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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CHROME_BROWSER_UI_WEBUI_CHROMEOS_LOGIN_BASE_SCREEN_HANDLER_H_
6 #define CHROME_BROWSER_UI_WEBUI_CHROMEOS_LOGIN_BASE_SCREEN_HANDLER_H_
7 
8 #include <string>
9 
10 #include "base/bind.h"
11 #include "base/bind_helpers.h"
12 #include "base/callback.h"
13 #include "base/strings/string16.h"
14 #include "chrome/browser/ui/webui/chromeos/login/base_screen_handler_utils.h"
15 #include "content/public/browser/web_ui.h"
16 #include "content/public/browser/web_ui_message_handler.h"
17 #include "ui/gfx/native_widget_types.h"
18 
19 namespace base {
20 class DictionaryValue;
21 class ListValue;
22 class Value;
23 }
24 
25 namespace chromeos {
26 
27 // Class that collects Localized Values for translation.
28 class LocalizedValuesBuilder {
29  public:
30   explicit LocalizedValuesBuilder(base::DictionaryValue* dict);
31   // Method to declare localized value. |key| is the i18n key used in html.
32   // |message| is text of the message.
33   void Add(const std::string& key, const std::string& message);
34 
35   // Method to declare localized value. |key| is the i18n key used in html.
36   // |message| is text of the message.
37   void Add(const std::string& key, const base::string16& message);
38 
39   // Method to declare localized value. |key| is the i18n key used in html.
40   // |message_id| is a resource id of message.
41   void Add(const std::string& key, int message_id);
42 
43   // Method to declare localized value. |key| is the i18n key used in html.
44   // |message_id| is a resource id of message. Message is expected to have
45   // one format parameter subsituted by |a|.
46   void AddF(const std::string& key,
47             int message_id,
48             const base::string16& a);
49 
50   // Method to declare localized value. |key| is the i18n key used in html.
51   // |message_id| is a resource id of message. Message is expected to have
52   // two format parameters subsituted by |a| and |b| respectively.
53   void AddF(const std::string& key,
54             int message_id,
55             const base::string16& a,
56             const base::string16& b);
57 
58   // Method to declare localized value. |key| is the i18n key used in html.
59   // |message_id| is a resource id of message. Message is expected to have
60   // one format parameter subsituted by resource identified by |message_id_a|.
61   void AddF(const std::string& key,
62             int message_id,
63             int message_id_a);
64 
65   // Method to declare localized value. |key| is the i18n key used in html.
66   // |message_id| is a resource id of message. Message is expected to have
67   // two format parameters subsituted by resource identified by |message_id_a|
68   // and |message_id_b| respectively.
69   void AddF(const std::string& key,
70             int message_id,
71             int message_id_a,
72             int message_id_b);
73  private:
74   // Not owned.
75   base::DictionaryValue* dict_;
76 };
77 
78 // Base class for the OOBE/Login WebUI handlers.
79 class BaseScreenHandler : public content::WebUIMessageHandler {
80  public:
81   // C-tor used when JS screen prefix is not needed.
82   BaseScreenHandler();
83 
84   // C-tor used when JS screen prefix is needed.
85   explicit BaseScreenHandler(const std::string& js_screen_path);
86 
87   virtual ~BaseScreenHandler();
88 
89   // Gets localized strings to be used on the page.
90   void GetLocalizedStrings(
91       base::DictionaryValue* localized_strings);
92 
93   // This method is called when page is ready. It propagates to inherited class
94   // via virtual Initialize() method (see below).
95   void InitializeBase();
96 
set_async_assets_load_id(const std::string & async_assets_load_id)97   void set_async_assets_load_id(const std::string& async_assets_load_id) {
98     async_assets_load_id_ = async_assets_load_id;
99   }
async_assets_load_id()100   const std::string& async_assets_load_id() const {
101     return async_assets_load_id_;
102   }
103 
104  protected:
105   // All subclasses should implement this method to provide localized values.
106   virtual void DeclareLocalizedValues(LocalizedValuesBuilder* builder) = 0;
107 
108   // Subclasses can override these methods to pass additional parameters
109   // to loadTimeData. Generally, it is a bad approach, and it should be replaced
110   // with Context at some point.
111   virtual void GetAdditionalParameters(base::DictionaryValue* parameters);
112 
113   // Shortcut for calling JS methods on WebUI side.
114   void CallJS(const std::string& method);
115 
116   template<typename A1>
CallJS(const std::string & method,const A1 & arg1)117   void CallJS(const std::string& method, const A1& arg1) {
118     web_ui()->CallJavascriptFunction(FullMethodPath(method), MakeValue(arg1));
119   }
120 
121   template<typename A1, typename A2>
CallJS(const std::string & method,const A1 & arg1,const A2 & arg2)122   void CallJS(const std::string& method, const A1& arg1, const A2& arg2) {
123     web_ui()->CallJavascriptFunction(FullMethodPath(method), MakeValue(arg1),
124                                      MakeValue(arg2));
125   }
126 
127   template<typename A1, typename A2, typename A3>
CallJS(const std::string & method,const A1 & arg1,const A2 & arg2,const A3 & arg3)128   void CallJS(const std::string& method,
129               const A1& arg1,
130               const A2& arg2,
131               const A3& arg3) {
132     web_ui()->CallJavascriptFunction(FullMethodPath(method),
133                                      MakeValue(arg1),
134                                      MakeValue(arg2),
135                                      MakeValue(arg3));
136   }
137 
138   template<typename A1, typename A2, typename A3, typename A4>
CallJS(const std::string & method,const A1 & arg1,const A2 & arg2,const A3 & arg3,const A4 & arg4)139   void CallJS(const std::string& method,
140               const A1& arg1,
141               const A2& arg2,
142               const A3& arg3,
143               const A4& arg4) {
144     web_ui()->CallJavascriptFunction(FullMethodPath(method),
145                                      MakeValue(arg1),
146                                      MakeValue(arg2),
147                                      MakeValue(arg3),
148                                      MakeValue(arg4));
149   }
150 
151   // Shortcut methods for adding WebUI callbacks.
