Lines Matching refs:shaderContext
740 Sk3DBlitter(SkBlitter* proxy, SkShader::Context* shaderContext) in Sk3DBlitter() argument
742 , fShaderContext(shaderContext) in Sk3DBlitter()
930 SkShader::Context* shaderContext; in Choose() local
935 shaderContext = shader->createContext(rec, storage); in Choose()
936 if (!shaderContext) { in Choose()
941 SkASSERT(shaderContext); in Choose()
942 SkASSERT((void*) shaderContext == storage); in Choose()
944 shaderContext = NULL; in Choose()
955 blitter = allocator->createT<SkA8_Shader_Blitter>(device, *paint, shaderContext); in Choose()
962 blitter = SkBlitter_ChooseD565(device, *paint, shaderContext, allocator); in Choose()
968 device, *paint, shaderContext); in Choose()
989 blitter = allocator->createT<Sk3DBlitter>(innerBlitter, shaderContext); in Choose()
1011 SkShader::Context* shaderContext) in SkShaderBlitter() argument
1014 , fShaderContext(shaderContext) { in SkShaderBlitter()