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1 //===-- CompileUnit.cpp -----------------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "lldb/Symbol/CompileUnit.h"
11 #include "lldb/Core/Module.h"
12 #include "lldb/Core/Language.h"
13 #include "lldb/Symbol/LineTable.h"
14 #include "lldb/Symbol/SymbolVendor.h"
15 #include "lldb/Symbol/VariableList.h"
16 
17 using namespace lldb;
18 using namespace lldb_private;
19 
CompileUnit(const lldb::ModuleSP & module_sp,void * user_data,const char * pathname,const lldb::user_id_t cu_sym_id,lldb::LanguageType language)20 CompileUnit::CompileUnit (const lldb::ModuleSP &module_sp, void *user_data, const char *pathname, const lldb::user_id_t cu_sym_id, lldb::LanguageType language) :
21     ModuleChild(module_sp),
22     FileSpec (pathname, false),
23     UserID(cu_sym_id),
24     m_user_data (user_data),
25     m_language (language),
26     m_flags (0),
27     m_functions (),
28     m_support_files (),
29     m_line_table_ap (),
30     m_variables()
31 {
32     if (language != eLanguageTypeUnknown)
33         m_flags.Set(flagsParsedLanguage);
34     assert(module_sp);
35 }
36 
CompileUnit(const lldb::ModuleSP & module_sp,void * user_data,const FileSpec & fspec,const lldb::user_id_t cu_sym_id,lldb::LanguageType language)37 CompileUnit::CompileUnit (const lldb::ModuleSP &module_sp, void *user_data, const FileSpec &fspec, const lldb::user_id_t cu_sym_id, lldb::LanguageType language) :
38     ModuleChild(module_sp),
39     FileSpec (fspec),
40     UserID(cu_sym_id),
41     m_user_data (user_data),
42     m_language (language),
43     m_flags (0),
44     m_functions (),
45     m_support_files (),
46     m_line_table_ap (),
47     m_variables()
48 {
49     if (language != eLanguageTypeUnknown)
50         m_flags.Set(flagsParsedLanguage);
51     assert(module_sp);
52 }
53 
~CompileUnit()54 CompileUnit::~CompileUnit ()
55 {
56 }
57 
58 void
CalculateSymbolContext(SymbolContext * sc)59 CompileUnit::CalculateSymbolContext(SymbolContext* sc)
60 {
61     sc->comp_unit = this;
62     GetModule()->CalculateSymbolContext(sc);
63 }
64 
65 ModuleSP
CalculateSymbolContextModule()66 CompileUnit::CalculateSymbolContextModule ()
67 {
68     return GetModule();
69 }
70 
71 CompileUnit *
CalculateSymbolContextCompileUnit()72 CompileUnit::CalculateSymbolContextCompileUnit ()
73 {
74     return this;
75 }
76 
77 void
DumpSymbolContext(Stream * s)78 CompileUnit::DumpSymbolContext(Stream *s)
79 {
80     GetModule()->DumpSymbolContext(s);
81     s->Printf(", CompileUnit{0x%8.8" PRIx64 "}", GetID());
82 }
83 
84 
85 void
GetDescription(Stream * s,lldb::DescriptionLevel level) const86 CompileUnit::GetDescription(Stream *s, lldb::DescriptionLevel level) const
87 {
88     Language language(m_language);
89     *s << "id = " << (const UserID&)*this << ", file = \"" << (const FileSpec&)*this << "\", language = \"" << language << '"';
90 }
91 
92 
93 //----------------------------------------------------------------------
94 // Dump the current contents of this object. No functions that cause on
95 // demand parsing of functions, globals, statics are called, so this
96 // is a good function to call to get an idea of the current contents of
97 // the CompileUnit object.
