Searched defs:Dead (Results 1 – 9 of 9) sorted by relevance
59 SmallVectorImpl<WeakVH> &Dead, IVUsers *IVU = nullptr) : in SimplifyIndvar()452 SmallVectorImpl<WeakVH> &Dead, IVVisitor *V) in simplifyUsersOfIV()463 SmallVectorImpl<WeakVH> &Dead) { in simplifyLoopIVs()
167 SmallVectorImpl<MachineInstr*> &Dead) { in foldAsLoad()331 void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead, in eliminateDeadDefs()
669 bool Dead = MO.isDead(); in setPhysReg() local
1019 SmallVector<MachineInstr*, 8> Dead; in deleteRematVictims() local
1840 bool Dead = true; in setPhysRegsDeadExcept() local
34 Dead = 0x10, enumerator
758 Instruction *Dead = BBI++; in handleEndBlock() local
332 MachineInstr *Dead = &*I; in removeDeadCode() local
198 SmallVector<std::pair<Instruction *, Instruction *>, 32> Dead; in CleanupPointerRootUsers() local