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1 /*
2  * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #ifndef RenderSVGResourceClipper_h
21 #define RenderSVGResourceClipper_h
22 
23 #include "core/rendering/svg/RenderSVGResourceContainer.h"
24 #include "core/svg/SVGClipPathElement.h"
25 
26 namespace blink {
27 
28 class DisplayList;
29 
30 class RenderSVGResourceClipper FINAL : public RenderSVGResourceContainer {
31 public:
32     enum ClipperState {
33         ClipperNotApplied,
34         ClipperAppliedPath,
35         ClipperAppliedMask
36     };
37 
38     explicit RenderSVGResourceClipper(SVGClipPathElement*);
39     virtual ~RenderSVGResourceClipper();
40 
renderName()41     virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceClipper"; }
42 
43     virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVERRIDE;
44     virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE;
45 
46     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
47     virtual void postApplyResource(RenderObject*, GraphicsContext*&) OVERRIDE;
48 
49     // FIXME: Filters are also stateful resources that could benefit from having their state managed
50     //        on the caller stack instead of the current hashmap. We should look at refactoring these
51     //        into a general interface that can be shared.
52     bool applyStatefulResource(RenderObject*, GraphicsContext*&, ClipperState&);
53     void postApplyStatefulResource(RenderObject*, GraphicsContext*&, ClipperState&);
54 
55     // clipPath can be clipped too, but don't have a boundingBox or paintInvalidationRect. So we can't call
56     // applyResource directly and use the rects from the object, since they are empty for RenderSVGResources
57     // FIXME: We made applyClippingToContext public because we cannot call applyResource on HTML elements (it asserts on RenderObject::objectBoundingBox)
58     bool applyClippingToContext(RenderObject*, const FloatRect&, const FloatRect&, GraphicsContext*, ClipperState&);
59 
60     FloatRect resourceBoundingBox(const RenderObject*);
61 
resourceType()62     virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; }
63 
64     bool hitTestClipContent(const FloatRect&, const FloatPoint&);
65 
clipPathUnits()66     SVGUnitTypes::SVGUnitType clipPathUnits() const { return toSVGClipPathElement(element())->clipPathUnits()->currentValue()->enumValue(); }
67 
68     static const RenderSVGResourceType s_resourceType;
69 private:
70     bool tryPathOnlyClipping(GraphicsContext*, const AffineTransform&, const FloatRect&);
71     void drawClipMaskContent(GraphicsContext*, const FloatRect& targetBoundingBox);
72     void createDisplayList(GraphicsContext*, const AffineTransform&);
73     void calculateClipContentPaintInvalidationRect();
74 
75     RefPtr<DisplayList> m_clipContentDisplayList;
76     FloatRect m_clipBoundaries;
77 
78     // Reference cycle detection.
79     bool m_inClipExpansion;
80 };
81 
82 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceClipper, ClipperResourceType);
83 
84 }
85 
86 #endif
87