1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/resources/tile_manager.h"
6
7 #include <algorithm>
8 #include <limits>
9 #include <string>
10
11 #include "base/bind.h"
12 #include "base/debug/trace_event_argument.h"
13 #include "base/json/json_writer.h"
14 #include "base/logging.h"
15 #include "base/metrics/histogram.h"
16 #include "cc/debug/devtools_instrumentation.h"
17 #include "cc/debug/frame_viewer_instrumentation.h"
18 #include "cc/debug/traced_value.h"
19 #include "cc/layers/picture_layer_impl.h"
20 #include "cc/resources/raster_buffer.h"
21 #include "cc/resources/rasterizer.h"
22 #include "cc/resources/tile.h"
23 #include "skia/ext/paint_simplifier.h"
24 #include "third_party/skia/include/core/SkBitmap.h"
25 #include "third_party/skia/include/core/SkPixelRef.h"
26 #include "ui/gfx/rect_conversions.h"
27
28 namespace cc {
29 namespace {
30
31 // Flag to indicate whether we should try and detect that
32 // a tile is of solid color.
33 const bool kUseColorEstimator = true;
34
35 class RasterTaskImpl : public RasterTask {
36 public:
RasterTaskImpl(const Resource * resource,PicturePileImpl * picture_pile,const gfx::Rect & content_rect,float contents_scale,RasterMode raster_mode,TileResolution tile_resolution,int layer_id,const void * tile_id,int source_frame_number,bool analyze_picture,RenderingStatsInstrumentation * rendering_stats,const base::Callback<void (const PicturePileImpl::Analysis &,bool)> & reply,ImageDecodeTask::Vector * dependencies)37 RasterTaskImpl(
38 const Resource* resource,
39 PicturePileImpl* picture_pile,
40 const gfx::Rect& content_rect,
41 float contents_scale,
42 RasterMode raster_mode,
43 TileResolution tile_resolution,
44 int layer_id,
45 const void* tile_id,
46 int source_frame_number,
47 bool analyze_picture,
48 RenderingStatsInstrumentation* rendering_stats,
49 const base::Callback<void(const PicturePileImpl::Analysis&, bool)>& reply,
50 ImageDecodeTask::Vector* dependencies)
51 : RasterTask(resource, dependencies),
52 picture_pile_(picture_pile),
53 content_rect_(content_rect),
54 contents_scale_(contents_scale),
55 raster_mode_(raster_mode),
56 tile_resolution_(tile_resolution),
57 layer_id_(layer_id),
58 tile_id_(tile_id),
59 source_frame_number_(source_frame_number),
60 analyze_picture_(analyze_picture),
61 rendering_stats_(rendering_stats),
62 reply_(reply) {}
63
64 // Overridden from Task:
RunOnWorkerThread()65 virtual void RunOnWorkerThread() OVERRIDE {
66 TRACE_EVENT0("cc", "RasterizerTaskImpl::RunOnWorkerThread");
67
68 DCHECK(picture_pile_.get());
69 DCHECK(raster_buffer_);
70
71 if (analyze_picture_) {
72 Analyze(picture_pile_.get());
73 if (analysis_.is_solid_color)
74 return;
75 }
76
77 Raster(picture_pile_.get());
78 }
79
80 // Overridden from RasterizerTask:
ScheduleOnOriginThread(RasterizerTaskClient * client)81 virtual void ScheduleOnOriginThread(RasterizerTaskClient* client) OVERRIDE {
82 DCHECK(!raster_buffer_);
83 raster_buffer_ = client->AcquireBufferForRaster(resource());
84 }
CompleteOnOriginThread(RasterizerTaskClient * client)85 virtual void CompleteOnOriginThread(RasterizerTaskClient* client) OVERRIDE {
86 client->ReleaseBufferForRaster(raster_buffer_.Pass());
87 }
RunReplyOnOriginThread()88 virtual void RunReplyOnOriginThread() OVERRIDE {
89 DCHECK(!raster_buffer_);
90 reply_.Run(analysis_, !HasFinishedRunning());
91 }
92
93 protected:
~RasterTaskImpl()94 virtual ~RasterTaskImpl() { DCHECK(!raster_buffer_); }
95
96 private:
Analyze(const PicturePileImpl * picture_pile)97 void Analyze(const PicturePileImpl* picture_pile) {
98 frame_viewer_instrumentation::ScopedAnalyzeTask analyze_task(
99 tile_id_, tile_resolution_, source_frame_number_, layer_id_);
100
101 DCHECK(picture_pile);
102
103 picture_pile->AnalyzeInRect(
104 content_rect_, contents_scale_, &analysis_, rendering_stats_);
105
106 // Record the solid color prediction.
107 UMA_HISTOGRAM_BOOLEAN("Renderer4.SolidColorTilesAnalyzed",
108 analysis_.is_solid_color);
109
110 // Clear the flag if we're not using the estimator.
