Lines Matching refs:alloca
13 %y = alloca float ; <float*> [#uses=2]
14 %x = alloca float ; <float*> [#uses=2]
15 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
34 %y = alloca float ; <float*> [#uses=2]
35 %x = alloca float ; <float*> [#uses=2]
36 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
53 %y = alloca float ; <float*> [#uses=2]
54 %x = alloca float ; <float*> [#uses=2]
55 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
72 %y = alloca float ; <float*> [#uses=2]
73 %x = alloca float ; <float*> [#uses=2]
74 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
91 %y = alloca float ; <float*> [#uses=2]
92 %x = alloca float ; <float*> [#uses=2]
93 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
110 %y = alloca float ; <float*> [#uses=2]
111 %x = alloca float ; <float*> [#uses=2]
112 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
129 %y = alloca float ; <float*> [#uses=2]
130 %x = alloca float ; <float*> [#uses=2]
131 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
148 %y = alloca float ; <float*> [#uses=2]
149 %x = alloca float ; <float*> [#uses=2]
150 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
167 %y = alloca float ; <float*> [#uses=2]
168 %x = alloca float ; <float*> [#uses=2]
169 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
186 %y = alloca float ; <float*> [#uses=2]
187 %x = alloca float ; <float*> [#uses=2]
188 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
205 %y = alloca float ; <float*> [#uses=2]
206 %x = alloca float ; <float*> [#uses=2]
207 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
224 %y = alloca float ; <float*> [#uses=2]
225 %x = alloca float ; <float*> [#uses=2]
226 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
243 %y = alloca float ; <float*> [#uses=2]
244 %x = alloca float ; <float*> [#uses=2]
245 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
262 %y = alloca float ; <float*> [#uses=2]
263 %x = alloca float ; <float*> [#uses=2]
264 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
281 %y = alloca float ; <float*> [#uses=2]
282 %x = alloca float ; <float*> [#uses=2]
283 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
300 %y = alloca float ; <float*> [#uses=2]
301 %x = alloca float ; <float*> [#uses=2]
302 %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]