// Copyright 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_IMAGE_LAYER_H_ #define CC_LAYERS_IMAGE_LAYER_H_ #include "cc/base/cc_export.h" #include "cc/layers/content_layer.h" #include "third_party/skia/include/core/SkBitmap.h" namespace cc { class ImageLayerUpdater; // A Layer that contains only an Image element. class CC_EXPORT ImageLayer : public TiledLayer { public: static scoped_refptr Create(); // Layer implementation. virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) OVERRIDE; virtual bool Update(ResourceUpdateQueue* queue, const OcclusionTracker* occlusion) OVERRIDE; virtual void CalculateContentsScale(float ideal_contents_scale, float* contents_scale_x, float* contents_scale_y, gfx::Size* content_bounds) OVERRIDE; virtual void OnOutputSurfaceCreated() OVERRIDE; void SetBitmap(const SkBitmap& image); protected: virtual bool HasDrawableContent() const OVERRIDE; private: ImageLayer(); virtual ~ImageLayer(); // TiledLayer Implementation. virtual LayerUpdater* Updater() const OVERRIDE; virtual void CreateUpdaterIfNeeded() OVERRIDE; float ImageContentsScaleX() const; float ImageContentsScaleY() const; SkBitmap bitmap_; scoped_refptr updater_; DISALLOW_COPY_AND_ASSIGN(ImageLayer); }; } // namespace cc #endif // CC_LAYERS_IMAGE_LAYER_H_