111 analysis_.is_solid_color &= kUseColorEstimator;
112 }
113
Raster(const PicturePileImpl * picture_pile)114 void Raster(const PicturePileImpl* picture_pile) {
115 frame_viewer_instrumentation::ScopedRasterTask raster_task(
116 tile_id_,
117 tile_resolution_,
118 source_frame_number_,
119 layer_id_,
120 raster_mode_);
121 devtools_instrumentation::ScopedLayerTask layer_task(
122 devtools_instrumentation::kRasterTask, layer_id_);
123
124 skia::RefPtr<SkCanvas> canvas = raster_buffer_->AcquireSkCanvas();
125 DCHECK(canvas);
126
127 skia::RefPtr<SkDrawFilter> draw_filter;
128 switch (raster_mode_) {
129 case LOW_QUALITY_RASTER_MODE:
130 draw_filter = skia::AdoptRef(new skia::PaintSimplifier);
131 break;
132 case HIGH_QUALITY_RASTER_MODE:
133 break;
134 case NUM_RASTER_MODES:
135 default:
136 NOTREACHED();
137 }
138 canvas->setDrawFilter(draw_filter.get());
139
140 base::TimeDelta prev_rasterize_time =
141 rendering_stats_->impl_thread_rendering_stats().rasterize_time;
142
143 // Only record rasterization time for highres tiles, because
144 // lowres tiles are not required for activation and therefore
145 // introduce noise in the measurement (sometimes they get rasterized
146 // before we draw and sometimes they aren't)
147 RenderingStatsInstrumentation* stats =
148 tile_resolution_ == HIGH_RESOLUTION ? rendering_stats_ : NULL;
149 DCHECK(picture_pile);
150 picture_pile->RasterToBitmap(
151 canvas.get(), content_rect_, contents_scale_, stats);
152
153 if (rendering_stats_->record_rendering_stats()) {
154 base::TimeDelta current_rasterize_time =
155 rendering_stats_->impl_thread_rendering_stats().rasterize_time;
156 LOCAL_HISTOGRAM_CUSTOM_COUNTS(
157 "Renderer4.PictureRasterTimeUS",
158 (current_rasterize_time - prev_rasterize_time).InMicroseconds(),
159 0,
160 100000,
161 100);
162 }
163
164 raster_buffer_->ReleaseSkCanvas(canvas);
165 }
166
167 PicturePileImpl::Analysis analysis_;
168 scoped_refptr<PicturePileImpl> picture_pile_;
169 gfx::Rect content_rect_;
170 float contents_scale_;
171 RasterMode raster_mode_;
172 TileResolution tile_resolution_;
173 int layer_id_;
174 const void* tile_id_;
175 int source_frame_number_;
176 bool analyze_picture_;
177 RenderingStatsInstrumentation* rendering_stats_;
178 const base::Callback<void(const PicturePileImpl::Analysis&, bool)> reply_;
179 scoped_ptr<RasterBuffer> raster_buffer_;
180
181 DISALLOW_COPY_AND_ASSIGN(RasterTaskImpl);
182 };
183
184 class ImageDecodeTaskImpl : public ImageDecodeTask {
185 public:
ImageDecodeTaskImpl(SkPixelRef * pixel_ref,int layer_id,RenderingStatsInstrumentation * rendering_stats,const base::Callback<void (bool was_canceled)> & reply)186 ImageDecodeTaskImpl(SkPixelRef* pixel_ref,
187 int layer_id,
188 RenderingStatsInstrumentation* rendering_stats,
189 const base::Callback<void(bool was_canceled)>& reply)
190 : pixel_ref_(skia::SharePtr(pixel_ref)),
191 layer_id_(layer_id),
192 rendering_stats_(rendering_stats),
193 reply_(reply) {}
194
195 // Overridden from Task:
RunOnWorkerThread()196 virtual void RunOnWorkerThread() OVERRIDE {
197 TRACE_EVENT0("cc", "ImageDecodeTaskImpl::RunOnWorkerThread");
198
199 devtools_instrumentation::ScopedImageDecodeTask image_decode_task(
200 pixel_ref_.get());
201 // This will cause the image referred to by pixel ref to be decoded.
202 pixel_ref_->lockPixels();
203 pixel_ref_->unlockPixels();
204 }
205
206 // Overridden from RasterizerTask:
ScheduleOnOriginThread(RasterizerTaskClient * client)207 virtual void ScheduleOnOriginThread(RasterizerTaskClient* client) OVERRIDE {}
CompleteOnOriginThread(RasterizerTaskClient * client)208 virtual void CompleteOnOriginThread(RasterizerTaskClient* client) OVERRIDE {}
RunReplyOnOriginThread()209 virtual void RunReplyOnOriginThread() OVERRIDE {
210 reply_.Run(!HasFinishedRunning());
211 }
212
213 protected:
~ImageDecodeTaskImpl()214 virtual ~ImageDecodeTaskImpl() {}
215
216 private:
217 skia::RefPtr<SkPixelRef> pixel_ref_;
218 int layer_id_;
219 RenderingStatsInstrumentation* rendering_stats_;
220 const base::Callback<void(bool was_canceled)> reply_;
221
222 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl);
223 };
224
225 const size_t kScheduledRasterTasksLimit = 32u;
226
227 // Memory limit policy works by mapping some bin states to the NEVER bin.
228 const ManagedTileBin kBinPolicyMap[NUM_TILE_MEMORY_LIMIT_POLICIES][NUM_BINS] = {
229 // [ALLOW_NOTHING]
230 {NEVER_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
231 NEVER_BIN, // [NOW_BIN]
232 NEVER_BIN, // [SOON_BIN]
233 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
234 NEVER_BIN, // [EVENTUALLY_BIN]
235 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN]
236 NEVER_BIN, // [AT_LAST_BIN]
237 NEVER_BIN // [NEVER_BIN]
238 },
239 // [ALLOW_ABSOLUTE_MINIMUM]
240 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
241 NOW_BIN, // [NOW_BIN]
242 NEVER_BIN, // [SOON_BIN]
243 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
244 NEVER_BIN, // [EVENTUALLY_BIN]
245 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN]
246 NEVER_BIN, // [AT_LAST_BIN]
247 NEVER_BIN // [NEVER_BIN]
248 },
249 // [ALLOW_PREPAINT_ONLY]
250 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
251 NOW_BIN, // [NOW_BIN]
252 SOON_BIN, // [SOON_BIN]
253 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
254 NEVER_BIN, // [EVENTUALLY_BIN]
255 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN]
256 NEVER_BIN, // [AT_LAST_BIN]
257 NEVER_BIN // [NEVER_BIN]
258 },
259 // [ALLOW_ANYTHING]
260 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
261 NOW_BIN, // [NOW_BIN]
262 SOON_BIN, // [SOON_BIN]
263 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
264 EVENTUALLY_BIN, // [EVENTUALLY_BIN]
265 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
266 AT_LAST_BIN, // [AT_LAST_BIN]
267 NEVER_BIN // [NEVER_BIN]
268 }};
269
270 // Ready to draw works by mapping NOW_BIN to NOW_AND_READY_TO_DRAW_BIN.
271 const ManagedTileBin kBinReadyToDrawMap[2][NUM_BINS] = {
272 // Not ready
273 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
274 NOW_BIN, // [NOW_BIN]
275 SOON_BIN, // [SOON_BIN]
276 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
277 EVENTUALLY_BIN, // [EVENTUALLY_BIN]
278 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
279 AT_LAST_BIN, // [AT_LAST_BIN]
280 NEVER_BIN // [NEVER_BIN]
281 },
282 // Ready
283 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
284 NOW_AND_READY_TO_DRAW_BIN, // [NOW_BIN]
285 SOON_BIN, // [SOON_BIN]
286 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
287 EVENTUALLY_BIN, // [EVENTUALLY_BIN]
288 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
289 AT_LAST_BIN, // [AT_LAST_BIN]
290 NEVER_BIN // [NEVER_BIN]
291 }};
292
293 // Active works by mapping some bin stats to equivalent _ACTIVE_BIN state.