98 //----------------------------------------------------------------------
99 void
Dump(Stream * s,bool show_context) const100 CompileUnit::Dump(Stream *s, bool show_context) const
101 {
102     s->Printf("%p: ", this);
103     s->Indent();
104     *s << "CompileUnit" << (const UserID&)*this
105         << ", language = \"" << (const Language&)*this
106         << "\", file = '" << (const FileSpec&)*this << "'\n";
107 
108 //  m_types.Dump(s);
109 
110     if (m_variables.get())
111     {
112         s->IndentMore();
113         m_variables->Dump(s, show_context);
114         s->IndentLess();
115     }
116 
117     if (!m_functions.empty())
118     {
119         s->IndentMore();
120         std::vector<FunctionSP>::const_iterator pos;
121         std::vector<FunctionSP>::const_iterator end = m_functions.end();
122         for (pos = m_functions.begin(); pos != end; ++pos)
123         {
124             (*pos)->Dump(s, show_context);
125         }
126 
127         s->IndentLess();
128         s->EOL();
129     }
130 }
131 
132 //----------------------------------------------------------------------
133 // Add a function to this compile unit
134 //----------------------------------------------------------------------
135 void
AddFunction(FunctionSP & funcSP)136 CompileUnit::AddFunction(FunctionSP& funcSP)
137 {
138     // TODO: order these by address
139     m_functions.push_back(funcSP);
140 }
141 
142 FunctionSP
GetFunctionAtIndex(size_t idx)143 CompileUnit::GetFunctionAtIndex (size_t idx)
144 {
145     FunctionSP funcSP;
146     if (idx < m_functions.size())
147         funcSP = m_functions[idx];
148     return funcSP;
149 }
150 
151 //----------------------------------------------------------------------
152 // Find functions using the a Mangled::Tokens token list. This
153 // function currently implements an interative approach designed to find
154 // all instances of certain functions. It isn't designed to the the
155 // quickest way to lookup functions as it will need to iterate through
156 // all functions and see if they match, though it does provide a powerful
157 // and context sensitive way to search for all functions with a certain
158 // name, all functions in a namespace, or all functions of a template
159 // type. See Mangled::Tokens::Parse() comments for more information.
160 //
161 // The function prototype will need to change to return a list of
162 // results. It was originally used to help debug the Mangled class
163 // and the Mangled::Tokens::MatchesQuery() function and it currently
164 // will print out a list of matching results for the functions that
165 // are currently in this compile unit.
166 //
167 // A FindFunctions method should be called prior to this that takes
168 // a regular function name (const char * or ConstString as a parameter)
169 // before resorting to this slower but more complete function. The
170 // other FindFunctions method should be able to take advantage of any
171 // accelerator tables available in the debug information (which is
172 // parsed by the SymbolFile parser plug-ins and registered with each
173 // Module).
174 //----------------------------------------------------------------------
175 //void
176 //CompileUnit::FindFunctions(const Mangled::Tokens& tokens)
177 //{
178 //  if (!m_functions.empty())
179 //  {
180 //      Stream s(stdout);
181 //      std::vector<FunctionSP>::const_iterator pos;
182 //      std::vector<FunctionSP>::const_iterator end = m_functions.end();
183 //      for (pos = m_functions.begin(); pos != end; ++pos)
184 //      {
185 //          const ConstString& demangled = (*pos)->Mangled().Demangled();
186 //          if (demangled)
187 //          {
188 //              const Mangled::Tokens& func_tokens = (*pos)->Mangled().GetTokens();
189 //              if (func_tokens.MatchesQuery (tokens))
190 //                  s << "demangled MATCH found: " << demangled << "\n";
191 //          }
192 //      }
193 //  }
194 //}
195 
196 FunctionSP
FindFunctionByUID(lldb::user_id_t func_uid)197 CompileUnit::FindFunctionByUID (lldb::user_id_t func_uid)
198 {
199     FunctionSP funcSP;
200     if (!m_functions.empty())
201     {
202         std::vector<FunctionSP>::const_iterator pos;
203         std::vector<FunctionSP>::const_iterator end = m_functions.end();
204         for (pos = m_functions.begin(); pos != end; ++pos)
