// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/window/non_client_view.h" #include "ui/accessibility/ax_view_state.h" #include "ui/base/hit_test.h" #include "ui/gfx/rect_conversions.h" #include "ui/views/rect_based_targeting_utils.h" #include "ui/views/view_targeter.h" #include "ui/views/widget/root_view.h" #include "ui/views/widget/widget.h" #include "ui/views/window/client_view.h" namespace views { // static const char NonClientFrameView::kViewClassName[] = "ui/views/window/NonClientFrameView"; const char NonClientView::kViewClassName[] = "ui/views/window/NonClientView"; // The frame view and the client view are always at these specific indices, // because the RootView message dispatch sends messages to items higher in the // z-order first and we always want the client view to have first crack at // handling mouse messages. static const int kFrameViewIndex = 0; static const int kClientViewIndex = 1; // The overlay view is always on top (index == child_count() - 1). //////////////////////////////////////////////////////////////////////////////// // NonClientView, public: NonClientView::NonClientView() : client_view_(NULL), overlay_view_(NULL) { SetEventTargeter( scoped_ptr(new views::ViewTargeter(this))); } NonClientView::~NonClientView() { // This value may have been reset before the window hierarchy shuts down, // so we need to manually remove it. RemoveChildView(frame_view_.get()); } void NonClientView::SetFrameView(NonClientFrameView* frame_view) { // See comment in header about ownership. frame_view->set_owned_by_client(); if (frame_view_.get()) RemoveChildView(frame_view_.get()); frame_view_.reset(frame_view); if (parent()) AddChildViewAt(frame_view_.get(), kFrameViewIndex); } void NonClientView::SetOverlayView(View* view) { if (overlay_view_) RemoveChildView(overlay_view_); if (!view) return; overlay_view_ = view; if (parent()) AddChildView(overlay_view_); } bool NonClientView::CanClose() { return client_view_->CanClose(); } void NonClientView::WindowClosing() { client_view_->WidgetClosing(); } void NonClientView::UpdateFrame() { Widget* widget = GetWidget(); SetFrameView(widget->CreateNonClientFrameView()); widget->ThemeChanged(); Layout(); SchedulePaint(); } void NonClientView::SetInactiveRenderingDisabled(bool disable) { frame_view_->SetInactiveRenderingDisabled(disable); } gfx::Rect NonClientView::GetWindowBoundsForClientBounds( const gfx::Rect client_bounds) const { return frame_view_->GetWindowBoundsForClientBounds(client_bounds); } int NonClientView::NonClientHitTest(const gfx::Point& point) { // The NonClientFrameView is responsible for also asking the ClientView. return frame_view_->NonClientHitTest(point); } void NonClientView::GetWindowMask(const gfx::Size& size, gfx::Path* window_mask) { frame_view_->GetWindowMask(size, window_mask); } void NonClientView::ResetWindowControls() { frame_view_->ResetWindowControls(); } void NonClientView::UpdateWindowIcon() { frame_view_->UpdateWindowIcon(); } void NonClientView::UpdateWindowTitle() { frame_view_->UpdateWindowTitle(); } void NonClientView::SizeConstraintsChanged() { frame_view_->SizeConstraintsChanged(); } void NonClientView::LayoutFrameView() { // First layout the NonClientFrameView, which determines the size of the // ClientView... frame_view_->SetBounds(0, 0, width(), height()); // We need to manually call Layout here because layout for the frame view can // change independently of the bounds changing - e.g. after the initial // display of the window the metrics of the native window controls can change, // which does not change the bounds of the window but requires a re-layout to // trigger a repaint. We override OnBoundsChanged() for the NonClientFrameView // to do nothing so that SetBounds above doesn't cause Layout to be called // twice. frame_view_->Layout(); } void NonClientView::SetAccessibleName(const base::string16& name) { accessible_name_ = name; } //////////////////////////////////////////////////////////////////////////////// // NonClientView, View overrides: gfx::Size NonClientView::GetPreferredSize() const { // TODO(pkasting): This should probably be made to look similar to // GetMinimumSize() below. This will require implementing GetPreferredSize() // better in the various frame views. gfx::Rect client_bounds(gfx::Point(), client_view_->GetPreferredSize()); return GetWindowBoundsForClientBounds(client_bounds).size(); } gfx::Size NonClientView::GetMinimumSize() const { return frame_view_->GetMinimumSize(); } gfx::Size NonClientView::GetMaximumSize() const { return frame_view_->GetMaximumSize(); } void NonClientView::Layout() { LayoutFrameView(); // Then layout the ClientView, using those bounds. client_view_->SetBoundsRect(frame_view_->GetBoundsForClientView()); // We need to manually call Layout on the ClientView as well for the same // reason as above. client_view_->Layout(); if (overlay_view_ && overlay_view_->visible()) overlay_view_->SetBoundsRect(GetLocalBounds()); } void NonClientView::ViewHierarchyChanged( const ViewHierarchyChangedDetails& details) { // Add our two child views here as we are added to the Widget so that if we // are subsequently resized all the parent-child relationships are // established. if (details.is_add && GetWidget() && details.child == this) { AddChildViewAt(frame_view_.get(), kFrameViewIndex); AddChildViewAt(client_view_, kClientViewIndex); if (overlay_view_) AddChildView(overlay_view_); } } void