294 const ManagedTileBin kBinIsActiveMap[2][NUM_BINS] = {
295 // Inactive
296 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
297 NOW_BIN, // [NOW_BIN]
298 SOON_BIN, // [SOON_BIN]
299 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
300 EVENTUALLY_BIN, // [EVENTUALLY_BIN]
301 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
302 AT_LAST_BIN, // [AT_LAST_BIN]
303 NEVER_BIN // [NEVER_BIN]
304 },
305 // Active
306 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN]
307 NOW_BIN, // [NOW_BIN]
308 SOON_BIN, // [SOON_BIN]
309 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN]
310 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_BIN]
311 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN]
312 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_BIN]
313 NEVER_BIN // [NEVER_BIN]
314 }};
315
316 // Determine bin based on three categories of tiles: things we need now,
317 // things we need soon, and eventually.
BinFromTilePriority(const TilePriority & prio)318 inline ManagedTileBin BinFromTilePriority(const TilePriority& prio) {
319 if (prio.priority_bin == TilePriority::NOW)
320 return NOW_BIN;
321
322 if (prio.priority_bin == TilePriority::SOON)
323 return SOON_BIN;
324
325 if (prio.distance_to_visible == std::numeric_limits<float>::infinity())
326 return NEVER_BIN;
327
328 return EVENTUALLY_BIN;
329 }
330
331 } // namespace
332
RasterTaskCompletionStats()333 RasterTaskCompletionStats::RasterTaskCompletionStats()
334 : completed_count(0u), canceled_count(0u) {}
335
336 scoped_refptr<base::debug::ConvertableToTraceFormat>
RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats & stats)337 RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats) {
338 scoped_refptr<base::debug::TracedValue> state =
339 new base::debug::TracedValue();
340 state->SetInteger("completed_count", stats.completed_count);
341 state->SetInteger("canceled_count", stats.canceled_count);
342 return state;
343 }
344
345 // static
Create(TileManagerClient * client,base::SequencedTaskRunner * task_runner,ResourcePool * resource_pool,Rasterizer * rasterizer,RenderingStatsInstrumentation * rendering_stats_instrumentation)346 scoped_ptr<TileManager> TileManager::Create(
347 TileManagerClient* client,
348 base::SequencedTaskRunner* task_runner,
349 ResourcePool* resource_pool,
350 Rasterizer* rasterizer,
351 RenderingStatsInstrumentation* rendering_stats_instrumentation) {
352 return make_scoped_ptr(new TileManager(client,
353 task_runner,
354 resource_pool,
355 rasterizer,
356 rendering_stats_instrumentation));
357 }
358
TileManager(TileManagerClient * client,const scoped_refptr<base::SequencedTaskRunner> & task_runner,ResourcePool * resource_pool,Rasterizer * rasterizer,RenderingStatsInstrumentation * rendering_stats_instrumentation)359 TileManager::TileManager(
360 TileManagerClient* client,
361 const scoped_refptr<base::SequencedTaskRunner>& task_runner,
362 ResourcePool* resource_pool,
363 Rasterizer* rasterizer,
364 RenderingStatsInstrumentation* rendering_stats_instrumentation)
365 : client_(client),
366 task_runner_(task_runner),
367 resource_pool_(resource_pool),
368 rasterizer_(rasterizer),
369 prioritized_tiles_dirty_(false),
370 all_tiles_that_need_to_be_rasterized_have_memory_(true),
371 all_tiles_required_for_activation_have_memory_(true),
372 bytes_releasable_(0),
373 resources_releasable_(0),
374 ever_exceeded_memory_budget_(false),
375 rendering_stats_instrumentation_(rendering_stats_instrumentation),
376 did_initialize_visible_tile_(false),
377 did_check_for_completed_tasks_since_last_schedule_tasks_(true),
378 did_oom_on_last_assign_(false),
379 ready_to_activate_check_notifier_(
380 task_runner_.get(),
381 base::Bind(&TileManager::CheckIfReadyToActivate,
382 base::Unretained(this))) {
383 rasterizer_->SetClient(this);
384 }
385
~TileManager()386 TileManager::~TileManager() {
387 // Reset global state and manage. This should cause
388 // our memory usage to drop to zero.
389 global_state_ = GlobalStateThatImpactsTilePriority();
390
391 RasterTaskQueue empty;
392 rasterizer_->ScheduleTasks(&empty);
393 orphan_raster_tasks_.clear();
394
395 // This should finish all pending tasks and release any uninitialized
396 // resources.
397 rasterizer_->Shutdown();
398 rasterizer_->CheckForCompletedTasks();
399
400 prioritized_tiles_.Clear();
401
402 FreeResourcesForReleasedTiles();
403 CleanUpReleasedTiles();
404
405 DCHECK_EQ(0u, bytes_releasable_);
406 DCHECK_EQ(0u, resources_releasable_);
407 }
408
Release(Tile * tile)409 void TileManager::Release(Tile* tile) {
410 DCHECK(TilePriority() == tile->combined_priority());
411
412 prioritized_tiles_dirty_ = true;
413 released_tiles_.push_back(tile);
414 }
415
DidChangeTilePriority(Tile * tile)416 void TileManager::DidChangeTilePriority(Tile* tile) {
417 prioritized_tiles_dirty_ = true;
418 }
419
TasksThatShouldBeForcedToComplete() const420 TaskSetCollection TileManager::TasksThatShouldBeForcedToComplete() const {
421 TaskSetCollection tasks_that_should_be_forced_to_complete;
422 if (global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY)
423 tasks_that_should_be_forced_to_complete[REQUIRED_FOR_ACTIVATION] = true;
424 return tasks_that_should_be_forced_to_complete;
425 }
426
FreeResourcesForReleasedTiles()427 void TileManager::FreeResourcesForReleasedTiles() {
428 for (std::vector<Tile*>::iterator it = released_tiles_.begin();
429 it != released_tiles_.end();
430 ++it) {
431 Tile* tile = *it;
432 FreeResourcesForTile(tile);
433 }
434 }
435
CleanUpReleasedTiles()436 void TileManager::CleanUpReleasedTiles() {
437 // Make sure |prioritized_tiles_| doesn't contain any of the tiles
438 // we're about to delete.
