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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_AUDIO_AUDIO_PARAMETERS_H_
6 #define MEDIA_AUDIO_AUDIO_PARAMETERS_H_
7 
8 #include "base/basictypes.h"
9 #include "base/time/time.h"
10 #include "media/base/channel_layout.h"
11 #include "media/base/media_export.h"
12 
13 namespace media {
14 
15 struct MEDIA_EXPORT AudioInputBufferParameters {
16   double volume;
17   uint32 size;
18   bool key_pressed;
19 };
20 
21 // Use a struct-in-struct approach to ensure that we can calculate the required
22 // size as sizeof(AudioInputBufferParameters) + #(bytes in audio buffer) without
23 // using packing.
24 struct MEDIA_EXPORT AudioInputBuffer {
25   AudioInputBufferParameters params;
26   int8 audio[1];
27 };
28 
29 class MEDIA_EXPORT AudioParameters {
30  public:
31   // TODO(miu): Rename this enum to something that correctly reflects its
32   // semantics, such as "TransportScheme."
33   enum Format {
34     AUDIO_PCM_LINEAR = 0,     // PCM is 'raw' amplitude samples.
35     AUDIO_PCM_LOW_LATENCY,    // Linear PCM, low latency requested.
36     AUDIO_FAKE,               // Creates a fake AudioOutputStream object.
37     AUDIO_LAST_FORMAT         // Only used for validation of format.
38   };
39 
40   enum {
41     // Telephone quality sample rate, mostly for speech-only audio.
42     kTelephoneSampleRate = 8000,
43     // CD sampling rate is 44.1 KHz or conveniently 2x2x3x3x5x5x7x7.
44     kAudioCDSampleRate = 44100,
45   };
46 
47   // Bitmasks to determine whether certain platform (typically hardware) audio
48   // effects should be enabled.
49   enum PlatformEffectsMask {
50     NO_EFFECTS = 0x0,
51     ECHO_CANCELLER = 0x1,
52     DUCKING = 0x2,  // Enables ducking if the OS supports it.
53     KEYBOARD_MIC = 0x4,
54   };
55 
56   AudioParameters();
57   AudioParameters(Format format, ChannelLayout channel_layout,
58                   int sample_rate, int bits_per_sample,
59                   int frames_per_buffer);
60   AudioParameters(Format format, ChannelLayout channel_layout,
61                   int sample_rate, int bits_per_sample,
62                   int frames_per_buffer, int effects);
63   AudioParameters(Format format, ChannelLayout channel_layout,
64                   int channels, int sample_rate, int bits_per_sample,
65                   int frames_per_buffer, int effects);
66 
67   void Reset(Format format, ChannelLayout channel_layout,
68              int channels, int sample_rate, int bits_per_sample,
69              int frames_per_buffer);
70 
71   // Checks that all values are in the expected range. All limits are specified
72   // in media::Limits.
73   bool IsValid() const;
74 
75   // Returns size of audio buffer in bytes.
76   int GetBytesPerBuffer() const;
77 
78   // Returns the number of bytes representing one second of audio.
79   int GetBytesPerSecond() const;
80 
81   // Returns the number of bytes representing a frame of audio.
82   int GetBytesPerFrame() const;
83 
84   // Returns the duration of this buffer as calculated from frames_per_buffer()
85   // and sample_rate().
86   base::TimeDelta GetBufferDuration() const;
87 
88   // Comparison with other AudioParams.
89   bool Equals(const AudioParameters& other) const;
90 
format()91   Format format() const { return format_; }
channel_layout()92   ChannelLayout channel_layout() const { return channel_layout_; }
sample_rate()93   int sample_rate() const { return sample_rate_; }
bits_per_sample()94   int bits_per_sample() const { return bits_per_sample_; }
frames_per_buffer()95   int frames_per_buffer() const { return frames_per_buffer_; }
channels()96   int channels() const { return channels_; }
effects()97   int effects() const { return effects_; }
98 
99  private:
100   // These members are mutable to support entire struct assignment. They should
101   // not be mutated individually.
102   Format format_;                 // Format of the stream.
103   ChannelLayout channel_layout_;  // Order of surround sound channels.
104   int sample_rate_;               // Sampling frequency/rate.
105   int bits_per_sample_;           // Number of bits per sample.
106   int frames_per_buffer_;         // Number of frames in a buffer.
107 
108   int channels_;                  // Number of channels. Value set based on
109                                   // |channel_layout|.
110   int effects_;                   // Bitmask using PlatformEffectsMask.
111 };
112 
113 // Comparison is useful when AudioParameters is used with std structures.
114 inline bool operator<(const AudioParameters& a, const AudioParameters& b) {
115   if (a.format() != b.format())
116     return a.format() < b.format();
117   if (a.channels() != b.channels())
118     return a.channels() < b.channels();
119   if (a.sample_rate() != b.sample_rate())
120     return a.sample_rate() < b.sample_rate();
121   if (a.bits_per_sample() != b.bits_per_sample())
122     return a.bits_per_sample() < b.bits_per_sample();
123   return a.frames_per_buffer() < b.frames_per_buffer();
124 }
125 
126 }  // namespace media
127 
128 #endif  // MEDIA_AUDIO_AUDIO_PARAMETERS_H_
129