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1 /*
2  * libjingle SCTP
3  * Copyright 2012 Google Inc, and Robin Seggelmann
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
29 #define TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
30 
31 #include <errno.h>
32 #include <string>
33 #include <vector>
34 
35 namespace cricket {
36 // Some ERRNO values get re-#defined to WSA* equivalents in some talk/
37 // headers.  We save the original ones in an enum.
38 enum PreservedErrno {
39   SCTP_EINPROGRESS = EINPROGRESS,
40   SCTP_EWOULDBLOCK = EWOULDBLOCK
41 };
42 }  // namespace cricket
43 
44 #include "talk/media/base/codec.h"
45 #include "talk/media/base/mediachannel.h"
46 #include "talk/media/base/mediaengine.h"
47 #include "webrtc/base/buffer.h"
48 #include "webrtc/base/scoped_ptr.h"
49 
50 // Defined by "usrsctplib/usrsctp.h"
51 struct sockaddr_conn;
52 struct sctp_assoc_change;
53 struct sctp_stream_reset_event;
54 // Defined by <sys/socket.h>
55 struct socket;
56 namespace cricket {
57 // The highest stream ID (Sid) that SCTP allows, and the number of streams we
58 // tell SCTP we're going to use.
59 const uint32 kMaxSctpSid = 1023;
60 
61 // This is the default SCTP port to use. It is passed along the wire and the
62 // connectee and connector must be using the same port. It is not related to the
63 // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in
64 // usrsctp.h)
65 const int kSctpDefaultPort = 5000;
66 
67 // A DataEngine that interacts with usrsctp.
68 //
69 // From channel calls, data flows like this:
70 // [worker thread (although it can in princple be another thread)]
71 //  1.  SctpDataMediaChannel::SendData(data)
72 //  2.  usrsctp_sendv(data)
73 // [worker thread returns; sctp thread then calls the following]
74 //  3.  OnSctpOutboundPacket(wrapped_data)
75 // [sctp thread returns having posted a message for the worker thread]
76 //  4.  SctpDataMediaChannel::OnMessage(wrapped_data)
77 //  5.  SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data)
78 //  6.  NetworkInterface::SendPacket(wrapped_data)
79 //  7.  ... across network ... a packet is sent back ...
80 //  8.  SctpDataMediaChannel::OnPacketReceived(wrapped_data)
81 //  9.  usrsctp_conninput(wrapped_data)
82 // [worker thread returns; sctp thread then calls the following]
83 //  10.  OnSctpInboundData(data)
84 // [sctp thread returns having posted a message fot the worker thread]
85 //  11. SctpDataMediaChannel::OnMessage(inboundpacket)
86 //  12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket)
87 //  13. SctpDataMediaChannel::OnDataFromSctpToChannel(data)
88 //  14. SctpDataMediaChannel::SignalDataReceived(data)
89 // [from the same thread, methods registered/connected to
90 //  SctpDataMediaChannel are called with the recieved data]
91 class SctpDataEngine : public DataEngineInterface {
92  public:
93   SctpDataEngine();
94   virtual ~SctpDataEngine();
95 
96   virtual DataMediaChannel* CreateChannel(DataChannelType data_channel_type);
97 
data_codecs()98   virtual const std::vector<DataCodec>& data_codecs() { return codecs_; }
99 
100  private:
101   static int usrsctp_engines_count;
102   std::vector<DataCodec> codecs_;
103 };
104 
105 // TODO(ldixon): Make into a special type of TypedMessageData.
106 // Holds data to be passed on to a channel.
107 struct SctpInboundPacket;
108 
109 class SctpDataMediaChannel : public DataMediaChannel,
110                              public rtc::MessageHandler {
111  public:
112   // DataMessageType is used for the SCTP "Payload Protocol Identifier", as
113   // defined in http://tools.ietf.org/html/rfc4960#section-14.4
114   //
115   // For the list of IANA approved values see:
116   // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml
117   // The value is not used by SCTP itself. It indicates the protocol running
118   // on top of SCTP.
119   enum PayloadProtocolIdentifier {
120     PPID_NONE = 0,  // No protocol is specified.
121     // Matches the PPIDs in mozilla source and
122     // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9
123     // They're not yet assigned by IANA.
124     PPID_CONTROL = 50,
125     PPID_BINARY_PARTIAL = 52,
126     PPID_BINARY_LAST = 53,
127     PPID_TEXT_PARTIAL = 54,
128     PPID_TEXT_LAST = 51
129   };
130 
131   typedef std::set<uint32> StreamSet;
132 
133   // Given a thread which will be used to post messages (received data) to this
134   // SctpDataMediaChannel instance.
135   explicit SctpDataMediaChannel(rtc::Thread* thread);
136   virtual ~SctpDataMediaChannel();
137 
138   // When SetSend is set to true, connects. When set to false, disconnects.
139   // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect,
140   // disconnect, and reconnect.
141   virtual bool SetSend(bool send);
142   // Unless SetReceive(true) is called, received packets will be discarded.
143   virtual bool SetReceive(bool receive);
144 
145   virtual bool AddSendStream(const StreamParams& sp);
146   virtual bool RemoveSendStream(uint32 ssrc);
147   virtual bool AddRecvStream(const StreamParams& sp);
148   virtual bool RemoveRecvStream(uint32 ssrc);
149 
150   // Called when Sctp gets data. The data may be a notification or data for
151   // OnSctpInboundData. Called from the worker thread.
