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1 /*
2  * Copyright (C) 2011, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #include "config.h"
26 
27 #if ENABLE(WEB_AUDIO)
28 
29 #include "modules/webaudio/DefaultAudioDestinationNode.h"
30 
31 #include "bindings/core/v8/ExceptionMessages.h"
32 #include "bindings/core/v8/ExceptionState.h"
33 #include "core/dom/ExceptionCode.h"
34 #include "platform/Logging.h"
35 #include "wtf/MainThread.h"
36 
37 namespace blink {
38 
DefaultAudioDestinationNode(AudioContext * context)39 DefaultAudioDestinationNode::DefaultAudioDestinationNode(AudioContext* context)
40     : AudioDestinationNode(context, AudioDestination::hardwareSampleRate())
41     , m_numberOfInputChannels(0)
42 {
43     // Node-specific default mixing rules.
44     m_channelCount = 2;
45     m_channelCountMode = Explicit;
46     m_channelInterpretation = AudioBus::Speakers;
47 }
48 
~DefaultAudioDestinationNode()49 DefaultAudioDestinationNode::~DefaultAudioDestinationNode()
50 {
51     ASSERT(!isInitialized());
52 }
53 
dispose()54 void DefaultAudioDestinationNode::dispose()
55 {
56     uninitialize();
57     AudioDestinationNode::dispose();
58 }
59 
initialize()60 void DefaultAudioDestinationNode::initialize()
61 {
62     ASSERT(isMainThread());
63     if (isInitialized())
64         return;
65 
66     createDestination();
67     AudioNode::initialize();
68 }
69 
uninitialize()70 void DefaultAudioDestinationNode::uninitialize()
71 {
72     ASSERT(isMainThread());
73     if (!isInitialized())
74         return;
75 
76     m_destination->stop();
77     m_numberOfInputChannels = 0;
78 
79     AudioNode::uninitialize();
80 }
81 
createDestination()82 void DefaultAudioDestinationNode::createDestination()
83 {
84     float hardwareSampleRate = AudioDestination::hardwareSampleRate();
85     WTF_LOG(WebAudio, ">>>> hardwareSampleRate = %f\n", hardwareSampleRate);
86 
87     m_destination = AudioDestination::create(*this, m_inputDeviceId, m_numberOfInputChannels, channelCount(), hardwareSampleRate);
88 }
89 
startRendering()90 void DefaultAudioDestinationNode::startRendering()
91 {
92     ASSERT(isInitialized());
93     if (isInitialized())
94         m_destination->start();
95 }
96 
maxChannelCount() const97 unsigned long DefaultAudioDestinationNode::maxChannelCount() const
98 {
99     return AudioDestination::maxChannelCount();
100 }
101 
setChannelCount(unsigned long channelCount,ExceptionState & exceptionState)102 void DefaultAudioDestinationNode::setChannelCount(unsigned long channelCount, ExceptionState& exceptionState)
103 {
104     // The channelCount for the input to this node controls the actual number of channels we
105     // send to the audio hardware. It can only be set depending on the maximum number of
106     // channels supported by the hardware.
107 
108     ASSERT(isMainThread());
109 
110     if (!maxChannelCount() || channelCount > maxChannelCount()) {
111         exceptionState.throwDOMException(
112             IndexSizeError,
113             ExceptionMessages::indexOutsideRange<unsigned>("channel count", channelCount, 1, ExceptionMessages::InclusiveBound, maxChannelCount(), ExceptionMessages::InclusiveBound));
114         return;
115     }
116 
117     unsigned long oldChannelCount = this->channelCount();
118     AudioNode::setChannelCount(channelCount, exceptionState);
119 
120     if (!exceptionState.hadException() && this->channelCount() != oldChannelCount && isInitialized()) {
121         // Re-create destination.
122         m_destination->stop();
123         createDestination();
124         m_destination->start();
125     }
126 }
127 
128 } // namespace blink
129 
130 #endif // ENABLE(WEB_AUDIO)
131