439 DCHECK(prioritized_tiles_.IsEmpty());
440
441 std::vector<Tile*>::iterator it = released_tiles_.begin();
442 while (it != released_tiles_.end()) {
443 Tile* tile = *it;
444
445 if (tile->HasRasterTask()) {
446 ++it;
447 continue;
448 }
449
450 DCHECK(!tile->HasResources());
451 DCHECK(tiles_.find(tile->id()) != tiles_.end());
452 tiles_.erase(tile->id());
453
454 LayerCountMap::iterator layer_it =
455 used_layer_counts_.find(tile->layer_id());
456 DCHECK_GT(layer_it->second, 0);
457 if (--layer_it->second == 0) {
458 used_layer_counts_.erase(layer_it);
459 image_decode_tasks_.erase(tile->layer_id());
460 }
461
462 delete tile;
463 it = released_tiles_.erase(it);
464 }
465 }
466
UpdatePrioritizedTileSetIfNeeded()467 void TileManager::UpdatePrioritizedTileSetIfNeeded() {
468 if (!prioritized_tiles_dirty_)
469 return;
470
471 prioritized_tiles_.Clear();
472
473 FreeResourcesForReleasedTiles();
474 CleanUpReleasedTiles();
475
476 GetTilesWithAssignedBins(&prioritized_tiles_);
477 prioritized_tiles_dirty_ = false;
478 }
479
DidFinishRunningTasks(TaskSet task_set)480 void TileManager::DidFinishRunningTasks(TaskSet task_set) {
481 if (task_set == ALL) {
482 TRACE_EVENT1("cc", "TileManager::DidFinishRunningTasks", "task_set", "ALL");
483
484 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() >
485 global_state_.soft_memory_limit_in_bytes;
486
487 // When OOM, keep re-assigning memory until we reach a steady state
488 // where top-priority tiles are initialized.
489 if (all_tiles_that_need_to_be_rasterized_have_memory_ &&
490 !memory_usage_above_limit)
491 return;
492
493 rasterizer_->CheckForCompletedTasks();
494 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
495
496 TileVector tiles_that_need_to_be_rasterized;
497 AssignGpuMemoryToTiles(&prioritized_tiles_,
498 &tiles_that_need_to_be_rasterized);
499
500 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
501 // steady memory state. Keep scheduling tasks until we reach this state.
502 if (!tiles_that_need_to_be_rasterized.empty()) {
503 ScheduleTasks(tiles_that_need_to_be_rasterized);
504 return;
505 }
506
507 FreeResourcesForReleasedTiles();
508
509 resource_pool_->ReduceResourceUsage();
510
511 // We don't reserve memory for required-for-activation tiles during
512 // accelerated gestures, so we just postpone activation when we don't
513 // have these tiles, and activate after the accelerated gesture.
514 // Likewise if we don't allow any tiles (as is the case when we're
515 // invisible), if we have tiles that aren't ready, then we shouldn't
516 // activate as activation can cause checkerboards.
517 bool allow_rasterize_on_demand =
518 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY &&
519 global_state_.memory_limit_policy != ALLOW_NOTHING;
520
521 // Use on-demand raster for any required-for-activation tiles that have not
522 // been been assigned memory after reaching a steady memory state. This
523 // ensures that we activate even when OOM.
524 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
525 Tile* tile = it->second;
526 ManagedTileState& mts = tile->managed_state();
527 ManagedTileState::TileVersion& tile_version =
528 mts.tile_versions[mts.raster_mode];
529
530 if (tile->required_for_activation() && !tile_version.IsReadyToDraw()) {
531 // If we can't raster on demand, give up early (and don't activate).
532 if (!allow_rasterize_on_demand)
533 return;
534
535 tile_version.set_rasterize_on_demand();
536 client_->NotifyTileStateChanged(tile);
537 }
538 }
539
540 DCHECK(IsReadyToActivate());
541 ready_to_activate_check_notifier_.Schedule();
542 return;
543 }
544
545 if (task_set == REQUIRED_FOR_ACTIVATION) {
546 TRACE_EVENT2("cc",
547 "TileManager::DidFinishRunningTasks",
548 "task_set",
549 "REQUIRED_FOR_ACTIVATION",
550 "all_tiles_required_for_activation_have_memory",
551 all_tiles_required_for_activation_have_memory_);
552 // This is only a true indication that all tiles required for
553 // activation are initialized when no tiles are OOM. We need to
554 // wait for DidFinishRunningTasks() to be called, try to re-assign
555 // memory and in worst case use on-demand raster when tiles
556 // required for activation are OOM.
557 if (!all_tiles_required_for_activation_have_memory_)
558 return;
559
560 ready_to_activate_check_notifier_.Schedule();
561 }
562 }
563
GetTilesWithAssignedBins(PrioritizedTileSet * tiles)564 void TileManager::GetTilesWithAssignedBins(PrioritizedTileSet* tiles) {
565 TRACE_EVENT0("cc", "TileManager::GetTilesWithAssignedBins");
566
567 const TileMemoryLimitPolicy memory_policy = global_state_.memory_limit_policy;
568 const TreePriority tree_priority = global_state_.tree_priority;
569
570 // For each tree, bin into different categories of tiles.
571 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
572 Tile* tile = it->second;
573 ManagedTileState& mts = tile->managed_state();
574
575 const ManagedTileState::TileVersion& tile_version =
576 tile->GetTileVersionForDrawing();
577 bool tile_is_ready_to_draw = tile_version.IsReadyToDraw();
578 bool tile_is_active = tile_is_ready_to_draw ||
579 mts.tile_versions[mts.raster_mode].raster_task_.get();
580
581 // Get the active priority and bin.
582 TilePriority active_priority = tile->priority(ACTIVE_TREE);
583 ManagedTileBin active_bin = BinFromTilePriority(active_priority);
584
585 // Get the pending priority and bin.
586 TilePriority pending_priority = tile->priority(PENDING_TREE);
587 ManagedTileBin pending_bin = BinFromTilePriority(pending_priority);
588
589 bool pending_is_low_res = pending_priority.resolution == LOW_RESOLUTION;
590 bool pending_is_non_ideal =
591 pending_priority.resolution == NON_IDEAL_RESOLUTION;
592 bool active_is_non_ideal =
593 active_priority.resolution == NON_IDEAL_RESOLUTION;
594
595 // Adjust bin state based on if ready to draw.
