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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_WRAPPER_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_WRAPPER_H_
7 
8 #include "ui/gfx/native_widget_types.h"
9 #include "ui/views/views_export.h"
10 
11 namespace gfx {
12 class Point;
13 }
14 
15 namespace ui {
16 class MenuModel;
17 }
18 
19 namespace views {
20 
21 class MenuInsertionDelegateWin;
22 class MenuListener;
23 
24 // An interface that wraps an object that implements a menu.
25 class VIEWS_EXPORT MenuWrapper {
26  public:
27   // All of the possible actions that can result from RunMenuAt.
28   enum MenuAction {
29     MENU_ACTION_NONE,      // Menu cancelled, or never opened.
30     MENU_ACTION_SELECTED,  // An item was selected.
31     MENU_ACTION_PREVIOUS,  // User wants to navigate to the previous menu.
32     MENU_ACTION_NEXT,      // User wants to navigate to the next menu.
33   };
34 
~MenuWrapper()35   virtual ~MenuWrapper() {}
36 
37   // Creates the appropriate instance of this wrapper for the current platform.
38   static MenuWrapper* CreateWrapper(ui::MenuModel* model);
39 
40   // Runs the menu at the specified point. This blocks until done.
41   virtual void RunMenuAt(const gfx::Point& point, int alignment) = 0;
42 
43   // Cancels the active menu.
44   virtual void CancelMenu() = 0;
45 
46   // Called when the model supplying data to this menu has changed, and the menu
47   // must be rebuilt.
48   virtual void Rebuild(MenuInsertionDelegateWin* delegate) = 0;
49 
50   // Called when the states of the items in the menu must be updated from the
51   // model.
52   virtual void UpdateStates() = 0;
53 
54   // Retrieve a native menu handle.
55   virtual HMENU GetNativeMenu() const = 0;
56 
57   // Get the result of the last call to RunMenuAt to determine whether an
58   // item was selected, the user navigated to a next or previous menu, or
59   // nothing.
60   virtual MenuAction GetMenuAction() const = 0;
61 
62   // Add a listener to receive a callback when the menu opens.
63   virtual void AddMenuListener(MenuListener* listener) = 0;
64 
65   // Remove a menu listener.
66   virtual void RemoveMenuListener(MenuListener* listener) = 0;
67 
68   // Sets the minimum width of the menu.
69   virtual void SetMinimumWidth(int width) = 0;
70 };
71 
72 }  // namespace views
73 
74 #endif  // UI_VIEWS_CONTROLS_MENU_MENU_WRAPPER_H_
75