Lines Matching refs:make_number
58 static float make_number() { in make_number() function
114 var r = ctx.createLinearGradient(make_number(),make_number(),make_number(),make_number()); in make_fill()
116 r.addColorStop(make_number(),make_color()); in make_fill()
121 …var r = ctx.createRadialGradient(make_number(),make_number(),make_number(),make_number(),make_numb… in make_fill()
123 r.addColorStop(make_number(),make_color()); in make_fill()
130 r.addColorStop(make_number(),make_color()); in make_fill()
184 paint.setStrokeWidth(make_number()); in do_fuzz()
188 paint.setStrokeMiter(make_number()); in do_fuzz()
194 make_number()))); in do_fuzz()
213 canvas->rotate(make_number()); in do_fuzz()
229 transval = make_number(); in do_fuzz()
240 r.set(make_number(),make_number(),make_number(),make_number()); in do_fuzz()
255 r.set(make_number(),make_number(),make_number(),make_number()); in do_fuzz()
290 r.set(make_number(),make_number(),make_number(),make_number()); in do_fuzz()
313 path.lineTo(make_number(),make_number()); in do_fuzz()
317 path.moveTo(make_number(),make_number()); in do_fuzz()
322 path.quadTo(make_number(),make_number(),make_number(),make_number()); in do_fuzz()
328 …set2x3(&matrix, make_number(),make_number(),make_number(),make_number(),make_number(),make_number(… in do_fuzz()
335 …set2x3(&matrix, make_number(),make_number(),make_number(),make_number(),make_number(),make_number(… in do_fuzz()