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1 /*
2  *  Copyright 2010 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "webrtc/base/asyncsocket.h"
12 
13 namespace rtc {
14 
AsyncSocket()15 AsyncSocket::AsyncSocket() {
16 }
17 
~AsyncSocket()18 AsyncSocket::~AsyncSocket() {
19 }
20 
AsyncSocketAdapter(AsyncSocket * socket)21 AsyncSocketAdapter::AsyncSocketAdapter(AsyncSocket* socket) : socket_(NULL) {
22   Attach(socket);
23 }
24 
~AsyncSocketAdapter()25 AsyncSocketAdapter::~AsyncSocketAdapter() {
26   delete socket_;
27 }
28 
Attach(AsyncSocket * socket)29 void AsyncSocketAdapter::Attach(AsyncSocket* socket) {
30   ASSERT(!socket_);
31   socket_ = socket;
32   if (socket_) {
33     socket_->SignalConnectEvent.connect(this,
34         &AsyncSocketAdapter::OnConnectEvent);
35     socket_->SignalReadEvent.connect(this,
36         &AsyncSocketAdapter::OnReadEvent);
37     socket_->SignalWriteEvent.connect(this,
38         &AsyncSocketAdapter::OnWriteEvent);
39     socket_->SignalCloseEvent.connect(this,
40         &AsyncSocketAdapter::OnCloseEvent);
41   }
42 }
43 
44 }  // namespace rtc
45