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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "mojo/common/message_pump_mojo.h"
6 
7 #include <algorithm>
8 #include <vector>
9 
10 #include "base/debug/alias.h"
11 #include "base/lazy_instance.h"
12 #include "base/logging.h"
13 #include "base/threading/thread_local.h"
14 #include "base/time/time.h"
15 #include "mojo/common/message_pump_mojo_handler.h"
16 #include "mojo/common/time_helper.h"
17 
18 namespace mojo {
19 namespace common {
20 namespace {
21 
22 base::LazyInstance<base::ThreadLocalPointer<MessagePumpMojo> >::Leaky
23     g_tls_current_pump = LAZY_INSTANCE_INITIALIZER;
24 
TimeTicksToMojoDeadline(base::TimeTicks time_ticks,base::TimeTicks now)25 MojoDeadline TimeTicksToMojoDeadline(base::TimeTicks time_ticks,
26                                      base::TimeTicks now) {
27   // The is_null() check matches that of HandleWatcher as well as how
28   // |delayed_work_time| is used.
29   if (time_ticks.is_null())
30     return MOJO_DEADLINE_INDEFINITE;
31   const int64_t delta = (time_ticks - now).InMicroseconds();
32   return delta < 0 ? static_cast<MojoDeadline>(0) :
33                      static_cast<MojoDeadline>(delta);
34 }
35 
36 }  // namespace
37 
38 // State needed for one iteration of WaitMany. The first handle and flags
39 // corresponds to that of the control pipe.
40 struct MessagePumpMojo::WaitState {
41   std::vector<Handle> handles;
42   std::vector<MojoHandleSignals> wait_signals;
43 };
44 
45 struct MessagePumpMojo::RunState {
RunStatemojo::common::MessagePumpMojo::RunState46   RunState() : should_quit(false) {
47     CreateMessagePipe(NULL, &read_handle, &write_handle);
48   }
49 
50   base::TimeTicks delayed_work_time;
51 
52   // Used to wake up WaitForWork().
53   ScopedMessagePipeHandle read_handle;
54   ScopedMessagePipeHandle write_handle;
55 
56   bool should_quit;
57 };
58 
MessagePumpMojo()59 MessagePumpMojo::MessagePumpMojo() : run_state_(NULL), next_handler_id_(0) {
60   DCHECK(!current())
61       << "There is already a MessagePumpMojo instance on this thread.";
62   g_tls_current_pump.Pointer()->Set(this);
63 }
64 
~MessagePumpMojo()65 MessagePumpMojo::~MessagePumpMojo() {
66   DCHECK_EQ(this, current());
67   g_tls_current_pump.Pointer()->Set(NULL);
68 }
69 
70 // static
Create()71 scoped_ptr<base::MessagePump> MessagePumpMojo::Create() {
72   return scoped_ptr<MessagePump>(new MessagePumpMojo());
73 }
74 
75 // static
current()76 MessagePumpMojo* MessagePumpMojo::current() {
77   return g_tls_current_pump.Pointer()->Get();
78 }
79 
AddHandler(MessagePumpMojoHandler * handler,const Handle & handle,MojoHandleSignals wait_signals,base::TimeTicks deadline)80 void MessagePumpMojo::AddHandler(MessagePumpMojoHandler* handler,
81                                  const Handle& handle,
82                                  MojoHandleSignals wait_signals,
83                                  base::TimeTicks deadline) {
84   CHECK(handler);
85   DCHECK(handle.is_valid());
86   // Assume it's an error if someone tries to reregister an existing handle.
87   CHECK_EQ(0u, handlers_.count(handle));
88   Handler handler_data;
89   handler_data.handler = handler;
90   handler_data.wait_signals = wait_signals;
91   handler_data.deadline = deadline;
92   handler_data.id = next_handler_id_++;
93   handlers_[handle] = handler_data;
94 }
95 
RemoveHandler(const Handle & handle)96 void MessagePumpMojo::RemoveHandler(const Handle& handle) {
97   handlers_.erase(handle);
98 }
99 
Run(Delegate * delegate)100 void MessagePumpMojo::Run(Delegate* delegate) {
101   RunState run_state;
102   // TODO: better deal with error handling.