NonClientView::GetAccessibleState(ui::AXViewState* state) { state->role = ui::AX_ROLE_CLIENT; state->name = accessible_name_; } const char* NonClientView::GetClassName() const { return kViewClassName; } View* NonClientView::GetTooltipHandlerForPoint(const gfx::Point& point) { // The same logic as for |TargetForRect()| applies here. if (frame_view_->parent() == this) { // During the reset of the frame_view_ it's possible to be in this code // after it's been removed from the view hierarchy but before it's been // removed from the NonClientView. gfx::Point point_in_child_coords(point); View::ConvertPointToTarget(this, frame_view_.get(), &point_in_child_coords); View* handler = frame_view_->GetTooltipHandlerForPoint(point_in_child_coords); if (handler) return handler; } return View::GetTooltipHandlerForPoint(point); } View* NonClientView::TargetForRect(View* root, const gfx::Rect& rect) { CHECK_EQ(root, this); if (!UsePointBasedTargeting(rect)) return ViewTargeterDelegate::TargetForRect(root, rect); // Because of the z-ordering of our child views (the client view is positioned // over the non-client frame view, if the client view ever overlaps the frame // view visually (as it does for the browser window), then it will eat // events for the window controls. We override this method here so that we can // detect this condition and re-route the events to the non-client frame view. // The assumption is that the frame view's implementation of HitTest will only // return true for area not occupied by the client view. if (frame_view_->parent() == this) { // During the reset of the frame_view_ it's possible to be in this code // after it's been removed from the view hierarchy but before it's been // removed from the NonClientView. gfx::RectF rect_in_child_coords_f(rect); View::ConvertRectToTarget(this, frame_view_.get(), &rect_in_child_coords_f); gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect( rect_in_child_coords_f); if (frame_view_->HitTestRect(rect_in_child_coords)) return frame_view_->GetEventHandlerForRect(rect_in_child_coords); } return ViewTargeterDelegate::TargetForRect(root, rect); } //////////////////////////////////////////////////////////////////////////////// // NonClientFrameView, public: NonClientFrameView::~NonClientFrameView() { } void NonClientFrameView::SetInactiveRenderingDisabled(bool disable) { if (inactive_rendering_disabled_ == disable) return; bool should_paint_as_active_old = ShouldPaintAsActive(); inactive_rendering_disabled_ = disable; // The widget schedules a paint when the activation changes. if (should_paint_as_active_old != ShouldPaintAsActive()) SchedulePaint(); } bool NonClientFrameView::ShouldPaintAsActive() const { return inactive_rendering_disabled_ || GetWidget()->IsActive(); } int NonClientFrameView::GetHTComponentForFrame(const gfx::Point& point, int top_resize_border_height, int resize_border_thickness, int top_resize_corner_height, int resize_corner_width, bool can_resize) { // Tricky: In XP, native behavior is to return HTTOPLEFT and HTTOPRIGHT for // a |resize_corner_size|-length strip of both the side and top borders, but // only to return HTBOTTOMLEFT/HTBOTTOMRIGHT along the bottom border + corner // (not the side border). Vista goes further and doesn't return these on any // of the side borders. We allow callers to match either behavior. int component; if (point.x() < resize_border_thickness) { if (point.y() < top_resize_corner_height) component = HTTOPLEFT; else if (point.y() >= (height() - resize_border_thickness)) component = HTBOTTOMLEFT; else component = HTLEFT; } else if (point.x() >= (width() - resize_border_thickness)) { if (point.y() < top_resize_corner_height) component = HTTOPRIGHT; else if (point.y() >= (height() - resize_border_thickness)) component = HTBOTTOMRIGHT; else component = HTRIGHT; } else if (point.y() < top_resize_border_height) { if (point.x() < resize_corner_width) component = HTTOPLEFT; else if (point.x() >= (width() - resize_corner_width)) component = HTTOPRIGHT; else component = HTTOP; } else if (point.y() >= (height() - resize_border_thickness)) { if (point.x() < resize_corner_width) component = HTBOTTOMLEFT; else if (point.x() >= (width() - resize_corner_width)) component = HTBOTTOMRIGHT; else component = HTBOTTOM; } else { return HTNOWHERE; } // If the window can't be resized, there are no resize boundaries, just // window borders. return can_resize ? component : HTBORDER; } //////////////////////////////////////////////////////////////////////////////// // NonClientFrameView, protected: void NonClientFrameView::GetAccessibleState(ui::AXViewState* state) { state->role = ui::AX_ROLE_CLIENT; } const char* NonClientFrameView::GetClassName() const { return kViewClassName; } void NonClientFrameView::OnBoundsChanged(const gfx::Rect& previous_bounds) { // Overridden to do nothing. The NonClientView manually calls Layout on the // FrameView when it is itself laid out, see comment in NonClientView::Layout. } NonClientFrameView::NonClientFrameView() : inactive_rendering_disabled_(false) { SetEventTargeter( scoped_ptr(new views::ViewTargeter(this))); } // ViewTargeterDelegate: bool NonClientFrameView::DoesIntersectRect(const View* target, const gfx::Rect& rect) const { CHECK_EQ(target, this); // For the default case, we assume the non-client frame view never overlaps // the client view. return !GetWidget()->client_view()->bounds().Intersects(rect); } } // namespace views