seed, count, componentCount, stride, primitive, min.us, max… in generatePerQuad()
1719 …data = createPerQuads<GLValue::Uint>(seed, count, componentCount, stride, primitive, min.ui, max.u… in generatePerQuad()
1723 … data = createPerQuads<GLValue::Int>(seed, count, componentCount, stride, primitive, min.i, max.i); in generatePerQuad()
1727 …data = createPerQuads<GLValue::Half>(seed, count, componentCount, stride, primitive, min.h, max.h); in generatePerQuad()
1739 …ads (int seed, int count, int componentCount, int stride, Array::Primitive primitive, T min, T max) in createPerQuads() argument
1751 switch (primitive) in createPerQuads()
1973 switch (primitive) in getName()
2015 switch (primitive) in getDesc()
2048 …const size_t primitiveSize = (m_spec.primitive == Array::PRIMITIVE_TRIANGLES) ? (6) : (1); // in … in iterate()
2099 …rraySpec.outputType) + 100 * int(arraySpec.storage) + 1000 * int(m_spec.primitive) + 10000 * int(a… in iterate()
2104 switch (m_spec.primitive) in iterate()
2112 …t, arraySpec.componentCount, arraySpec.offset, arraySpec.stride, m_spec.primitive, arraySpec.input… in iterate()
2117 …d, m_spec.drawCount, arraySpec.componentCount, arraySpec.stride, m_spec.primitive, arraySpec.input… in iterate()
2140 …m_glArrayPack->render(m_spec.primitive, m_spec.first, m_spec.drawCount * (int)primitiveSize, useVa… in iterate()
2141 …m_rrArrayPack->render(m_spec.primitive, m_spec.first, m_spec.drawCount * (int)primitiveSize, useVa… in iterate()