596 active_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][active_bin];
597 pending_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][pending_bin];
598
599 // Adjust bin state based on if active.
600 active_bin = kBinIsActiveMap[tile_is_active][active_bin];
601 pending_bin = kBinIsActiveMap[tile_is_active][pending_bin];
602
603 // We never want to paint new non-ideal tiles, as we always have
604 // a high-res tile covering that content (paint that instead).
605 if (!tile_is_ready_to_draw && active_is_non_ideal)
606 active_bin = NEVER_BIN;
607 if (!tile_is_ready_to_draw && pending_is_non_ideal)
608 pending_bin = NEVER_BIN;
609
610 ManagedTileBin tree_bin[NUM_TREES];
611 tree_bin[ACTIVE_TREE] = kBinPolicyMap[memory_policy][active_bin];
612 tree_bin[PENDING_TREE] = kBinPolicyMap[memory_policy][pending_bin];
613
614 // Adjust pending bin state for low res tiles. This prevents pending tree
615 // low-res tiles from being initialized before high-res tiles.
616 if (pending_is_low_res)
617 tree_bin[PENDING_TREE] = std::max(tree_bin[PENDING_TREE], EVENTUALLY_BIN);
618
619 TilePriority tile_priority;
620 switch (tree_priority) {
621 case SAME_PRIORITY_FOR_BOTH_TREES:
622 mts.bin = std::min(tree_bin[ACTIVE_TREE], tree_bin[PENDING_TREE]);
623 tile_priority = tile->combined_priority();
624 break;
625 case SMOOTHNESS_TAKES_PRIORITY:
626 mts.bin = tree_bin[ACTIVE_TREE];
627 tile_priority = active_priority;
628 break;
629 case NEW_CONTENT_TAKES_PRIORITY:
630 mts.bin = tree_bin[PENDING_TREE];
631 tile_priority = pending_priority;
632 break;
633 default:
634 NOTREACHED();
635 }
636
637 // Bump up the priority if we determined it's NEVER_BIN on one tree,
638 // but is still required on the other tree.
639 bool is_in_never_bin_on_both_trees = tree_bin[ACTIVE_TREE] == NEVER_BIN &&
640 tree_bin[PENDING_TREE] == NEVER_BIN;
641
642 if (mts.bin == NEVER_BIN && !is_in_never_bin_on_both_trees)
643 mts.bin = tile_is_active ? AT_LAST_AND_ACTIVE_BIN : AT_LAST_BIN;
644
645 mts.resolution = tile_priority.resolution;
646 mts.priority_bin = tile_priority.priority_bin;
647 mts.distance_to_visible = tile_priority.distance_to_visible;
648 mts.required_for_activation = tile_priority.required_for_activation;
649
650 mts.visible_and_ready_to_draw =
651 tree_bin[ACTIVE_TREE] == NOW_AND_READY_TO_DRAW_BIN;
652
653 // Tiles that are required for activation shouldn't be in NEVER_BIN unless
654 // smoothness takes priority or memory policy allows nothing to be
655 // initialized.
656 DCHECK(!mts.required_for_activation || mts.bin != NEVER_BIN ||
657 tree_priority == SMOOTHNESS_TAKES_PRIORITY ||
658 memory_policy == ALLOW_NOTHING);
659
660 // If the tile is in NEVER_BIN and it does not have an active task, then we
661 // can release the resources early. If it does have the task however, we
662 // should keep it in the prioritized tile set to ensure that AssignGpuMemory
663 // can visit it.
664 if (mts.bin == NEVER_BIN &&
665 !mts.tile_versions[mts.raster_mode].raster_task_.get()) {
666 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile);
667 continue;
668 }
669
670 // Insert the tile into a priority set.
671 tiles->InsertTile(tile, mts.bin);
672 }
673 }
674
ManageTiles(const GlobalStateThatImpactsTilePriority & state)675 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) {
676 TRACE_EVENT0("cc", "TileManager::ManageTiles");
677
678 // Update internal state.
679 if (state != global_state_) {
680 global_state_ = state;
681 prioritized_tiles_dirty_ = true;
682 }
683
684 // We need to call CheckForCompletedTasks() once in-between each call
685 // to ScheduleTasks() to prevent canceled tasks from being scheduled.
686 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) {
687 rasterizer_->CheckForCompletedTasks();
688 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
689 }
690
691 UpdatePrioritizedTileSetIfNeeded();
692
693 TileVector tiles_that_need_to_be_rasterized;
694 AssignGpuMemoryToTiles(&prioritized_tiles_,
695 &tiles_that_need_to_be_rasterized);
696
697 // Finally, schedule rasterizer tasks.
698 ScheduleTasks(tiles_that_need_to_be_rasterized);
699
700 TRACE_EVENT_INSTANT1("cc",
701 "DidManage",
702 TRACE_EVENT_SCOPE_THREAD,
703 "state",
704 BasicStateAsValue());
705
706 TRACE_COUNTER_ID1("cc",
707 "unused_memory_bytes",
708 this,
709 resource_pool_->total_memory_usage_bytes() -
710 resource_pool_->acquired_memory_usage_bytes());
711 }
712
UpdateVisibleTiles()713 bool TileManager::UpdateVisibleTiles() {
714 TRACE_EVENT0("cc", "TileManager::UpdateVisibleTiles");
715
716 rasterizer_->CheckForCompletedTasks();
717 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
718
719 TRACE_EVENT_INSTANT1(
720 "cc",
721 "DidUpdateVisibleTiles",
722 TRACE_EVENT_SCOPE_THREAD,
723 "stats",
724 RasterTaskCompletionStatsAsValue(update_visible_tiles_stats_));
725 update_visible_tiles_stats_ = RasterTaskCompletionStats();
726
727 bool did_initialize_visible_tile = did_initialize_visible_tile_;
728 did_initialize_visible_tile_ = false;
729 return did_initialize_visible_tile;
730 }
731
732 scoped_refptr<base::debug::ConvertableToTraceFormat>
BasicStateAsValue() const733 TileManager::BasicStateAsValue() const {
734 scoped_refptr<base::debug::TracedValue> value =
735 new base::debug::TracedValue();
736 BasicStateAsValueInto(value.get());
737 return value;
738 }
739
BasicStateAsValueInto(base::debug::TracedValue * state) const740 void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const {
741 state->SetInteger("tile_count", tiles_.size());
742 state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_);
743 state->BeginDictionary("global_state");
744 global_state_.AsValueInto(state);
745 state->EndDictionary();
746 }
747
AssignGpuMemoryToTiles(PrioritizedTileSet * tiles,TileVector * tiles_that_need_to_be_rasterized)748 void TileManager::AssignGpuMemoryToTiles(
749 PrioritizedTileSet* tiles,
750 TileVector* tiles_that_need_to_be_rasterized) {
751 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles");
752
753 // Maintain the list of released resources that can potentially be re-used
754 // or deleted.
