Lines Matching refs:v
136 void pointx_validate(void *con, const GGLcoord* v, GGLcoord rad) in pointx_validate() argument
149 c->procs.pointx(con, v, rad); in pointx_validate()
152 void pointx(void *con, const GGLcoord* v, GGLcoord rad) in pointx() argument
158 GGLcoord xc = v[0]; in pointx()
159 GGLcoord yc = v[1]; in pointx()
203 void aa_nice_pointx(void *con, const GGLcoord* v, GGLcoord size) in aa_nice_pointx() argument
208 GGLint l = (v[0] - rad) >> TRI_FRACTION_BITS; in aa_nice_pointx()
209 GGLint t = (v[1] - rad) >> TRI_FRACTION_BITS; in aa_nice_pointx()
210 GGLint r = (v[0] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_nice_pointx()
211 GGLint b = (v[1] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_nice_pointx()
212 GGLcoord xstart = TRI_FROM_INT(l) - v[0] + TRI_HALF; in aa_nice_pointx()
213 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; in aa_nice_pointx()
268 void aa_pointx(void *con, const GGLcoord* v, GGLcoord size) in aa_pointx() argument
273 GGLint l = (v[0] - rad) >> TRI_FRACTION_BITS; in aa_pointx()
274 GGLint t = (v[1] - rad) >> TRI_FRACTION_BITS; in aa_pointx()
275 GGLint r = (v[0] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_pointx()
276 GGLint b = (v[1] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_pointx()
277 GGLcoord xstart = TRI_FROM_INT(l) - v[0] + TRI_HALF; in aa_pointx()
278 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; in aa_pointx()
351 GGLcoord v[4][2]; in linex() local
352 v[0][0] = v0[0]; v[0][1] = v0[1]; in linex()
353 v[1][0] = v1[0]; v[1][1] = v1[1]; in linex()
354 v0 = v[0]; in linex()
355 v1 = v[1]; in linex()
366 v[2][0] = v1[0]; v[2][1] = v1[1]; in linex()
367 v[3][0] = v0[0]; v[3][1] = v0[1]; in linex()
368 v[0][0] += nx; v[0][1] += ny; in linex()
369 v[1][0] += nx; v[1][1] += ny; in linex()
370 v[2][0] -= nx; v[2][1] -= ny; in linex()
371 v[3][0] -= nx; v[3][1] -= ny; in linex()
372 trianglex_big(con, v[0], v[1], v[2]); in linex()
373 trianglex_big(con, v[0], v[2], v[3]); in linex()
379 GGLcoord v[4][2]; in aa_linex() local
380 v[0][0] = v0[0]; v[0][1] = v0[1]; in aa_linex()
381 v[1][0] = v1[0]; v[1][1] = v1[1]; in aa_linex()
382 v0 = v[0]; in aa_linex()
383 v1 = v[1]; in aa_linex()
395 v[2][0] = v1[0]; v[2][1] = v1[1]; in aa_linex()
396 v[3][0] = v0[0]; v[3][1] = v0[1]; in aa_linex()
397 v[0][0] += nx; v[0][1] += ny; in aa_linex()
398 v[1][0] += nx; v[1][1] += ny; in aa_linex()
399 v[2][0] -= nx; v[2][1] -= ny; in aa_linex()
400 v[3][0] -= nx; v[3][1] -= ny; in aa_linex()
401 aapolyx(con, v[0], 4); in aa_linex()