205         {
206             if ((*pos)->GetID() == func_uid)
207             {
208                 funcSP = *pos;
209                 break;
210             }
211         }
212     }
213     return funcSP;
214 }
215 
216 
217 lldb::LanguageType
GetLanguage()218 CompileUnit::GetLanguage()
219 {
220     if (m_language == eLanguageTypeUnknown)
221     {
222         if (m_flags.IsClear(flagsParsedLanguage))
223         {
224             m_flags.Set(flagsParsedLanguage);
225             SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor();
226             if (symbol_vendor)
227             {
228                 SymbolContext sc;
229                 CalculateSymbolContext(&sc);
230                 m_language = symbol_vendor->ParseCompileUnitLanguage(sc);
231             }
232         }
233     }
234     return m_language;
235 }
236 
237 LineTable*
GetLineTable()238 CompileUnit::GetLineTable()
239 {
240     if (m_line_table_ap.get() == NULL)
241     {
242         if (m_flags.IsClear(flagsParsedLineTable))
243         {
244             m_flags.Set(flagsParsedLineTable);
245             SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor();
246             if (symbol_vendor)
247             {
248                 SymbolContext sc;
249                 CalculateSymbolContext(&sc);
250                 symbol_vendor->ParseCompileUnitLineTable(sc);
251             }
252         }
253     }
254     return m_line_table_ap.get();
255 }
256 
257 void
SetLineTable(LineTable * line_table)258 CompileUnit::SetLineTable(LineTable* line_table)
259 {
260     if (line_table == NULL)
261         m_flags.Clear(flagsParsedLineTable);
262     else
263         m_flags.Set(flagsParsedLineTable);
264     m_line_table_ap.reset(line_table);
265 }
266 
267 VariableListSP
GetVariableList(bool can_create)268 CompileUnit::GetVariableList(bool can_create)
269 {
270     if (m_variables.get() == NULL && can_create)
271     {
272         SymbolContext sc;
273         CalculateSymbolContext(&sc);
274         assert(sc.module_sp);
275         sc.module_sp->GetSymbolVendor()->ParseVariablesForContext(sc);
276     }
277 
278     return m_variables;
279 }
280 
281 uint32_t
FindLineEntry(uint32_t start_idx,uint32_t line,const FileSpec * file_spec_ptr,bool exact,LineEntry * line_entry_ptr)282 CompileUnit::FindLineEntry (uint32_t start_idx, uint32_t line, const FileSpec* file_spec_ptr, bool exact, LineEntry *line_entry_ptr)
283 {
284     uint32_t file_idx = 0;
285 
286     if (file_spec_ptr)
287     {
288         file_idx = GetSupportFiles().FindFileIndex (1, *file_spec_ptr, true);
289         if (file_idx == UINT32_MAX)
290             return UINT32_MAX;
291     }
292     else
293     {
294         // All the line table entries actually point to the version of the Compile
295         // Unit that is in the support files (the one at 0 was artifically added.)
296         // So prefer the one further on in the support files if it exists...
297         FileSpecList &support_files = GetSupportFiles();
298         const bool full = true;
299         file_idx = support_files.FindFileIndex (1, support_files.GetFileSpecAtIndex(0), full);
300         if (file_idx == UINT32_MAX)
301             file_idx = 0;
302     }
303     LineTable *line_table = GetLineTable();
304     if (line_table)
305         return line_table->FindLineEntryIndexByFileIndex (start_idx, file_idx, line, exact, line_entry_ptr);
306     return UINT32_MAX;
307 }
308 
309 
310 
311 
312 uint32_t
ResolveSymbolContext(const FileSpec & file_spec,uint32_t line,bool check_inlines,bool exact,uint32_t resolve_scope,SymbolContextList & sc_list)313 CompileUnit::ResolveSymbolContext
314 (
315     const FileSpec& file_spec,
316     uint32_t line,
317     bool check_inlines,
318     bool exact,
319     uint32_t resolve_scope,
320     SymbolContextList &sc_list
321 )
322 {
323     // First find all of the file indexes that match our "file_spec". If
324     // "file_spec" has an empty directory, then only compare the basenames
325     // when finding file indexes
326     std::vector<uint32_t> file_indexes;
327     const bool full_match = file_spec.GetDirectory();
328     bool file_spec_matches_cu_file_spec = FileSpec::Equal(file_spec, *this, full_match);
329 
330     // If we are not looking for inlined functions and our file spec doesn't
331     // match then we are done...