755 // If this operation becomes expensive too, only do this after some
756 // resource(s) was returned. Note that in that case, one also need to
757 // invalidate when releasing some resource from the pool.
758 resource_pool_->CheckBusyResources();
759
760 // Now give memory out to the tiles until we're out, and build
761 // the needs-to-be-rasterized queue.
762 all_tiles_that_need_to_be_rasterized_have_memory_ = true;
763 all_tiles_required_for_activation_have_memory_ = true;
764
765 // Cast to prevent overflow.
766 int64 soft_bytes_available =
767 static_cast<int64>(bytes_releasable_) +
768 static_cast<int64>(global_state_.soft_memory_limit_in_bytes) -
769 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes());
770 int64 hard_bytes_available =
771 static_cast<int64>(bytes_releasable_) +
772 static_cast<int64>(global_state_.hard_memory_limit_in_bytes) -
773 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes());
774 int resources_available = resources_releasable_ +
775 global_state_.num_resources_limit -
776 resource_pool_->acquired_resource_count();
777 size_t soft_bytes_allocatable =
778 std::max(static_cast<int64>(0), soft_bytes_available);
779 size_t hard_bytes_allocatable =
780 std::max(static_cast<int64>(0), hard_bytes_available);
781 size_t resources_allocatable = std::max(0, resources_available);
782
783 size_t bytes_that_exceeded_memory_budget = 0;
784 size_t soft_bytes_left = soft_bytes_allocatable;
785 size_t hard_bytes_left = hard_bytes_allocatable;
786
787 size_t resources_left = resources_allocatable;
788 bool oomed_soft = false;
789 bool oomed_hard = false;
790 bool have_hit_soft_memory = false; // Soft memory comes after hard.
791
792 unsigned schedule_priority = 1u;
793 for (PrioritizedTileSet::Iterator it(tiles, true); it; ++it) {
794 Tile* tile = *it;
795 ManagedTileState& mts = tile->managed_state();
796
797 mts.scheduled_priority = schedule_priority++;
798
799 mts.raster_mode = tile->DetermineOverallRasterMode();
800
801 ManagedTileState::TileVersion& tile_version =
802 mts.tile_versions[mts.raster_mode];
803
804 // If this tile doesn't need a resource, then nothing to do.
805 if (!tile_version.requires_resource())
806 continue;
807
808 // If the tile is not needed, free it up.
809 if (mts.bin == NEVER_BIN) {
810 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile);
811 continue;
812 }
813
814 const bool tile_uses_hard_limit = mts.bin <= NOW_BIN;
815 const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile);
816 const size_t tile_bytes_left =
817 (tile_uses_hard_limit) ? hard_bytes_left : soft_bytes_left;
818
819 // Hard-limit is reserved for tiles that would cause a calamity
820 // if they were to go away, so by definition they are the highest
821 // priority memory, and must be at the front of the list.
822 DCHECK(!(have_hit_soft_memory && tile_uses_hard_limit));
823 have_hit_soft_memory |= !tile_uses_hard_limit;
824
825 size_t tile_bytes = 0;
826 size_t tile_resources = 0;
827
828 // It costs to maintain a resource.
829 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
830 if (mts.tile_versions[mode].resource_) {
831 tile_bytes += bytes_if_allocated;
832 tile_resources++;
833 }
834 }
835
836 // Allow lower priority tiles with initialized resources to keep
837 // their memory by only assigning memory to new raster tasks if
838 // they can be scheduled.
839 bool reached_scheduled_raster_tasks_limit =
840 tiles_that_need_to_be_rasterized->size() >= kScheduledRasterTasksLimit;
841 if (!reached_scheduled_raster_tasks_limit) {
842 // If we don't have the required version, and it's not in flight
843 // then we'll have to pay to create a new task.
844 if (!tile_version.resource_ && !tile_version.raster_task_.get()) {
845 tile_bytes += bytes_if_allocated;
846 tile_resources++;
847 }
848 }
849
850 // Tile is OOM.
851 if (tile_bytes > tile_bytes_left || tile_resources > resources_left) {
852 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile);
853
854 // This tile was already on screen and now its resources have been
855 // released. In order to prevent checkerboarding, set this tile as
856 // rasterize on demand immediately.
857 if (mts.visible_and_ready_to_draw)
858 tile_version.set_rasterize_on_demand();
859
860 oomed_soft = true;
861 if (tile_uses_hard_limit) {
862 oomed_hard = true;
863 bytes_that_exceeded_memory_budget += tile_bytes;
864 }
865 } else {
866 resources_left -= tile_resources;
867 hard_bytes_left -= tile_bytes;
868 soft_bytes_left =
869 (soft_bytes_left > tile_bytes) ? soft_bytes_left - tile_bytes : 0;
870 if (tile_version.resource_)
871 continue;
872 }
873
874 DCHECK(!tile_version.resource_);
875
876 // Tile shouldn't be rasterized if |tiles_that_need_to_be_rasterized|
877 // has reached it's limit or we've failed to assign gpu memory to this
878 // or any higher priority tile. Preventing tiles that fit into memory
879 // budget to be rasterized when higher priority tile is oom is
880 // important for two reasons:
881 // 1. Tile size should not impact raster priority.
882 // 2. Tiles with existing raster task could otherwise incorrectly
883 // be added as they are not affected by |bytes_allocatable|.
884 bool can_schedule_tile =
885 !oomed_soft && !reached_scheduled_raster_tasks_limit;
886
887 if (!can_schedule_tile) {
888 all_tiles_that_need_to_be_rasterized_have_memory_ = false;
889 if (tile->required_for_activation())
890 all_tiles_required_for_activation_have_memory_ = false;
891 it.DisablePriorityOrdering();
892 continue;
893 }
894
895 tiles_that_need_to_be_rasterized->push_back(tile);
896 }
897
898 // OOM reporting uses hard-limit, soft-OOM is normal depending on limit.
