// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_ #define MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_ #include #include #include "mojo/public/c/system/functions.h" #include "mojo/public/c/system/types.h" #include "mojo/public/cpp/system/macros.h" namespace mojo { // OVERVIEW // // |Handle| and |...Handle|: // // |Handle| is a simple, copyable wrapper for the C type |MojoHandle| (which is // just an integer). Its purpose is to increase type-safety, not provide // lifetime management. For the same purpose, we have trivial *subclasses* of // |Handle|, e.g., |MessagePipeHandle| and |DataPipeProducerHandle|. |Handle| // and its subclasses impose *no* extra overhead over using |MojoHandle|s // directly. // // Note that though we provide constructors for |Handle|/|...Handle| from a // |MojoHandle|, we do not provide, e.g., a constructor for |MessagePipeHandle| // from a |Handle|. This is for type safety: If we did, you'd then be able to // construct a |MessagePipeHandle| from, e.g., a |DataPipeProducerHandle| (since // it's a |Handle|). // // |ScopedHandleBase| and |Scoped...Handle|: // // |ScopedHandleBase| is a templated scoped wrapper, for the handle // types above (in the same sense that a C++11 |unique_ptr| is a scoped // wrapper for a |T*|). It provides lifetime management, closing its owned // handle on destruction. It also provides (emulated) move semantics, again // along the lines of C++11's |unique_ptr| (and exactly like Chromium's // |scoped_ptr|). // // |ScopedHandle| is just (a typedef of) a |ScopedHandleBase|. // Similarly, |ScopedMessagePipeHandle| is just a // |ScopedHandleBase|. Etc. Note that a // |ScopedMessagePipeHandle| is *not* a (subclass of) |ScopedHandle|. // // Wrapper functions: // // We provide simple wrappers for the |Mojo...()| functions (in // mojo/public/c/system/core.h -- see that file for details on individual // functions). // // The general guideline is functions that imply ownership transfer of a handle // should take (or produce) an appropriate |Scoped...Handle|, while those that // don't take a |...Handle|. For example, |CreateMessagePipe()| has two // |ScopedMessagePipe| "out" parameters, whereas |Wait()| and |WaitMany()| take // |Handle| parameters. Some, have both: e.g., |DuplicatedBuffer()| takes a // suitable (unscoped) handle (e.g., |SharedBufferHandle|) "in" parameter and // produces a suitable scoped handle (e.g., |ScopedSharedBufferHandle| a.k.a. // |ScopedHandleBase|) as an "out" parameter. // // An exception are some of the |...Raw()| functions. E.g., |CloseRaw()| takes a // |Handle|, leaving the user to discard the handle. // // More significantly, |WriteMessageRaw()| exposes the full API complexity of // |MojoWriteMessage()| (but doesn't require any extra overhead). It takes a raw // array of |Handle|s as input, and takes ownership of them (i.e., invalidates // them) on *success* (but not on failure). There are a number of reasons for // this. First, C++03 |std::vector|s cannot contain the move-only // |Scoped...Handle|s. Second, |std::vector|s impose extra overhead // (necessitating heap-allocation of the buffer). Third, |std::vector|s wouldn't // provide the desired level of flexibility/safety: a vector of handles would // have to be all of the same type (probably |Handle|/|ScopedHandle|). Fourth, // it's expected to not be used directly, but instead be used by generated // bindings. // // Other |...Raw()| functions expose similar rough edges, e.g., dealing with raw // pointers (and lengths) instead of taking |std::vector|s or similar. // ScopedHandleBase ------------------------------------------------------------ // Scoper for the actual handle types defined further below. It's move-only, // like the C++11 |unique_ptr|. template class ScopedHandleBase { MOJO_MOVE_ONLY_TYPE_FOR_CPP_03(ScopedHandleBase, RValue) public: ScopedHandleBase() {} explicit ScopedHandleBase(HandleType