/* * Copyright (c) 2012, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SaturatedArithmetic_h #define SaturatedArithmetic_h #include "wtf/CPU.h" #include #include #if CPU(ARM) && COMPILER(GCC) && __OPTIMIZE__ // If we're building ARM on GCC we replace the C++ versions with some // native ARM assembly for speed. #include "wtf/asm/SaturatedArithmeticARM.h" #else ALWAYS_INLINE int32_t saturatedAddition(int32_t a, int32_t b) { uint32_t ua = a; uint32_t ub = b; uint32_t result = ua + ub; // Can only overflow if the signed bit of the two values match. If the // signed bit of the result and one of the values differ it overflowed. if (~(ua ^ ub) & (result ^ ua) & (1 << 31)) return std::numeric_limits::max() + (ua >> 31); return result; } ALWAYS_INLINE int32_t saturatedSubtraction(int32_t a, int32_t b) { uint32_t ua = a; uint32_t ub = b; uint32_t result = ua - ub; // Can only overflow if the signed bit of the two input values differ. If // the signed bit of the result and the first value differ it overflowed. if ((ua ^ ub) & (result ^ ua) & (1 << 31)) return std::numeric_limits::max() + (ua >> 31); return result; } inline int getMaxSaturatedSetResultForTesting(int FractionalShift) { // For C version the set function maxes out to max int, this differs from // the ARM asm version, see SaturatedArithmetiARM.h for the equivalent asm // version. return std::numeric_limits::max(); } inline int getMinSaturatedSetResultForTesting(int FractionalShift) { return std::numeric_limits::min(); } ALWAYS_INLINE int saturatedSet(int value, int FractionalShift) { const int intMaxForLayoutUnit = std::numeric_limits::max() >> FractionalShift; const int intMinForLayoutUnit = std::numeric_limits::min() >> FractionalShift; if (value > intMaxForLayoutUnit) return std::numeric_limits::max(); if (value < intMinForLayoutUnit) return std::numeric_limits::min(); return value << FractionalShift; } ALWAYS_INLINE int saturatedSet(unsigned value, int FractionalShift) { const unsigned intMaxForLayoutUnit = std::numeric_limits::max() >> FractionalShift; if (value >= intMaxForLayoutUnit) return std::numeric_limits::max(); return value << FractionalShift; } #endif // CPU(ARM) && COMPILER(GCC) #endif // SaturatedArithmetic_h