/****************************************************************************** * * Copyright (C) 2014 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ******************************************************************************/ #pragma once #include #include #include "osi.h" // This module implements the Reactor pattern. // See http://en.wikipedia.org/wiki/Reactor_pattern for details. struct reactor_t; typedef struct reactor_t reactor_t; struct reactor_object_t; typedef struct reactor_object_t reactor_object_t; // Enumerates the types of events a reactor object is interested // in responding to. typedef enum { REACTOR_INTEREST_READ = 1, REACTOR_INTEREST_WRITE = 2, REACTOR_INTEREST_READ_WRITE = 3, } reactor_interest_t; // Enumerates the reasons a reactor has stopped. typedef enum { REACTOR_STATUS_STOP, // |reactor_stop| was called. REACTOR_STATUS_TIMEOUT, // a timeout was specified and the reactor timed out. REACTOR_STATUS_ERROR, // there was an error during the operation. REACTOR_STATUS_DONE, // the reactor completed its work (for the _run_once* variants). } reactor_status_t; struct reactor_object_t { void *context; // a context that's passed back to the *_ready functions. int fd; // the file descriptor to monitor for events. reactor_interest_t interest; // the event types to monitor the file descriptor for. void (*read_ready)(void *context); // function to call when the file descriptor becomes readable. void (*write_ready)(void *context); // function to call when the file descriptor becomes writeable. }; // Creates a new reactor object. Returns NULL on failure. The returned object // must be freed by calling |reactor_free|. reactor_t *reactor_new(void); // Frees a reactor object created with |reactor_new|. |reactor| may be NULL. void reactor_free(reactor_t *reactor); // Starts the reactor. This function blocks the caller until |reactor_stop| is called // from another thread or in a callback. |reactor| may not be NULL. reactor_status_t reactor_start(reactor_t *reactor); // Runs one iteration of the reactor. This function blocks until at least one registered object // becomes ready. |reactor| may not be NULL. reactor_status_t reactor_run_once(reactor_t *reactor); // Same as |reactor_run_once| with a bounded wait time in case no object becomes ready. reactor_status_t reactor_run_once_timeout(reactor_t *reactor, timeout_t timeout_ms); // Immediately unblocks the reactor. This function is safe to call from any thread. // |reactor| may not be NULL. void reactor_stop(reactor_t *reactor); // Registers an object with the reactor. |obj| is neither copied nor is its ownership transferred // so the pointer must remain valid until it is unregistered with |reactor_unregister|. Neither // |reactor| nor |obj| may be NULL. void reactor_register(reactor_t *reactor, reactor_object_t *obj); // Unregisters a previously registered object with the |reactor|. Neither |reactor| nor |obj| // may be NULL. void reactor_unregister(reactor_t *reactor, reactor_object_t *obj);