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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef RenderLayerStackingNodeIterator_h
32 #define RenderLayerStackingNodeIterator_h
33 
34 #include "wtf/Noncopyable.h"
35 
36 namespace blink {
37 
38 enum ChildrenIteration {
39     NegativeZOrderChildren = 1,
40     NormalFlowChildren = 1 << 1,
41     PositiveZOrderChildren = 1 << 2,
42     AllChildren = NegativeZOrderChildren | NormalFlowChildren | PositiveZOrderChildren
43 };
44 
45 class RenderLayerStackingNode;
46 
47 // This iterator walks the RenderLayerStackingNode lists in the following order:
48 // NegativeZOrderChildren -> NormalFlowChildren -> PositiveZOrderChildren.
49 class RenderLayerStackingNodeIterator {
50     WTF_MAKE_NONCOPYABLE(RenderLayerStackingNodeIterator);
51 public:
RenderLayerStackingNodeIterator(const RenderLayerStackingNode & root,unsigned whichChildren)52     RenderLayerStackingNodeIterator(const RenderLayerStackingNode& root, unsigned whichChildren)
53         : m_root(root)
54         , m_remainingChildren(whichChildren)
55         , m_index(0)
56     {
57     }
58 
59     RenderLayerStackingNode* next();
60 
61 private:
62     const RenderLayerStackingNode& m_root;
63     unsigned m_remainingChildren;
64     unsigned m_index;
65 };
66 
67 // This iterator is similar to RenderLayerStackingNodeIterator but it walks the lists in reverse order
68 // (from the last item to the first one).
69 class RenderLayerStackingNodeReverseIterator {
70     WTF_MAKE_NONCOPYABLE(RenderLayerStackingNodeReverseIterator);
71 public:
RenderLayerStackingNodeReverseIterator(const RenderLayerStackingNode & root,unsigned whichChildren)72     RenderLayerStackingNodeReverseIterator(const RenderLayerStackingNode& root, unsigned whichChildren)
73         : m_root(root)
74         , m_remainingChildren(whichChildren)
75     {
76         setIndexToLastItem();
77     }
78 
79     RenderLayerStackingNode* next();
80 
81 private:
82     void setIndexToLastItem();
83 
84     const RenderLayerStackingNode& m_root;
85     unsigned m_remainingChildren;
86     int m_index;
87 };
88 
89 } // namespace blink
90 
91 #endif // RenderLayerStackingNodeIterator_h
92