152   virtual void OnMessage(rtc::Message* msg);
153   // Send data down this channel (will be wrapped as SCTP packets then given to
154   // sctp that will then post the network interface by OnMessage).
155   // Returns true iff successful data somewhere on the send-queue/network.
156   virtual bool SendData(const SendDataParams& params,
157                         const rtc::Buffer& payload,
158                         SendDataResult* result = NULL);
159   // A packet is received from the network interface. Posted to OnMessage.
160   virtual void OnPacketReceived(rtc::Buffer* packet,
161                                 const rtc::PacketTime& packet_time);
162 
163   // Exposed to allow Post call from c-callbacks.
worker_thread()164   rtc::Thread* worker_thread() const { return worker_thread_; }
165 
166   // TODO(ldixon): add a DataOptions class to mediachannel.h
SetOptions(int options)167   virtual bool SetOptions(int options) { return false; }
GetOptions()168   virtual int GetOptions() const { return 0; }
169 
170   // Many of these things are unused by SCTP, but are needed to fulfill
171   // the MediaChannel interface.
172   // TODO(pthatcher): Cleanup MediaChannel interface, or at least
173   // don't try calling these and return false.  Right now, things
174   // don't work if we return false.
SetStartSendBandwidth(int bps)175   virtual bool SetStartSendBandwidth(int bps) { return true; }
SetMaxSendBandwidth(int bps)176   virtual bool SetMaxSendBandwidth(int bps) { return true; }
SetRecvRtpHeaderExtensions(const std::vector<RtpHeaderExtension> & extensions)177   virtual bool SetRecvRtpHeaderExtensions(
178       const std::vector<RtpHeaderExtension>& extensions) { return true; }
SetSendRtpHeaderExtensions(const std::vector<RtpHeaderExtension> & extensions)179   virtual bool SetSendRtpHeaderExtensions(
180       const std::vector<RtpHeaderExtension>& extensions) { return true; }
181   virtual bool SetSendCodecs(const std::vector<DataCodec>& codecs);
182   virtual bool SetRecvCodecs(const std::vector<DataCodec>& codecs);
OnRtcpReceived(rtc::Buffer * packet,const rtc::PacketTime & packet_time)183   virtual void OnRtcpReceived(rtc::Buffer* packet,
184                               const rtc::PacketTime& packet_time) {}
OnReadyToSend(bool ready)185   virtual void OnReadyToSend(bool ready) {}
186 
187   // Helper for debugging.
set_debug_name(const std::string & debug_name)188   void set_debug_name(const std::string& debug_name) {
189     debug_name_ = debug_name;
190   }
debug_name()191   const std::string& debug_name() const { return debug_name_; }
192 
193  private:
194   sockaddr_conn GetSctpSockAddr(int port);
195 
196   // Creates the socket and connects. Sets sending_ to true.
197   bool Connect();
198   // Closes the socket. Sets sending_ to false.
199   void Disconnect();
200 
201   // Returns false when openning the socket failed; when successfull sets
202   // sending_ to true
203   bool OpenSctpSocket();
204   // Sets sending_ to false and sock_ to NULL.
205   void CloseSctpSocket();
206 
207   // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_.
208   bool SendQueuedStreamResets();
209 
210   // Adds a stream.
211   bool AddStream(const StreamParams &sp);
212   // Queues a stream for reset.
213   bool ResetStream(uint32 ssrc);
214 
215   // Called by OnMessage to send packet on the network.
216   void OnPacketFromSctpToNetwork(rtc::Buffer* buffer);
217   // Called by OnMessage to decide what to do with the packet.
218   void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet);
219   void OnDataFromSctpToChannel(const ReceiveDataParams& params,
220                                rtc::Buffer* buffer);
221   void OnNotificationFromSctp(rtc::Buffer* buffer);
222   void OnNotificationAssocChange(const sctp_assoc_change& change);
223 
224   void OnStreamResetEvent(const struct sctp_stream_reset_event* evt);
225 
226   // Responsible for marshalling incoming data to the channels listeners, and
227   // outgoing data to the network interface.
228   rtc::Thread* worker_thread_;
229   // The local and remote SCTP port to use. These are passed along the wire
230   // and the listener and connector must be using the same port. It is not
231   // related to the ports at the IP level.  If set to -1, we default to
232   // kSctpDefaultPort.
233   int local_port_;
234   int remote_port_;
235   struct socket* sock_;  // The socket created by usrsctp_socket(...).
236 
237   // sending_ is true iff there is a connected socket.
238   bool sending_;
239   // receiving_ controls whether inbound packets are thrown away.
240   bool receiving_;
241 
242   // When a data channel opens a stream, it goes into open_streams_.  When we
243   // want to close it, the stream's ID goes into queued_reset_streams_.  When
244   // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes
245   // into sent_reset_streams_.  When we get a response RE-CONFIG chunk back
246   // acknowledging the reset, we remove the stream ID from
247   // sent_reset_streams_.  We use sent_reset_streams_ to differentiate
248   // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs.
249   StreamSet open_streams_;
250   StreamSet queued_reset_streams_;
251   StreamSet sent_reset_streams_;
252 
253   // A human-readable name for debugging messages.
254   std::string debug_name_;
255 };
256 
257 }  // namespace cricket
258 
259 #endif  // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_
260