// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_CPP_BINDINGS_LIB_CONNECTOR_H_ #define MOJO_PUBLIC_CPP_BINDINGS_LIB_CONNECTOR_H_ #include "mojo/public/c/environment/async_waiter.h" #include "mojo/public/cpp/bindings/lib/message_queue.h" #include "mojo/public/cpp/bindings/message.h" #include "mojo/public/cpp/environment/environment.h" #include "mojo/public/cpp/system/core.h" namespace mojo { class ErrorHandler; namespace internal { // The Connector class is responsible for performing read/write operations on a // MessagePipe. It writes messages it receives through the MessageReceiver // interface that it subclasses, and it forwards messages it reads through the // MessageReceiver interface assigned as its incoming receiver. // // NOTE: MessagePipe I/O is non-blocking. // class Connector : public MessageReceiver { public: // The Connector takes ownership of |message_pipe|. explicit Connector( ScopedMessagePipeHandle message_pipe, const MojoAsyncWaiter* waiter = Environment::GetDefaultAsyncWaiter()); virtual ~Connector(); // Sets the receiver to handle messages read from the message pipe. The // Connector will read messages from the pipe regardless of whether or not an // incoming receiver has been set. void set_incoming_receiver(MessageReceiver* receiver) { incoming_receiver_ = receiver; } // Errors from incoming receivers will force the connector into an error // state, where no more messages will be processed. This method is used // during testing to prevent that from happening. void set_enforce_errors_from_incoming_receiver(bool enforce) { enforce_errors_from_incoming_receiver_ = enforce; } // Sets the error handler to receive notifications when an error is // encountered while reading from the pipe or waiting to read from the pipe. void set_error_handler(ErrorHandler* error_handler) { error_handler_ = error_handler; } // Returns true if an error was encountered while reading from the pipe or // waiting to read from the pipe. bool encountered_error() const { return error_; } // Closes the pipe, triggering the error state. Connector is put into a // quiescent state. void CloseMessagePipe(); // Releases the pipe, not triggering the error state. Connector is put into // a quiescent state. ScopedMessagePipeHandle PassMessagePipe(); // Waits for the next message on the pipe, blocking until one arrives or an // error happens. Returns |true| if a message has been delivered, |false| // otherwise. bool WaitForIncomingMessage(); // MessageReceiver implementation: virtual bool Accept(Message* message) MOJO_OVERRIDE; private: static void CallOnHandleReady(void* closure, MojoResult result); void OnHandleReady(MojoResult result); void WaitToReadMore(); // Returns false if |this| was destroyed during message dispatch. MOJO_WARN_UNUSED_RESULT bool ReadSingleMessage(MojoResult* read_result); // |this| can be destroyed during message dispatch. void ReadAllAvailableMessages(); void NotifyError(); // Cancels any calls made to |waiter_|. void CancelWait(); ErrorHandler* error_handler_; const MojoAsyncWaiter* waiter_; ScopedMessagePipeHandle message_pipe_; MessageReceiver* incoming_receiver_; MojoAsyncWaitID async_wait_id_; bool error_; bool drop_writes_; bool enforce_errors_from_incoming_receiver_; // If non-null, this will be set to true when the Connector is destroyed. We // use this flag to allow for the Connector to be destroyed as a side-effect // of dispatching an incoming message. bool* destroyed_flag_; MOJO_DISALLOW_COPY_AND_ASSIGN(Connector); }; } // namespace internal } // namespace mojo #endif // MOJO_PUBLIC_CPP_BINDINGS_LIB_CONNECTOR_H_