Lines Matching refs:yoff
93 uint32_t xoff, uint32_t yoff, uint32_t zoff, in GetOffsetPtr() argument
98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; in GetOffsetPtr()
105 uint32_t xoff, uint32_t yoff, uint32_t lod, in Update2DTexture() argument
117 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); in Update2DTexture()
816 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationData2D() argument
828 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); in rsdAllocationData2D()
836 for (uint32_t line=yoff; line < (yoff+h); line++) { in rsdAllocationData2D()
858 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); in rsdAllocationData2D()
860 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) { in rsdAllocationData2D()
871 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); in rsdAllocationData2D()
876 uint32_t xoff, uint32_t yoff, uint32_t zoff, in rsdAllocationData3D() argument
891 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, in rsdAllocationData3D()
900 for (uint32_t line=yoff; line < (yoff+h); line++) { in rsdAllocationData3D()
927 … uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, in rsdAllocationRead2D() argument
937 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); in rsdAllocationRead2D()
944 for (uint32_t line=yoff; line < (yoff+h); line++) { in rsdAllocationRead2D()
956 uint32_t xoff, uint32_t yoff, uint32_t zoff, in rsdAllocationRead3D() argument
968 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, in rsdAllocationRead3D()
976 for (uint32_t line=yoff; line < (yoff+h); line++) { in rsdAllocationRead3D()