Lines Matching refs:blen1
46 DWORD blen1, in glue()
52 hr = glue (IFACE, _Unlock) (buf, p1, blen1, p2, blen2); in glue()
76 DWORD blen1 = 0, blen2 = 0; in glue() local
90 &blen1, in glue()
118 if ((p1 && (blen1 & info->align)) || (p2 && (blen2 & info->align))) { in glue()
120 blen1, blen2); in glue()
121 glue (dsound_unlock_, TYPE) (buf, p1, p2, blen1, blen2); in glue()
125 if (!p1 && blen1) { in glue()
126 dolog ("warning: !p1 && blen1=%ld\n", blen1); in glue()
127 blen1 = 0; in glue()
137 *blen1p = blen1; in glue()