103   CHECK(run_state.read_handle.is_valid());
104   CHECK(run_state.write_handle.is_valid());
105   RunState* old_state = NULL;
106   {
107     base::AutoLock auto_lock(run_state_lock_);
108     old_state = run_state_;
109     run_state_ = &run_state;
110   }
111   DoRunLoop(&run_state, delegate);
112   {
113     base::AutoLock auto_lock(run_state_lock_);
114     run_state_ = old_state;
115   }
116 }
117 
Quit()118 void MessagePumpMojo::Quit() {
119   base::AutoLock auto_lock(run_state_lock_);
120   if (run_state_)
121     run_state_->should_quit = true;
122 }
123 
ScheduleWork()124 void MessagePumpMojo::ScheduleWork() {
125   base::AutoLock auto_lock(run_state_lock_);
126   if (run_state_)
127     SignalControlPipe(*run_state_);
128 }
129 
ScheduleDelayedWork(const base::TimeTicks & delayed_work_time)130 void MessagePumpMojo::ScheduleDelayedWork(
131     const base::TimeTicks& delayed_work_time) {
132   base::AutoLock auto_lock(run_state_lock_);
133   if (!run_state_)
134     return;
135   run_state_->delayed_work_time = delayed_work_time;
136 }
137 
DoRunLoop(RunState * run_state,Delegate * delegate)138 void MessagePumpMojo::DoRunLoop(RunState* run_state, Delegate* delegate) {
139   bool more_work_is_plausible = true;
140   for (;;) {
141     const bool block = !more_work_is_plausible;
142     DoInternalWork(*run_state, block);
143 
144     // There isn't a good way to know if there are more handles ready, we assume
145     // not.
146     more_work_is_plausible = false;
147 
148     if (run_state->should_quit)
149       break;
150 
151     more_work_is_plausible |= delegate->DoWork();
152     if (run_state->should_quit)
153       break;
154 
155     more_work_is_plausible |= delegate->DoDelayedWork(
156         &run_state->delayed_work_time);
157     if (run_state->should_quit)
158       break;
159 
160     if (more_work_is_plausible)
161       continue;
162 
163     more_work_is_plausible = delegate->DoIdleWork();
164     if (run_state->should_quit)
165       break;
166   }
167 }
168 
DoInternalWork(const RunState & run_state,bool block)169 void MessagePumpMojo::DoInternalWork(const RunState& run_state, bool block) {
170   const MojoDeadline deadline = block ? GetDeadlineForWait(run_state) : 0;
171   const WaitState wait_state = GetWaitState(run_state);
172   const MojoResult result =
173       WaitMany(wait_state.handles, wait_state.wait_signals, deadline);
174   if (result == 0) {
175     // Control pipe was written to.
176     uint32_t num_bytes = 0;
177     ReadMessageRaw(run_state.read_handle.get(), NULL, &num_bytes, NULL, NULL,
178                    MOJO_READ_MESSAGE_FLAG_MAY_DISCARD);
179   } else if (result > 0) {
180     const size_t index = static_cast<size_t>(result);
181     DCHECK(handlers_.find(wait_state.handles[index]) != handlers_.end());
182     handlers_[wait_state.handles[index]].handler->OnHandleReady(
183         wait_state.handles[index]);
184   } else {
185     switch (result) {
186       case MOJO_RESULT_CANCELLED:
187       case MOJO_RESULT_FAILED_PRECONDITION:
188         RemoveFirstInvalidHandle(wait_state);
189         break;
190       case MOJO_RESULT_DEADLINE_EXCEEDED:
191         break;
192       default:
193         base::debug::Alias(&result);
194         // Unexpected result is likely fatal, crash so we can determine cause.
195         CHECK(false);
196     }
197   }
198 
199   // Notify and remove any handlers whose time has expired. Make a copy in case
200   // someone tries to add/remove new handlers from notification.