152   template<typename T>
AddRawCallback(const std::string & name,void (T::* method)(const base::ListValue * args))153   void AddRawCallback(const std::string& name,
154                       void (T::*method)(const base::ListValue* args)) {
155     web_ui()->RegisterMessageCallback(
156         name,
157         base::Bind(method, base::Unretained(static_cast<T*>(this))));
158   }
159 
160   template<typename T>
AddCallback(const std::string & name,void (T::* method)())161   void AddCallback(const std::string& name, void (T::*method)()) {
162     base::Callback<void()> callback =
163         base::Bind(method, base::Unretained(static_cast<T*>(this)));
164     web_ui()->RegisterMessageCallback(
165         name, base::Bind(&CallbackWrapper0, callback));
166   }
167 
168   template<typename T, typename A1>
AddCallback(const std::string & name,void (T::* method)(A1 arg1))169   void AddCallback(const std::string& name, void (T::*method)(A1 arg1)) {
170     base::Callback<void(A1)> callback =
171         base::Bind(method, base::Unretained(static_cast<T*>(this)));
172     web_ui()->RegisterMessageCallback(
173         name, base::Bind(&CallbackWrapper1<A1>, callback));
174   }
175 
176   template<typename T, typename A1, typename A2>
AddCallback(const std::string & name,void (T::* method)(A1 arg1,A2 arg2))177   void AddCallback(const std::string& name,
178                    void (T::*method)(A1 arg1, A2 arg2)) {
179     base::Callback<void(A1, A2)> callback =
180         base::Bind(method, base::Unretained(static_cast<T*>(this)));
181     web_ui()->RegisterMessageCallback(
182         name, base::Bind(&CallbackWrapper2<A1, A2>, callback));
183   }
184 
185   template<typename T, typename A1, typename A2, typename A3>
AddCallback(const std::string & name,void (T::* method)(A1 arg1,A2 arg2,A3 arg3))186   void AddCallback(const std::string& name,
187                    void (T::*method)(A1 arg1, A2 arg2, A3 arg3)) {
188     base::Callback<void(A1, A2, A3)> callback =
189         base::Bind(method, base::Unretained(static_cast<T*>(this)));
190     web_ui()->RegisterMessageCallback(
191         name, base::Bind(&CallbackWrapper3<A1, A2, A3>, callback));
192   }
193 
194   template<typename T, typename A1, typename A2, typename A3, typename A4>
AddCallback(const std::string & name,void (T::* method)(A1 arg1,A2 arg2,A3 arg3,A4 arg4))195   void AddCallback(const std::string& name,
196                    void (T::*method)(A1 arg1, A2 arg2, A3 arg3, A4 arg4)) {
197     base::Callback<void(A1, A2, A3, A4)> callback =
198         base::Bind(method, base::Unretained(static_cast<T*>(this)));
199     web_ui()->RegisterMessageCallback(
200         name, base::Bind(&CallbackWrapper4<A1, A2, A3, A4>, callback));
201   }
202 
203   template <typename Method>
AddPrefixedCallback(const std::string & unprefixed_name,const Method & method)204   void AddPrefixedCallback(const std::string& unprefixed_name,
205                            const Method& method) {
206     AddCallback(FullMethodPath(unprefixed_name), method);
207   }
208 
209   // Called when the page is ready and handler can do initialization.
210   virtual void Initialize() = 0;
211 
212   // Show selected WebUI |screen|. Optionally it can pass screen initialization
213   // data via |data| parameter.
214   void ShowScreen(const char* screen, const base::DictionaryValue* data);
215 
216   // Whether page is ready.
page_is_ready()217   bool page_is_ready() const { return page_is_ready_; }
218 
219   // Returns the window which shows us.
220   virtual gfx::NativeWindow GetNativeWindow();
221 
222  private:
223   // Returns full name of JS method based on screen and method
224   // names.
225   std::string FullMethodPath(const std::string& method) const;
226 
227   // Keeps whether page is ready.
228   bool page_is_ready_;
229 
230   base::DictionaryValue* localized_values_;
231 
232   // Full name of the corresponding JS screen object. Can be empty, if
233   // there are no corresponding screen object or several different
234   // objects.
235   std::string js_screen_path_prefix_;
236 
237   // The string id used in the async asset load in JS. If it is set to a
238   // non empty value, the Initialize will be deferred until the underlying load
239   // is finished.
240   std::string async_assets_load_id_;
241 
242   DISALLOW_COPY_AND_ASSIGN(BaseScreenHandler);
243 };
244 
245 }  // namespace chromeos
246 
247 #endif  // CHROME_BROWSER_UI_WEBUI_CHROMEOS_LOGIN_BASE_SCREEN_HANDLER_H_
248