332     if (file_spec_matches_cu_file_spec == false && check_inlines == false)
333         return 0;
334 
335     uint32_t file_idx = GetSupportFiles().FindFileIndex (1, file_spec, true);
336     while (file_idx != UINT32_MAX)
337     {
338         file_indexes.push_back (file_idx);
339         file_idx = GetSupportFiles().FindFileIndex (file_idx + 1, file_spec, true);
340     }
341 
342     const size_t num_file_indexes = file_indexes.size();
343     if (num_file_indexes == 0)
344         return 0;
345 
346     const uint32_t prev_size = sc_list.GetSize();
347 
348     SymbolContext sc(GetModule());
349     sc.comp_unit = this;
350 
351 
352     if (line != 0)
353     {
354         LineTable *line_table = sc.comp_unit->GetLineTable();
355 
356         if (line_table != NULL)
357         {
358             uint32_t found_line;
359             uint32_t line_idx;
360 
361             if (num_file_indexes == 1)
362             {
363                 // We only have a single support file that matches, so use
364                 // the line table function that searches for a line entries
365                 // that match a single support file index
366                 LineEntry line_entry;
367                 line_idx = line_table->FindLineEntryIndexByFileIndex (0, file_indexes.front(), line, exact, &line_entry);
368 
369                 // If "exact == true", then "found_line" will be the same
370                 // as "line". If "exact == false", the "found_line" will be the
371                 // closest line entry with a line number greater than "line" and
372                 // we will use this for our subsequent line exact matches below.
373                 found_line = line_entry.line;
374 
375                 while (line_idx != UINT32_MAX)
376                 {
377                     // If they only asked for the line entry, then we're done, we can just copy that over.
378                     // But if they wanted more than just the line number, fill it in.
379                     if (resolve_scope == eSymbolContextLineEntry)
380                     {
381                         sc.line_entry = line_entry;
382                     }
383                     else
384                     {
385                         line_entry.range.GetBaseAddress().CalculateSymbolContext(&sc, resolve_scope);
386                     }
387 
388                     sc_list.Append(sc);
389                     line_idx = line_table->FindLineEntryIndexByFileIndex (line_idx + 1, file_indexes.front(), found_line, true, &line_entry);
390                 }
391             }
392             else
393             {
394                 // We found multiple support files that match "file_spec" so use
395                 // the line table function that searches for a line entries
396                 // that match a multiple support file indexes.
397                 LineEntry line_entry;
398                 line_idx = line_table->FindLineEntryIndexByFileIndex (0, file_indexes, line, exact, &line_entry);
399 
400                 // If "exact == true", then "found_line" will be the same
401                 // as "line". If "exact == false", the "found_line" will be the
402                 // closest line entry with a line number greater than "line" and
403                 // we will use this for our subsequent line exact matches below.
404                 found_line = line_entry.line;
405 
406                 while (line_idx != UINT32_MAX)
407                 {
408                     if (resolve_scope == eSymbolContextLineEntry)
409                     {
410                         sc.line_entry = line_entry;
411                     }
412                     else
413                     {
414                         line_entry.range.GetBaseAddress().CalculateSymbolContext(&sc, resolve_scope);
415                     }
416 
417                     sc_list.Append(sc);
418                     line_idx = line_table->FindLineEntryIndexByFileIndex (line_idx + 1, file_indexes, found_line, true, &line_entry);
419                 }
420             }
421         }
422     }
423     else if (file_spec_matches_cu_file_spec && !check_inlines)
424     {
425         // only append the context if we aren't looking for inline call sites
426         // by file and line and if the file spec matches that of the compile unit
427         sc_list.Append(sc);
428     }
429     return sc_list.GetSize() - prev_size;
430 }
431 
432 void
SetVariableList(VariableListSP & variables)433 CompileUnit::SetVariableList(VariableListSP &variables)
434 {
435     m_variables = variables;
436 }
437 
438 FileSpecList&
GetSupportFiles()439 CompileUnit::GetSupportFiles ()
440 {
441     if (m_support_files.GetSize() == 0)
442     {
443         if (m_flags.IsClear(flagsParsedSupportFiles))
444         {
445             m_flags.Set(flagsParsedSupportFiles);
446             SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor();
447             if (symbol_vendor)
448             {
449                 SymbolContext sc;
450                 CalculateSymbolContext(&sc);
451                 symbol_vendor->ParseCompileUnitSupportFiles(sc, m_support_files);
452             }
453         }
454     }
455     return m_support_files;
456 }
457 
458 void *
GetUserData() const459 CompileUnit::GetUserData () const
460 {
461     return m_user_data;
462 }
463 
464 
465