// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // NOTE(vtl): Some of these tests are inherently flaky (e.g., if run on a // heavily-loaded system). Sorry. |test::EpsilonTimeout()| may be increased to // increase tolerance and reduce observed flakiness (though doing so reduces the // meaningfulness of the test). #include "mojo/system/waiter.h" #include #include "base/macros.h" #include "base/synchronization/lock.h" #include "base/threading/platform_thread.h" // For |Sleep()|. #include "base/threading/simple_thread.h" #include "base/time/time.h" #include "mojo/system/test_utils.h" #include "testing/gtest/include/gtest/gtest.h" namespace mojo { namespace system { namespace { const int64_t kMicrosPerMs = 1000; const int64_t kPollTimeMicros = 10 * kMicrosPerMs; // 10 ms. class WaitingThread : public base::SimpleThread { public: explicit WaitingThread(MojoDeadline deadline) : base::SimpleThread("waiting_thread"), deadline_(deadline), done_(false), result_(MOJO_RESULT_UNKNOWN), context_(static_cast(-1)) { waiter_.Init(); } virtual ~WaitingThread() { Join(); } void WaitUntilDone(MojoResult* result, uint32_t* context, base::TimeDelta* elapsed) { for (;;) { { base::AutoLock locker(lock_); if (done_) { *result = result_; *context = context_; *elapsed = elapsed_; break; } } base::PlatformThread::Sleep( base::TimeDelta::FromMicroseconds(kPollTimeMicros)); } } Waiter* waiter() { return &waiter_; } private: virtual void Run() OVERRIDE { test::Stopwatch stopwatch; MojoResult result; uint32_t context = static_cast(-1); base::TimeDelta elapsed; stopwatch.Start(); result = waiter_.Wait(deadline_, &context); elapsed = stopwatch.Elapsed(); { base::AutoLock locker(lock_); done_ = true; result_ = result; context_ = context; elapsed_ = elapsed; } } const MojoDeadline deadline_; Waiter waiter_; // Thread-safe. base::Lock lock_; // Protects the following members. bool done_; MojoResult result_; uint32_t context_; base::TimeDelta elapsed_; DISALLOW_COPY_AND_ASSIGN(WaitingThread); }; TEST(WaiterTest, Basic) { MojoResult result; uint32_t context; base::TimeDelta elapsed; // Finite deadline. // Awake immediately after thread start. { WaitingThread thread(10 * test::EpsilonTimeout().InMicroseconds()); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 1); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_OK, result); EXPECT_EQ(1u, context); EXPECT_LT(elapsed, test::EpsilonTimeout()); } // Awake before after thread start. { WaitingThread thread(10 * test::EpsilonTimeout().InMicroseconds()); thread.waiter()->Awake(MOJO_RESULT_CANCELLED, 2); thread.Start(); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_CANCELLED, result); EXPECT_EQ(2u, context); EXPECT_LT(elapsed, test::EpsilonTimeout()); } // Awake some time after thread start. { WaitingThread thread(10 * test::EpsilonTimeout().InMicroseconds()); thread.Start(); base::PlatformThread::Sleep(2 * test::EpsilonTimeout()); thread.waiter()->Awake(1, 3); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(1, result); EXPECT_EQ(3u, context); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonTimeout()); } // Awake some longer time after thread start. { WaitingThread thread(10 * test::EpsilonTimeout().InMicroseconds()); thread.Start(); base::PlatformThread::Sleep(5 * test::EpsilonTimeout()); thread.waiter()->Awake(2, 4); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(2, result); EXPECT_EQ(4u, context); EXPECT_GT(elapsed, (5 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (5 + 1) * test::EpsilonTimeout()); } // Don't awake -- time out (on another thread). { WaitingThread thread(2 * test::EpsilonTimeout().InMicroseconds()); thread.Start(); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, result); EXPECT_EQ(static_cast(-1), context); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonTimeout()); } // No (indefinite) deadline. // Awake immediately after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 5); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_OK, result); EXPECT_EQ(5u, context); EXPECT_LT(elapsed, test::EpsilonTimeout()); } // Awake before after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.waiter()->Awake(MOJO_RESULT_CANCELLED, 6); thread.Start(); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_CANCELLED, result); EXPECT_EQ(6u, context); EXPECT_LT(elapsed, test::EpsilonTimeout()); } // Awake some time after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); base::PlatformThread::Sleep(2 * test::EpsilonTimeout()); thread.waiter()->Awake(1, 7); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(1, result); EXPECT_EQ(7u, context); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonTimeout()); } // Awake some longer time after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); base::PlatformThread::Sleep(5 * test::EpsilonTimeout()); thread.waiter()->Awake(2, 8); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(2, result); EXPECT_EQ(8u, context); EXPECT_GT(elapsed, (5 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (5 + 1) * test::EpsilonTimeout()); } } TEST(WaiterTest, TimeOut) { test::Stopwatch stopwatch; base::TimeDelta elapsed; Waiter waiter; uint32_t context = 123; waiter.Init(); stopwatch.Start(); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, waiter.Wait(0, &context)); elapsed = stopwatch.Elapsed(); EXPECT_LT(elapsed, test::EpsilonTimeout()); EXPECT_EQ(123u, context); waiter.Init(); stopwatch.Start(); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, waiter.Wait(2 * test::EpsilonTimeout().InMicroseconds(), &context)); elapsed = stopwatch.Elapsed(); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonTimeout()); EXPECT_EQ(123u, context); waiter.Init(); stopwatch.Start(); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, waiter.Wait(5 * test::EpsilonTimeout().InMicroseconds(), &context)); elapsed = stopwatch.Elapsed(); EXPECT_GT(elapsed, (5 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (5 + 1) * test::EpsilonTimeout()); EXPECT_EQ(123u, context); } // The first |Awake()| should always win. TEST(WaiterTest, MultipleAwakes) { MojoResult result; uint32_t context; base::TimeDelta elapsed; { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 1); thread.waiter()->Awake(1, 2); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_OK, result); EXPECT_EQ(1u, context); EXPECT_LT(elapsed, test::EpsilonTimeout()); } { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.waiter()->Awake(1, 3); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 4); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(1, result); EXPECT_EQ(3u, context); EXPECT_LT(elapsed, test::EpsilonTimeout()); } { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); thread.waiter()->Awake(10, 5); base::PlatformThread::Sleep(2 * test::EpsilonTimeout()); thread.waiter()->Awake(20, 6); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(10, result); EXPECT_EQ(5u, context); EXPECT_LT(elapsed, test::EpsilonTimeout()); } { WaitingThread thread(10 * test::EpsilonTimeout().InMicroseconds()); thread.Start(); base::PlatformThread::Sleep(1 * test::EpsilonTimeout()); thread.waiter()->Awake(MOJO_RESULT_FAILED_PRECONDITION, 7); base::PlatformThread::Sleep(2 * test::EpsilonTimeout()); thread.waiter()->Awake(MOJO_RESULT_OK, 8); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result); EXPECT_EQ(7u, context); EXPECT_GT(elapsed, (1 - 1) * test::EpsilonTimeout()); EXPECT_LT(elapsed, (1 + 1) * test::EpsilonTimeout()); } } } // namespace } // namespace system } // namespace mojo