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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_
7 
8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h"
10 #include "cc/base/cc_export.h"
11 #include "gpu/command_buffer/common/capabilities.h"
12 
13 class GrContext;
14 
15 namespace gpu {
16 class ContextSupport;
17 namespace gles2 { class GLES2Interface; }
18 }
19 
20 namespace cc {
21 struct ManagedMemoryPolicy;
22 
23 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> {
24  public:
25   // Bind the 3d context to the current thread. This should be called before
26   // accessing the contexts. Calling it more than once should have no effect.
27   // Once this function has been called, the class should only be accessed
28   // from the same thread.
29   virtual bool BindToCurrentThread() = 0;
30 
31   virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
32   virtual gpu::ContextSupport* ContextSupport() = 0;
33   virtual class GrContext* GrContext() = 0;
34 
35   struct Capabilities {
36     gpu::Capabilities gpu;
37     size_t max_transfer_buffer_usage_bytes;
38 
39     CC_EXPORT Capabilities();
40   };
41 
42   // Returns the capabilities of the currently bound 3d context.
43   virtual Capabilities ContextCapabilities() = 0;
44 
45   // Checks if the context is currently known to be lost.
46   virtual bool IsContextLost() = 0;
47 
48   // Ask the provider to check if the contexts are valid or lost. If they are,
49   // this should invalidate the provider so that it can be replaced with a new
50   // one.
51   virtual void VerifyContexts() = 0;
52 
53   // Delete all cached gpu resources.
54   virtual void DeleteCachedResources() = 0;
55 
56   // A method to be called from the main thread that should return true if
57   // the context inside the provider is no longer valid.
58   virtual bool DestroyedOnMainThread() = 0;
59 
60   // Sets a callback to be called when the context is lost. This should be
61   // called from the same thread that the context is bound to. To avoid races,
62   // it should be called before BindToCurrentThread(), or VerifyContexts()
63   // should be called after setting the callback.
64   typedef base::Closure LostContextCallback;
65   virtual void SetLostContextCallback(
66       const LostContextCallback& lost_context_callback) = 0;
67 
68   // Sets a callback to be called when the memory policy changes. This should be
69   // called from the same thread that the context is bound to.
70   typedef base::Callback<void(const ManagedMemoryPolicy& policy)>
71       MemoryPolicyChangedCallback;
72   virtual void SetMemoryPolicyChangedCallback(
73       const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0;
74 
75  protected:
76   friend class base::RefCountedThreadSafe<ContextProvider>;
~ContextProvider()77   virtual ~ContextProvider() {}
78 };
79 
80 }  // namespace cc
81 
82 #endif  // CC_OUTPUT_CONTEXT_PROVIDER_H_
83