1 /* 2 * libjingle SCTP 3 * Copyright 2012 Google Inc, and Robin Seggelmann 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #ifndef TALK_MEDIA_SCTP_SCTPDATAENGINE_H_ 29 #define TALK_MEDIA_SCTP_SCTPDATAENGINE_H_ 30 31 #include <errno.h> 32 #include <string> 33 #include <vector> 34 35 namespace cricket { 36 // Some ERRNO values get re-#defined to WSA* equivalents in some talk/ 37 // headers. We save the original ones in an enum. 38 enum PreservedErrno { 39 SCTP_EINPROGRESS = EINPROGRESS, 40 SCTP_EWOULDBLOCK = EWOULDBLOCK 41 }; 42 } // namespace cricket 43 44 #include "talk/media/base/codec.h" 45 #include "talk/media/base/mediachannel.h" 46 #include "talk/media/base/mediaengine.h" 47 #include "webrtc/base/buffer.h" 48 #include "webrtc/base/scoped_ptr.h" 49 50 // Defined by "usrsctplib/usrsctp.h" 51 struct sockaddr_conn; 52 struct sctp_assoc_change; 53 struct sctp_stream_reset_event; 54 // Defined by <sys/socket.h> 55 struct socket; 56 namespace cricket { 57 // The highest stream ID (Sid) that SCTP allows, and the number of streams we 58 // tell SCTP we're going to use. 59 const uint32 kMaxSctpSid = 1023; 60 61 // This is the default SCTP port to use. It is passed along the wire and the 62 // connectee and connector must be using the same port. It is not related to the 63 // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in 64 // usrsctp.h) 65 const int kSctpDefaultPort = 5000; 66 67 // A DataEngine that interacts with usrsctp. 68 // 69 // From channel calls, data flows like this: 70 // [worker thread (although it can in princple be another thread)] 71 // 1. SctpDataMediaChannel::SendData(data) 72 // 2. usrsctp_sendv(data) 73 // [worker thread returns; sctp thread then calls the following] 74 // 3. OnSctpOutboundPacket(wrapped_data) 75 // [sctp thread returns having posted a message for the worker thread] 76 // 4. SctpDataMediaChannel::OnMessage(wrapped_data) 77 // 5. SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data) 78 // 6. NetworkInterface::SendPacket(wrapped_data) 79 // 7. ... across network ... a packet is sent back ... 80 // 8. SctpDataMediaChannel::OnPacketReceived(wrapped_data) 81 // 9. usrsctp_conninput(wrapped_data) 82 // [worker thread returns; sctp thread then calls the following] 83 // 10. OnSctpInboundData(data) 84 // [sctp thread returns having posted a message fot the worker thread] 85 // 11. SctpDataMediaChannel::OnMessage(inboundpacket) 86 // 12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket) 87 // 13. SctpDataMediaChannel::OnDataFromSctpToChannel(data) 88 // 14. SctpDataMediaChannel::SignalDataReceived(data) 89 // [from the same thread, methods registered/connected to 90 // SctpDataMediaChannel are called with the recieved data] 91 class SctpDataEngine : public DataEngineInterface { 92 public: 93 SctpDataEngine(); 94 virtual ~SctpDataEngine(); 95 96 virtual DataMediaChannel* CreateChannel(DataChannelType data_channel_type); 97 data_codecs()98 virtual const std::vector<DataCodec>& data_codecs() { return codecs_; } 99 100 private: 101 static int usrsctp_engines_count; 102 std::vector<DataCodec> codecs_; 103 }; 104 105 // TODO(ldixon): Make into a special type of TypedMessageData. 106 // Holds data to be passed on to a channel. 107 struct SctpInboundPacket; 108 109 class SctpDataMediaChannel : public DataMediaChannel, 110 public rtc::MessageHandler { 111 public: 112 // DataMessageType is used for the SCTP "Payload Protocol Identifier", as 113 // defined in http://tools.ietf.org/html/rfc4960#section-14.4 114 // 115 // For the list of IANA approved values see: 116 // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml 117 // The value is not used by SCTP itself. It indicates the protocol running 118 // on top of SCTP. 119 enum PayloadProtocolIdentifier { 120 PPID_NONE = 0, // No protocol is specified. 121 // Matches the PPIDs in mozilla source and 122 // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9 123 // They're not yet assigned by IANA. 124 PPID_CONTROL = 50, 125 PPID_BINARY_PARTIAL = 52, 126 PPID_BINARY_LAST = 53, 127 PPID_TEXT_PARTIAL = 54, 128 PPID_TEXT_LAST = 51 129 }; 130 131 typedef std::set<uint32> StreamSet; 132 133 // Given a thread which will be used to post messages (received data) to this 134 // SctpDataMediaChannel instance. 135 explicit SctpDataMediaChannel(rtc::Thread* thread); 136 virtual ~SctpDataMediaChannel(); 137 138 // When SetSend is set to true, connects. When set to false, disconnects. 139 // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect, 140 // disconnect, and reconnect. 141 virtual bool SetSend(bool send); 142 // Unless SetReceive(true) is called, received packets will be discarded. 143 virtual bool SetReceive(bool receive); 144 145 virtual bool AddSendStream(const StreamParams& sp); 146 virtual bool RemoveSendStream(uint32 ssrc); 147 virtual bool AddRecvStream(const StreamParams& sp); 148 virtual bool RemoveRecvStream(uint32 ssrc); 149 150 // Called when Sctp gets data. The data may be a notification or data for 151 // OnSctpInboundData. Called from the worker thread. 