899 ever_exceeded_memory_budget_ |= oomed_hard;
900 if (ever_exceeded_memory_budget_) {
901 TRACE_COUNTER_ID2("cc",
902 "over_memory_budget",
903 this,
904 "budget",
905 global_state_.hard_memory_limit_in_bytes,
906 "over",
907 bytes_that_exceeded_memory_budget);
908 }
909 did_oom_on_last_assign_ = oomed_hard;
910 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", oomed_hard);
911 memory_stats_from_last_assign_.total_budget_in_bytes =
912 global_state_.hard_memory_limit_in_bytes;
913 memory_stats_from_last_assign_.bytes_allocated =
914 hard_bytes_allocatable - hard_bytes_left;
915 memory_stats_from_last_assign_.bytes_unreleasable =
916 resource_pool_->acquired_memory_usage_bytes() - bytes_releasable_;
917 memory_stats_from_last_assign_.bytes_over = bytes_that_exceeded_memory_budget;
918 }
919
FreeResourceForTile(Tile * tile,RasterMode mode)920 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) {
921 ManagedTileState& mts = tile->managed_state();
922 if (mts.tile_versions[mode].resource_) {
923 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass());
924
925 DCHECK_GE(bytes_releasable_, BytesConsumedIfAllocated(tile));
926 DCHECK_GE(resources_releasable_, 1u);
927
928 bytes_releasable_ -= BytesConsumedIfAllocated(tile);
929 --resources_releasable_;
930 }
931 }
932
FreeResourcesForTile(Tile * tile)933 void TileManager::FreeResourcesForTile(Tile* tile) {
934 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
935 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
936 }
937 }
938
FreeUnusedResourcesForTile(Tile * tile)939 void TileManager::FreeUnusedResourcesForTile(Tile* tile) {
940 DCHECK(tile->IsReadyToDraw());
941 ManagedTileState& mts = tile->managed_state();
942 RasterMode used_mode = LOW_QUALITY_RASTER_MODE;
943 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
944 if (mts.tile_versions[mode].IsReadyToDraw()) {
945 used_mode = static_cast<RasterMode>(mode);
946 break;
947 }
948 }
949
950 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
951 if (mode != used_mode)
952 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
953 }
954 }
955
FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(Tile * tile)956 void TileManager::FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(
957 Tile* tile) {
958 bool was_ready_to_draw = tile->IsReadyToDraw();
959 FreeResourcesForTile(tile);
960 if (was_ready_to_draw)
961 client_->NotifyTileStateChanged(tile);
962 }
963
ScheduleTasks(const TileVector & tiles_that_need_to_be_rasterized)964 void TileManager::ScheduleTasks(
965 const TileVector& tiles_that_need_to_be_rasterized) {
966 TRACE_EVENT1("cc",
967 "TileManager::ScheduleTasks",
968 "count",
969 tiles_that_need_to_be_rasterized.size());
970
971 DCHECK(did_check_for_completed_tasks_since_last_schedule_tasks_);
972
973 raster_queue_.Reset();
974
975 // Build a new task queue containing all task currently needed. Tasks
976 // are added in order of priority, highest priority task first.
977 for (TileVector::const_iterator it = tiles_that_need_to_be_rasterized.begin();
978 it != tiles_that_need_to_be_rasterized.end();
979 ++it) {
980 Tile* tile = *it;
981 ManagedTileState& mts = tile->managed_state();
982 ManagedTileState::TileVersion& tile_version =
983 mts.tile_versions[mts.raster_mode];
984
985 DCHECK(tile_version.requires_resource());
986 DCHECK(!tile_version.resource_);
987
988 if (!tile_version.raster_task_.get())
989 tile_version.raster_task_ = CreateRasterTask(tile);
990
991 TaskSetCollection task_sets;
992 if (tile->required_for_activation())
993 task_sets.set(REQUIRED_FOR_ACTIVATION);
994 task_sets.set(ALL);
995 raster_queue_.items.push_back(
996 RasterTaskQueue::Item(tile_version.raster_task_.get(), task_sets));
997 }
998
999 // We must reduce the amount of unused resoruces before calling
1000 // ScheduleTasks to prevent usage from rising above limits.
1001 resource_pool_->ReduceResourceUsage();
1002
1003 // Schedule running of |raster_tasks_|. This replaces any previously
1004 // scheduled tasks and effectively cancels all tasks not present
1005 // in |raster_tasks_|.
1006 rasterizer_->ScheduleTasks(&raster_queue_);
1007
1008 // It's now safe to clean up orphan tasks as raster worker pool is not
1009 // allowed to keep around unreferenced raster tasks after ScheduleTasks() has
1010 // been called.
1011 orphan_raster_tasks_.clear();
1012
1013 did_check_for_completed_tasks_since_last_schedule_tasks_ = false;
1014 }
1015
CreateImageDecodeTask(Tile * tile,SkPixelRef * pixel_ref)1016 scoped_refptr<ImageDecodeTask> TileManager::CreateImageDecodeTask(
1017 Tile* tile,
1018 SkPixelRef* pixel_ref) {
1019 return make_scoped_refptr(new ImageDecodeTaskImpl(
1020 pixel_ref,
1021 tile->layer_id(),
1022 rendering_stats_instrumentation_,
1023 base::Bind(&TileManager::OnImageDecodeTaskCompleted,
1024 base::Unretained(this),
1025 tile->layer_id(),
1026 base::Unretained(pixel_ref))));
1027 }
1028
CreateRasterTask(Tile * tile)1029 scoped_refptr<RasterTask> TileManager::CreateRasterTask(Tile* tile) {
1030 ManagedTileState& mts = tile->managed_state();
1031
1032 scoped_ptr<ScopedResource> resource =
1033 resource_pool_->AcquireResource(tile->size());
1034 const ScopedResource* const_resource = resource.get();
1035
1036 // Create and queue all image decode tasks that this tile depends on.
1037 ImageDecodeTask::Vector decode_tasks;
1038 PixelRefTaskMap& existing_pixel_refs = image_decode_tasks_[tile->layer_id()];
1039 for (PicturePileImpl::PixelRefIterator iter(
1040 tile->content_rect(), tile->contents_scale(), tile->picture_pile());
1041 iter;
1042 ++iter) {
1043 SkPixelRef* pixel_ref = *iter;
1044 uint32_t id = pixel_ref->getGenerationID();
1045
1046 // Append existing image decode task if available.
