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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/gfx/blit.h"
6 
7 #include "base/logging.h"
8 #include "build/build_config.h"
9 #include "skia/ext/platform_canvas.h"
10 #include "ui/gfx/point.h"
11 #include "ui/gfx/rect.h"
12 #include "ui/gfx/vector2d.h"
13 
14 #if defined(USE_CAIRO)
15 #if defined(OS_OPENBSD)
16 #include <cairo.h>
17 #elif defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID)
18 #include <cairo/cairo.h>
19 #endif
20 #endif
21 
22 #if defined(OS_MACOSX)
23 #include "base/mac/scoped_cftyperef.h"
24 #endif
25 
26 namespace gfx {
27 
28 namespace {
29 
30 // Returns true if the given canvas has any part of itself clipped out or
31 // any non-identity tranform.
HasClipOrTransform(SkCanvas & canvas)32 bool HasClipOrTransform(SkCanvas& canvas) {
33   if (!canvas.getTotalMatrix().isIdentity())
34     return true;
35 
36   if (!canvas.isClipRect())
37     return true;
38 
39   // Now we know the clip is a regular rectangle, make sure it covers the
40   // entire canvas.
41   SkIRect clip_bounds;
42   canvas.getClipDeviceBounds(&clip_bounds);
43 
44   SkImageInfo info;
45   size_t row_bytes;
46   void* pixels = canvas.accessTopLayerPixels(&info, &row_bytes);
47   DCHECK(pixels);
48   if (!pixels)
49     return true;
50 
51   if (clip_bounds.fLeft != 0 || clip_bounds.fTop != 0 ||
52       clip_bounds.fRight != info.width() ||
53       clip_bounds.fBottom != info.height())
54     return true;
55 
56   return false;
57 }
58 
59 }  // namespace
60 
BlitContextToContext(NativeDrawingContext dst_context,const Rect & dst_rect,NativeDrawingContext src_context,const Point & src_origin)61 void BlitContextToContext(NativeDrawingContext dst_context,
62                           const Rect& dst_rect,
63                           NativeDrawingContext src_context,
64                           const Point& src_origin) {
65 #if defined(OS_WIN)
66   BitBlt(dst_context, dst_rect.x(), dst_rect.y(),
67          dst_rect.width(), dst_rect.height(),
68          src_context, src_origin.x(), src_origin.y(), SRCCOPY);
69 #elif defined(OS_MACOSX)
70   // Only translations and/or vertical flips in the source context are
71   // supported; more complex source context transforms will be ignored.
72 
73   // If there is a translation on the source context, we need to account for
74   // it ourselves since CGBitmapContextCreateImage will bypass it.
75   Rect src_rect(src_origin, dst_rect.size());
76   CGAffineTransform transform = CGContextGetCTM(src_context);
77   bool flipped = fabs(transform.d + 1) < 0.0001;
78   CGFloat delta_y = flipped ? CGBitmapContextGetHeight(src_context) -
79                               transform.ty
80                             : transform.ty;
81   src_rect.Offset(transform.tx, delta_y);
82 
83   base::ScopedCFTypeRef<CGImageRef> src_image(
84       CGBitmapContextCreateImage(src_context));
85   base::ScopedCFTypeRef<CGImageRef> src_sub_image(
86       CGImageCreateWithImageInRect(src_image, src_rect.ToCGRect()));
87   CGContextDrawImage(dst_context, dst_rect.ToCGRect(), src_sub_image);
88 #elif defined(USE_CAIRO)
89   // Only translations in the source context are supported; more complex
90   // source context transforms will be ignored.
