/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.bitmapscaling; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.widget.ImageView; import android.widget.LinearLayout; import android.widget.LinearLayout.LayoutParams; /** * This example shows how the use of BitmapOptions affects the resulting size of a loaded * bitmap. Sub-sampling can speed up load times and reduce the need for large bitmaps * in memory if your target bitmap size is much smaller, although it's good to understand * that you can't get specific Bitmap sizes, but rather power-of-two reductions in sizes. * * Watch the associated video for this demo on the DevBytes channel of developer.android.com * or on YouTube at https://www.youtube.com/watch?v=12cB7gnL6po. */ public class BitmapScaling extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_bitmap_scaling); LinearLayout container = (LinearLayout) findViewById(R.id.scaledImageContainer); ImageView originalImageView = (ImageView) findViewById(R.id.originalImageHolder); Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.jellybean_statue); originalImageView.setImageBitmap(bitmap); for (int i = 2; i < 10; ++i) { addScaledImageView(bitmap, i, container); } } private void addScaledImageView(Bitmap original, int sampleSize, LinearLayout container) { // inSampleSize tells the loader how much to scale the final image, which it does at // load time by simply reading less pixels for every pixel value in the final bitmap. // Note that it only scales by powers of two, so a value of two results in a bitmap // 1/2 the size of the original and a value of four results in a bitmap 1/4 the original // size. Intermediate values are rounded down, so a value of three results in a bitmap 1/2 // the original size. BitmapFactory.Options bitmapOptions = new BitmapFactory.Options(); bitmapOptions.inSampleSize = sampleSize; Bitmap scaledBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.jellybean_statue, bitmapOptions); ImageView scaledImageView = new ImageView(this); scaledImageView.setLayoutParams(new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); scaledImageView.setImageBitmap(scaledBitmap); container.addView(scaledImageView); } }