Lines Matching refs:WRITE
59 WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST)); in rbug_send_shader_list()
60 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_shader_list()
61 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_shader_list()
99 WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO)); in rbug_send_shader_info()
100 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_shader_info()
101 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_shader_info()
102 WRITE(8, rbug_shader_t, shader); /* shader */ in rbug_send_shader_info()
142 WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE)); in rbug_send_shader_disable()
143 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_shader_disable()
144 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_shader_disable()
145 WRITE(8, rbug_shader_t, shader); /* shader */ in rbug_send_shader_disable()
146 WRITE(1, uint8_t, disable); /* disable */ in rbug_send_shader_disable()
187 WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE)); in rbug_send_shader_replace()
188 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_shader_replace()
189 WRITE(8, rbug_context_t, context); /* context */ in rbug_send_shader_replace()
190 WRITE(8, rbug_shader_t, shader); /* shader */ in rbug_send_shader_replace()
230 WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY)); in rbug_send_shader_list_reply()
231 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_shader_list_reply()
232 WRITE(4, uint32_t, serial); /* serial */ in rbug_send_shader_list_reply()
277 WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY)); in rbug_send_shader_info_reply()
278 WRITE(4, uint32_t, ((uint32_t)(__len / 4))); in rbug_send_shader_info_reply()
279 WRITE(4, uint32_t, serial); /* serial */ in rbug_send_shader_info_reply()
282 WRITE(1, uint8_t, disabled); /* disabled */ in rbug_send_shader_info_reply()