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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "remoting/protocol/message_reader.h"
6 
7 #include "base/bind.h"
8 #include "base/callback.h"
9 #include "base/compiler_specific.h"
10 #include "base/location.h"
11 #include "base/thread_task_runner_handle.h"
12 #include "base/single_thread_task_runner.h"
13 #include "net/base/io_buffer.h"
14 #include "net/base/net_errors.h"
15 #include "net/socket/socket.h"
16 #include "remoting/base/compound_buffer.h"
17 #include "remoting/proto/internal.pb.h"
18 
19 namespace remoting {
20 namespace protocol {
21 
22 static const int kReadBufferSize = 4096;
23 
MessageReader()24 MessageReader::MessageReader()
25     : socket_(NULL),
26       read_pending_(false),
27       pending_messages_(0),
28       closed_(false),
29       weak_factory_(this) {
30 }
31 
Init(net::Socket * socket,const MessageReceivedCallback & callback)32 void MessageReader::Init(net::Socket* socket,
33                          const MessageReceivedCallback& callback) {
34   DCHECK(CalledOnValidThread());
35   message_received_callback_ = callback;
36   DCHECK(socket);
37   socket_ = socket;
38   DoRead();
39 }
40 
~MessageReader()41 MessageReader::~MessageReader() {
42 }
43 
DoRead()44 void MessageReader::DoRead() {
45   DCHECK(CalledOnValidThread());
46   // Don't try to read again if there is another read pending or we
47   // have messages that we haven't finished processing yet.
48   while (!closed_ && !read_pending_ && pending_messages_ == 0) {
49     read_buffer_ = new net::IOBuffer(kReadBufferSize);
50     int result = socket_->Read(
51         read_buffer_.get(),
52         kReadBufferSize,
53         base::Bind(&MessageReader::OnRead, weak_factory_.GetWeakPtr()));
54     HandleReadResult(result);
55   }
56 }
57 
OnRead(int result)58 void MessageReader::OnRead(int result) {
59   DCHECK(CalledOnValidThread());
60   DCHECK(read_pending_);
61   read_pending_ = false;
62 
63   if (!closed_) {
64     HandleReadResult(result);
65     DoRead();
66   }
67 }
68 
HandleReadResult(int result)69 void MessageReader::HandleReadResult(int result) {
70   DCHECK(CalledOnValidThread());
71   if (closed_)
72     return;
73 
74   if (result > 0) {
75     OnDataReceived(read_buffer_.get(), result);
76   } else if (result == net::ERR_IO_PENDING) {
77     read_pending_ = true;
78   } else {
79     if (result != net::ERR_CONNECTION_CLOSED) {
80       LOG(ERROR) << "Read() returned error " << result;
81     }
82     // Stop reading after any error.
83     closed_ = true;
84   }
85 }
86 
OnDataReceived(net::IOBuffer * data,int data_size)87 void MessageReader::OnDataReceived(net::IOBuffer* data, int data_size) {
88   DCHECK(CalledOnValidThread());
89   message_decoder_.AddData(data, data_size);
90 
91   // Get list of all new messages first, and then call the callback
92   // for all of them.
93   while (true) {
94     CompoundBuffer* buffer = message_decoder_.GetNextMessage();
95     if (!buffer)
96       break;
97     pending_messages_++;
98     base::ThreadTaskRunnerHandle::Get()->PostTask(
99         FROM_HERE,
100         base::Bind(&MessageReader::RunCallback,
101                    weak_factory_.GetWeakPtr(),
102                    base::Passed(scoped_ptr<CompoundBuffer>(buffer))));
103   }
104 }
105 
RunCallback(scoped_ptr<CompoundBuffer> message)106 void MessageReader::RunCallback(scoped_ptr<CompoundBuffer> message) {
107   message_received_callback_.Run(
108       message.Pass(), base::Bind(&MessageReader::OnMessageDone,
109                                  weak_factory_.GetWeakPtr()));
110 }
111 
OnMessageDone()112 void MessageReader::OnMessageDone() {
113   DCHECK(CalledOnValidThread());
114   pending_messages_--;
115   DCHECK_GE(pending_messages_, 0);
116 
117   // Start next read if necessary.
118   DoRead();
119 }
120 
121 }  // namespace protocol
122 }  // namespace remoting
123