91   cairo_save(dst_context);
92   double surface_x = src_origin.x();
93   double surface_y = src_origin.y();
94   cairo_user_to_device(src_context, &surface_x, &surface_y);
95   cairo_set_source_surface(dst_context, cairo_get_target(src_context),
96                            dst_rect.x()-surface_x, dst_rect.y()-surface_y);
97   cairo_rectangle(dst_context, dst_rect.x(), dst_rect.y(),
98                   dst_rect.width(), dst_rect.height());
99   cairo_clip(dst_context);
100   cairo_paint(dst_context);
101   cairo_restore(dst_context);
102 #else
103   NOTIMPLEMENTED();
104 #endif
105 }
106 
BlitContextToCanvas(SkCanvas * dst_canvas,const Rect & dst_rect,NativeDrawingContext src_context,const Point & src_origin)107 void BlitContextToCanvas(SkCanvas *dst_canvas,
108                          const Rect& dst_rect,
109                          NativeDrawingContext src_context,
110                          const Point& src_origin) {
111   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
112   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
113                        src_context, src_origin);
114   skia::EndPlatformPaint(dst_canvas);
115 }
116 
BlitCanvasToContext(NativeDrawingContext dst_context,const Rect & dst_rect,SkCanvas * src_canvas,const Point & src_origin)117 void BlitCanvasToContext(NativeDrawingContext dst_context,
118                          const Rect& dst_rect,
119                          SkCanvas *src_canvas,
120                          const Point& src_origin) {
121   DCHECK(skia::SupportsPlatformPaint(src_canvas));
122   BlitContextToContext(dst_context, dst_rect,
123                        skia::BeginPlatformPaint(src_canvas), src_origin);
124   skia::EndPlatformPaint(src_canvas);
125 }
126 
BlitCanvasToCanvas(SkCanvas * dst_canvas,const Rect & dst_rect,SkCanvas * src_canvas,const Point & src_origin)127 void BlitCanvasToCanvas(SkCanvas *dst_canvas,
128                         const Rect& dst_rect,
129                         SkCanvas *src_canvas,
130                         const Point& src_origin) {
131   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
132   DCHECK(skia::SupportsPlatformPaint(src_canvas));
133   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
134                        skia::BeginPlatformPaint(src_canvas), src_origin);
135   skia::EndPlatformPaint(src_canvas);
136   skia::EndPlatformPaint(dst_canvas);
137 }
138 
ScrollCanvas(SkCanvas * canvas,const gfx::Rect & in_clip,const gfx::Vector2d & offset)139 void ScrollCanvas(SkCanvas* canvas,
140                   const gfx::Rect& in_clip,
141                   const gfx::Vector2d& offset) {
142   DCHECK(!HasClipOrTransform(*canvas));  // Don't support special stuff.
143 #if defined(OS_WIN)
144   // If we have a PlatformCanvas, we should use ScrollDC. Otherwise, fall
145   // through to the software implementation.
146   if (skia::SupportsPlatformPaint(canvas)) {
147     skia::ScopedPlatformPaint scoped_platform_paint(canvas);
148     HDC hdc = scoped_platform_paint.GetPlatformSurface();
149 
150     RECT damaged_rect;
151     RECT r = in_clip.ToRECT();
152     ScrollDC(hdc, offset.x(), offset.y(), NULL, &r, NULL, &damaged_rect);
153     return;
154   }
155 #endif  // defined(OS_WIN)
156   // For non-windows, always do scrolling in software.
157   // Cairo has no nice scroll function so we do our own. On Mac it's possible to
158   // use platform scroll code, but it's complex so we just use the same path
159   // here. Either way it will be software-only, so it shouldn't matter much.
160   SkBitmap& bitmap = const_cast<SkBitmap&>(
161       skia::GetTopDevice(*canvas)->accessBitmap(true));
162   SkAutoLockPixels lock(bitmap);
163 
164   // We expect all coords to be inside the canvas, so clip here.
165   gfx::Rect clip = gfx::IntersectRects(
166       in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
167 
168   // Compute the set of pixels we'll actually end up painting.
169   gfx::Rect dest_rect = gfx::IntersectRects(clip + offset, clip);
170   if (dest_rect.size().IsEmpty())
171     return;  // Nothing to do.
172 
173   // Compute the source pixels that will map to the dest_rect
174   gfx::Rect src_rect = dest_rect - offset;
175 
176   size_t row_bytes = dest_rect.width() * 4;
177   if (offset.y() > 0) {
178     // Data is moving down, copy from the bottom up.
179     for (int y = dest_rect.height() - 1; y >= 0; y--) {
180       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
181              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
182              row_bytes);
183     }
184   } else if (offset.y() < 0) {
185     // Data is moving up, copy from the top down.
186     for (int y = 0; y < dest_rect.height(); y++) {
187       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
188              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
189              row_bytes);
190     }
191   } else if (offset.x() != 0) {
192     // Horizontal-only scroll. We can do it in either top-to-bottom or bottom-
193     // to-top, but have to be careful about the order for copying each row.
194     // Fortunately, memmove already handles this for us.
195     for (int y = 0; y < dest_rect.height(); y++) {
196       memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
197               bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
198               row_bytes);
199     }
200   }
201 }
202 
203 }  // namespace gfx
204