// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/frame/caption_buttons/frame_caption_button.h" #include "ui/base/resource/resource_bundle.h" #include "ui/gfx/animation/slide_animation.h" #include "ui/gfx/animation/throb_animation.h" #include "ui/gfx/canvas.h" namespace ash { namespace { // The duration of the crossfade animation when swapping the button's images. const int kSwapImagesAnimationDurationMs = 200; // The duration of the fade out animation of the old icon during a crossfade // animation as a ratio of |kSwapImagesAnimationDurationMs|. const float kFadeOutRatio = 0.5f; } // namespace // static const char FrameCaptionButton::kViewClassName[] = "FrameCaptionButton"; FrameCaptionButton::FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon) : CustomButton(listener), icon_(icon), paint_as_active_(false), alpha_(255), icon_image_id_(-1), inactive_icon_image_id_(-1), hovered_background_image_id_(-1), pressed_background_image_id_(-1), swap_images_animation_(new gfx::SlideAnimation(this)) { swap_images_animation_->Reset(1); // Do not flip the gfx::Canvas passed to the OnPaint() method. The snap left // and snap right button icons should not be flipped. The other icons are // horizontally symmetrical. } FrameCaptionButton::~FrameCaptionButton() { } void FrameCaptionButton::SetImages(CaptionButtonIcon icon, Animate animate, int icon_image_id, int inactive_icon_image_id, int hovered_background_image_id, int pressed_background_image_id) { // The early return is dependant on |animate| because callers use SetImages() // with ANIMATE_NO to progress the crossfade animation to the end. if (icon == icon_ && (animate == ANIMATE_YES || !swap_images_animation_->is_animating()) && icon_image_id == icon_image_id_ && inactive_icon_image_id == inactive_icon_image_id_ && hovered_background_image_id == hovered_background_image_id_ && pressed_background_image_id == pressed_background_image_id_) { return; } if (animate == ANIMATE_YES) crossfade_icon_image_ = GetIconImageToPaint(); icon_ = icon; icon_image_id_ = icon_image_id; inactive_icon_image_id_ = inactive_icon_image_id; hovered_background_image_id_ = hovered_background_image_id; pressed_background_image_id_ = pressed_background_image_id; ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); icon_image_ = *rb.GetImageSkiaNamed(icon_image_id); inactive_icon_image_ = *rb.GetImageSkiaNamed(inactive_icon_image_id); hovered_background_image_ = *rb.GetImageSkiaNamed( hovered_background_image_id); pressed_background_image_ = *rb.GetImageSkiaNamed( pressed_background_image_id); if (animate == ANIMATE_YES) { swap_images_animation_->Reset(0); swap_images_animation_->SetSlideDuration(kSwapImagesAnimationDurationMs); swap_images_animation_->Show(); } else { swap_images_animation_->Reset(1); } PreferredSizeChanged(); SchedulePaint(); } bool FrameCaptionButton::IsAnimatingImageSwap() const { return swap_images_animation_->is_animating(); } void FrameCaptionButton::SetAlpha(int alpha) { if (alpha_ != alpha) { alpha_ = alpha; SchedulePaint(); } } gfx::Size FrameCaptionButton::GetPreferredSize() const { return hovered_background_image_.isNull() ? gfx::Size() : hovered_background_image_.size(); } const char* FrameCaptionButton::GetClassName() const { return kViewClassName; } void FrameCaptionButton::OnPaint(gfx::Canvas* canvas) { if (hover_animation_->is_animating() || state() == STATE_HOVERED) { int hovered_background_alpha = hover_animation_->is_animating() ? hover_animation_->CurrentValueBetween(0, 255) : 255; SkPaint paint; paint.setAlpha(hovered_background_alpha); canvas->DrawImageInt(hovered_background_image_, 0, 0, paint); } else if (state() == STATE_PRESSED) { canvas->DrawImageInt(pressed_background_image_, 0, 0); } int icon_alpha = swap_images_animation_->CurrentValueBetween(0, 255); int crossfade_icon_alpha = 0; if (icon_alpha < static_cast(kFadeOutRatio * 255)) crossfade_icon_alpha = static_cast(255 - icon_alpha / kFadeOutRatio); gfx::ImageSkia icon_image = GetIconImageToPaint(); if (crossfade_icon_alpha > 0 && !crossfade_icon_image_.isNull()) { gfx::Canvas icon_canvas(icon_image.size(), canvas->image_scale(), false); SkPaint paint; paint.setAlpha(icon_alpha); icon_canvas.DrawImageInt(icon_image, 0, 0, paint); paint.setAlpha(crossfade_icon_alpha); paint.setXfermodeMode(SkXfermode::kPlus_Mode); icon_canvas.DrawImageInt(crossfade_icon_image_, 0, 0, paint); PaintCentered(canvas, gfx::ImageSkia(icon_canvas.ExtractImageRep()), alpha_); } else { if (!swap_images_animation_->is_animating()) icon_alpha = alpha_; PaintCentered(canvas, icon_image, icon_alpha); } } void FrameCaptionButton::OnGestureEvent(ui::GestureEvent* event) { // CustomButton does not become pressed when the user drags off and then back // onto the button. Make FrameCaptionButton pressed in this case because this // behavior is more consistent with AlternateFrameSizeButton. if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN || event->type() == ui::ET_GESTURE_SCROLL_UPDATE) { if (HitTestPoint(event->location())) { SetState(STATE_PRESSED); RequestFocus(); event->StopPropagation(); } else { SetState(STATE_NORMAL); } } else if (event->type() == ui::ET_GESTURE_SCROLL_END) { if (HitTestPoint(event->location())) { SetState(STATE_HOVERED); NotifyClick(*event); event->StopPropagation(); } } CustomButton::OnGestureEvent(event); } const gfx::ImageSkia& FrameCaptionButton::GetIconImageToPaint() const { return paint_as_active_ ? icon_image_ : inactive_icon_image_; } void FrameCaptionButton::PaintCentered(gfx::Canvas* canvas, const gfx::ImageSkia& to_center, int alpha) { SkPaint paint; paint.setAlpha(alpha); canvas->DrawImageInt(to_center, (width() - to_center.width()) / 2, (height() - to_center.height()) / 2, paint); } } // namespace ash