201   const HandleToHandler cloned_handlers(handlers_);
202   const base::TimeTicks now(internal::NowTicks());
203   for (HandleToHandler::const_iterator i = cloned_handlers.begin();
204        i != cloned_handlers.end(); ++i) {
205     // Since we're iterating over a clone of the handlers, verify the handler is
206     // still valid before notifying.
207     if (!i->second.deadline.is_null() && i->second.deadline < now &&
208         handlers_.find(i->first) != handlers_.end() &&
209         handlers_[i->first].id == i->second.id) {
210       i->second.handler->OnHandleError(i->first, MOJO_RESULT_DEADLINE_EXCEEDED);
211     }
212   }
213 }
214 
RemoveFirstInvalidHandle(const WaitState & wait_state)215 void MessagePumpMojo::RemoveFirstInvalidHandle(const WaitState& wait_state) {
216   // TODO(sky): deal with control pipe going bad.
217   for (size_t i = 0; i < wait_state.handles.size(); ++i) {
218     const MojoResult result =
219         Wait(wait_state.handles[i], wait_state.wait_signals[i], 0);
220     if (result == MOJO_RESULT_INVALID_ARGUMENT) {
221       // We should never have an invalid argument. If we do it indicates
222       // RemoveHandler() was not invoked and is likely to cause problems else
223       // where in the stack if we ignore it.
224       CHECK(false);
225     } else if (result == MOJO_RESULT_FAILED_PRECONDITION ||
226                result == MOJO_RESULT_CANCELLED) {
227       CHECK_NE(i, 0u);  // Indicates the control pipe went bad.
228 
229       // Remove the handle first, this way if OnHandleError() tries to remove
230       // the handle our iterator isn't invalidated.
231       CHECK(handlers_.find(wait_state.handles[i]) != handlers_.end());
232       MessagePumpMojoHandler* handler =
233           handlers_[wait_state.handles[i]].handler;
234       handlers_.erase(wait_state.handles[i]);
235       handler->OnHandleError(wait_state.handles[i], result);
236       return;
237     }
238   }
239 }
240 
SignalControlPipe(const RunState & run_state)241 void MessagePumpMojo::SignalControlPipe(const RunState& run_state) {
242   const MojoResult result =
243       WriteMessageRaw(run_state.write_handle.get(), NULL, 0, NULL, 0,
244                       MOJO_WRITE_MESSAGE_FLAG_NONE);
245   // If we can't write we likely won't wake up the thread and there is a strong
246   // chance we'll deadlock.
247   CHECK_EQ(MOJO_RESULT_OK, result);
248 }
249 
GetWaitState(const RunState & run_state) const250 MessagePumpMojo::WaitState MessagePumpMojo::GetWaitState(
251     const RunState& run_state) const {
252   WaitState wait_state;
253   wait_state.handles.push_back(run_state.read_handle.get());
254   wait_state.wait_signals.push_back(MOJO_HANDLE_SIGNAL_READABLE);
255 
256   for (HandleToHandler::const_iterator i = handlers_.begin();
257        i != handlers_.end(); ++i) {
258     wait_state.handles.push_back(i->first);
259     wait_state.wait_signals.push_back(i->second.wait_signals);
260   }
261   return wait_state;
262 }
263 
GetDeadlineForWait(const RunState & run_state) const264 MojoDeadline MessagePumpMojo::GetDeadlineForWait(
265     const RunState& run_state) const {
266   const base::TimeTicks now(internal::NowTicks());
267   MojoDeadline deadline = TimeTicksToMojoDeadline(run_state.delayed_work_time,
268                                                   now);
269   for (HandleToHandler::const_iterator i = handlers_.begin();
270        i != handlers_.end(); ++i) {
271     deadline = std::min(
272         TimeTicksToMojoDeadline(i->second.deadline, now), deadline);
273   }
274   return deadline;
275 }
276 
277 }  // namespace common
278 }  // namespace mojo
279