handle) : handle_(handle) {} ~ScopedHandleBase() { CloseIfNecessary(); } template explicit ScopedHandleBase(ScopedHandleBase other) : handle_(other.release()) { } // Move-only constructor and operator=. ScopedHandleBase(RValue other) : handle_(other.object->release()) {} ScopedHandleBase& operator=(RValue other) { if (other.object != this) { CloseIfNecessary(); handle_ = other.object->release(); } return *this; } const HandleType& get() const { return handle_; } template static ScopedHandleBase From( ScopedHandleBase other) { MOJO_COMPILE_ASSERT( sizeof(static_cast(static_cast(0))), HandleType_is_not_a_subtype_of_PassedHandleType); return ScopedHandleBase( static_cast(other.release().value())); } void swap(ScopedHandleBase& other) { handle_.swap(other.handle_); } HandleType release() MOJO_WARN_UNUSED_RESULT { HandleType rv; rv.swap(handle_); return rv; } void reset(HandleType handle = HandleType()) { CloseIfNecessary(); handle_ = handle; } bool is_valid() const { return handle_.is_valid(); } private: void CloseIfNecessary() { if (!handle_.is_valid()) return; MojoResult result MOJO_ALLOW_UNUSED = MojoClose(handle_.value()); assert(result == MOJO_RESULT_OK); } HandleType handle_; }; template inline ScopedHandleBase MakeScopedHandle(HandleType handle) { return ScopedHandleBase(handle); } // Handle ---------------------------------------------------------------------- const MojoHandle kInvalidHandleValue = MOJO_HANDLE_INVALID; // Wrapper base class for |MojoHandle|. class Handle { public: Handle() : value_(kInvalidHandleValue) {} explicit Handle(MojoHandle value) : value_(value) {} ~Handle() {} void swap(Handle& other) { MojoHandle temp = value_; value_ = other.value_; other.value_ = temp; } bool is_valid() const { return value_ != kInvalidHandleValue; } const MojoHandle& value() const { return value_; } MojoHandle* mutable_value() { return &value_; } void set_value(MojoHandle value) { value_ = value; } private: MojoHandle value_; // Copying and assignment allowed. }; // Should have zero overhead. MOJO_COMPILE_ASSERT(sizeof(Handle) == sizeof(MojoHandle), bad_size_for_cpp_Handle); // The scoper should also impose no more overhead. typedef ScopedHandleBase ScopedHandle; MOJO_COMPILE_ASSERT(sizeof(ScopedHandle) == sizeof(Handle), bad_size_for_cpp_ScopedHandle); inline MojoResult Wait(Handle handle, MojoHandleSignals signals, MojoDeadline deadline) { return MojoWait(handle.value(), signals, deadline); } // |HandleVectorType| and |FlagsVectorType| should be similar enough to // |std::vector| and |std::vector|, respectively: // - They should have a (const) |size()| method that returns an unsigned type. // - They must provide contiguous storage, with access via (const) reference to // that storage provided by a (const) |operator[]()| (by reference). template inline MojoResult WaitMany(const HandleVectorType& handles, const FlagsVectorType& signals, MojoDeadline deadline) { if (signals.size() != handles.size()) return MOJO_RESULT_INVALID_ARGUMENT; if (handles.size() > std::numeric_limits::max()) return MOJO_RESULT_OUT_OF_RANGE; if (handles.size() == 0) return MojoWaitMany(NULL, NULL, 0, deadline); const Handle& first_handle = handles[0]; const MojoHandleSignals& first_signals = signals[0]; return MojoWaitMany( reinterpret_cast(&first_handle), reinterpret_cast(&first_signals), static_cast(handles.size()), deadline); } // |Close()| takes ownership of the handle, since it'll invalidate it. // Note: There's nothing to do, since the argument will be destroyed when it // goes out of scope. template inline void Close(ScopedHandleBase /*handle*/) {} // Most users should typically use |Close()| (above) instead. inline MojoResult CloseRaw(Handle handle) { return MojoClose(handle.value()); } // Strict weak ordering, so that |Handle|s can be used as keys in |std::map|s, inline bool operator<(const Handle a, const Handle b) { return a.value() < b.value(); } } // namespace mojo #endif // MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_