1047 PixelRefTaskMap::iterator decode_task_it = existing_pixel_refs.find(id);
1048 if (decode_task_it != existing_pixel_refs.end()) {
1049 decode_tasks.push_back(decode_task_it->second);
1050 continue;
1051 }
1052
1053 // Create and append new image decode task for this pixel ref.
1054 scoped_refptr<ImageDecodeTask> decode_task =
1055 CreateImageDecodeTask(tile, pixel_ref);
1056 decode_tasks.push_back(decode_task);
1057 existing_pixel_refs[id] = decode_task;
1058 }
1059
1060 return make_scoped_refptr(
1061 new RasterTaskImpl(const_resource,
1062 tile->picture_pile(),
1063 tile->content_rect(),
1064 tile->contents_scale(),
1065 mts.raster_mode,
1066 mts.resolution,
1067 tile->layer_id(),
1068 static_cast<const void*>(tile),
1069 tile->source_frame_number(),
1070 tile->use_picture_analysis(),
1071 rendering_stats_instrumentation_,
1072 base::Bind(&TileManager::OnRasterTaskCompleted,
1073 base::Unretained(this),
1074 tile->id(),
1075 base::Passed(&resource),
1076 mts.raster_mode),
1077 &decode_tasks));
1078 }
1079
OnImageDecodeTaskCompleted(int layer_id,SkPixelRef * pixel_ref,bool was_canceled)1080 void TileManager::OnImageDecodeTaskCompleted(int layer_id,
1081 SkPixelRef* pixel_ref,
1082 bool was_canceled) {
1083 // If the task was canceled, we need to clean it up
1084 // from |image_decode_tasks_|.
1085 if (!was_canceled)
1086 return;
1087
1088 LayerPixelRefTaskMap::iterator layer_it = image_decode_tasks_.find(layer_id);
1089 if (layer_it == image_decode_tasks_.end())
1090 return;
1091
1092 PixelRefTaskMap& pixel_ref_tasks = layer_it->second;
1093 PixelRefTaskMap::iterator task_it =
1094 pixel_ref_tasks.find(pixel_ref->getGenerationID());
1095
1096 if (task_it != pixel_ref_tasks.end())
1097 pixel_ref_tasks.erase(task_it);
1098 }
1099
OnRasterTaskCompleted(Tile::Id tile_id,scoped_ptr<ScopedResource> resource,RasterMode raster_mode,const PicturePileImpl::Analysis & analysis,bool was_canceled)1100 void TileManager::OnRasterTaskCompleted(
1101 Tile::Id tile_id,
1102 scoped_ptr<ScopedResource> resource,
1103 RasterMode raster_mode,
1104 const PicturePileImpl::Analysis& analysis,
1105 bool was_canceled) {
1106 DCHECK(tiles_.find(tile_id) != tiles_.end());
1107
1108 Tile* tile = tiles_[tile_id];
1109 ManagedTileState& mts = tile->managed_state();
1110 ManagedTileState::TileVersion& tile_version = mts.tile_versions[raster_mode];
1111 DCHECK(tile_version.raster_task_.get());
1112 orphan_raster_tasks_.push_back(tile_version.raster_task_);
1113 tile_version.raster_task_ = NULL;
1114
1115 if (was_canceled) {
1116 ++update_visible_tiles_stats_.canceled_count;
1117 resource_pool_->ReleaseResource(resource.Pass());
1118 return;
1119 }
1120
1121 ++update_visible_tiles_stats_.completed_count;
1122
1123 if (analysis.is_solid_color) {
1124 tile_version.set_solid_color(analysis.solid_color);
1125 resource_pool_->ReleaseResource(resource.Pass());
1126 } else {
1127 tile_version.set_use_resource();
1128 tile_version.resource_ = resource.Pass();
1129
1130 bytes_releasable_ += BytesConsumedIfAllocated(tile);
1131 ++resources_releasable_;
1132 }
1133
1134 FreeUnusedResourcesForTile(tile);
1135 if (tile->priority(ACTIVE_TREE).distance_to_visible == 0.f)
1136 did_initialize_visible_tile_ = true;
1137
1138 client_->NotifyTileStateChanged(tile);
1139 }
1140
CreateTile(PicturePileImpl * picture_pile,const gfx::Size & tile_size,const gfx::Rect & content_rect,float contents_scale,int layer_id,int source_frame_number,int flags)1141 scoped_refptr<Tile> TileManager::CreateTile(PicturePileImpl* picture_pile,
1142 const gfx::Size& tile_size,
1143 const gfx::Rect& content_rect,
1144 float contents_scale,
1145 int layer_id,
1146 int source_frame_number,
1147 int flags) {
1148 scoped_refptr<Tile> tile = make_scoped_refptr(new Tile(this,
1149 picture_pile,
1150 tile_size,
1151 content_rect,
1152 contents_scale,
1153 layer_id,
1154 source_frame_number,
1155 flags));
1156 DCHECK(tiles_.find(tile->id()) == tiles_.end());
1157
1158 tiles_[tile->id()] = tile.get();
1159 used_layer_counts_[tile->layer_id()]++;
1160 prioritized_tiles_dirty_ = true;
1161 return tile;
1162 }
1163
SetRasterizerForTesting(Rasterizer * rasterizer)1164 void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) {
1165 rasterizer_ = rasterizer;
1166 rasterizer_->SetClient(this);
1167 }
1168
IsReadyToActivate() const1169 bool TileManager::IsReadyToActivate() const {
1170 const std::vector<PictureLayerImpl*>& layers = client_->GetPictureLayers();
1171
1172 for (std::vector<PictureLayerImpl*>::const_iterator it = layers.begin();
1173 it != layers.end();
1174 ++it) {
1175 if (!(*it)->AllTilesRequiredForActivationAreReadyToDraw())
1176 return false;
1177 }
1178
1179 return true;
1180 }
1181
CheckIfReadyToActivate()1182 void TileManager::CheckIfReadyToActivate() {
1183 TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate");
1184
1185 rasterizer_->CheckForCompletedTasks();
1186 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
1187
1188 if (IsReadyToActivate())
1189 client_->NotifyReadyToActivate();
1190 }
1191
1192 } // namespace cc
1193