152 virtual void OnMessage(rtc::Message* msg); 153 // Send data down this channel (will be wrapped as SCTP packets then given to 154 // sctp that will then post the network interface by OnMessage). 155 // Returns true iff successful data somewhere on the send-queue/network. 156 virtual bool SendData(const SendDataParams& params, 157 const rtc::Buffer& payload, 158 SendDataResult* result = NULL); 159 // A packet is received from the network interface. Posted to OnMessage. 160 virtual void OnPacketReceived(rtc::Buffer* packet, 161 const rtc::PacketTime& packet_time); 162 163 // Exposed to allow Post call from c-callbacks. worker_thread()164 rtc::Thread* worker_thread() const { return worker_thread_; } 165 166 // TODO(ldixon): add a DataOptions class to mediachannel.h SetOptions(int options)167 virtual bool SetOptions(int options) { return false; } GetOptions()168 virtual int GetOptions() const { return 0; } 169 170 // Many of these things are unused by SCTP, but are needed to fulfill 171 // the MediaChannel interface. 172 // TODO(pthatcher): Cleanup MediaChannel interface, or at least 173 // don't try calling these and return false. Right now, things 174 // don't work if we return false. SetStartSendBandwidth(int bps)175 virtual bool SetStartSendBandwidth(int bps) { return true; } SetMaxSendBandwidth(int bps)176 virtual bool SetMaxSendBandwidth(int bps) { return true; } SetRecvRtpHeaderExtensions(const std::vector<RtpHeaderExtension> & extensions)177 virtual bool SetRecvRtpHeaderExtensions( 178 const std::vector<RtpHeaderExtension>& extensions) { return true; } SetSendRtpHeaderExtensions(const std::vector<RtpHeaderExtension> & extensions)179 virtual bool SetSendRtpHeaderExtensions( 180 const std::vector<RtpHeaderExtension>& extensions) { return true; } 181 virtual bool SetSendCodecs(const std::vector<DataCodec>& codecs); 182 virtual bool SetRecvCodecs(const std::vector<DataCodec>& codecs); OnRtcpReceived(rtc::Buffer * packet,const rtc::PacketTime & packet_time)183 virtual void OnRtcpReceived(rtc::Buffer* packet, 184 const rtc::PacketTime& packet_time) {} OnReadyToSend(bool ready)185 virtual void OnReadyToSend(bool ready) {} 186 187 // Helper for debugging. set_debug_name(const std::string & debug_name)188 void set_debug_name(const std::string& debug_name) { 189 debug_name_ = debug_name; 190 } debug_name()191 const std::string& debug_name() const { return debug_name_; } 192 193 private: 194 sockaddr_conn GetSctpSockAddr(int port); 195 196 // Creates the socket and connects. Sets sending_ to true. 197 bool Connect(); 198 // Closes the socket. Sets sending_ to false. 199 void Disconnect(); 200 201 // Returns false when openning the socket failed; when successfull sets 202 // sending_ to true 203 bool OpenSctpSocket(); 204 // Sets sending_ to false and sock_ to NULL. 205 void CloseSctpSocket(); 206 207 // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_. 208 bool SendQueuedStreamResets(); 209 210 // Adds a stream. 211 bool AddStream(const StreamParams &sp); 212 // Queues a stream for reset. 213 bool ResetStream(uint32 ssrc); 214 215 // Called by OnMessage to send packet on the network. 216 void OnPacketFromSctpToNetwork(rtc::Buffer* buffer); 217 // Called by OnMessage to decide what to do with the packet. 218 void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet); 219 void OnDataFromSctpToChannel(const ReceiveDataParams& params, 220 rtc::Buffer* buffer); 221 void OnNotificationFromSctp(rtc::Buffer* buffer); 222 void OnNotificationAssocChange(const sctp_assoc_change& change); 223 224 void OnStreamResetEvent(const struct sctp_stream_reset_event* evt); 225 226 // Responsible for marshalling incoming data to the channels listeners, and 227 // outgoing data to the network interface. 228 rtc::Thread* worker_thread_; 229 // The local and remote SCTP port to use. These are passed along the wire 230 // and the listener and connector must be using the same port. It is not 231 // related to the ports at the IP level. If set to -1, we default to 232 // kSctpDefaultPort. 233 int local_port_; 234 int remote_port_; 235 struct socket* sock_; // The socket created by usrsctp_socket(...). 236 237 // sending_ is true iff there is a connected socket. 238 bool sending_; 239 // receiving_ controls whether inbound packets are thrown away. 240 bool receiving_; 241 242 // When a data channel opens a stream, it goes into open_streams_. When we 243 // want to close it, the stream's ID goes into queued_reset_streams_. When 244 // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes 245 // into sent_reset_streams_. When we get a response RE-CONFIG chunk back 246 // acknowledging the reset, we remove the stream ID from 247 // sent_reset_streams_. We use sent_reset_streams_ to differentiate 248 // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs. 249 StreamSet open_streams_; 250 StreamSet queued_reset_streams_; 251 StreamSet sent_reset_streams_; 252 253 // A human-readable name for debugging messages. 254 std::string debug_name_; 255 }; 256 257 } // namespace cricket 258 259 #endif // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_ 260