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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef SKIA_EXT_CONVOLVER_H_
6 #define SKIA_EXT_CONVOLVER_H_
7 
8 #include <cmath>
9 #include <vector>
10 
11 #include "base/basictypes.h"
12 #include "third_party/skia/include/core/SkSize.h"
13 #include "third_party/skia/include/core/SkTypes.h"
14 
15 // We can build SSE2 optimized versions for all x86 CPUs
16 // except when building for the IOS emulator.
17 #if defined(ARCH_CPU_X86_FAMILY) && !defined(OS_IOS)
18 #define SIMD_SSE2 1
19 #define SIMD_PADDING 8  // 8 * int16
20 #endif
21 
22 #if defined (ARCH_CPU_MIPS_FAMILY) && \
23     defined(__mips_dsp) && (__mips_dsp_rev >= 2)
24 #define SIMD_MIPS_DSPR2 1
25 #endif
26 // avoid confusion with Mac OS X's math library (Carbon)
27 #if defined(__APPLE__)
28 #undef FloatToFixed
29 #undef FixedToFloat
30 #endif
31 
32 namespace skia {
33 
34 // Represents a filter in one dimension. Each output pixel has one entry in this
35 // object for the filter values contributing to it. You build up the filter
36 // list by calling AddFilter for each output pixel (in order).
37 //
38 // We do 2-dimensional convolution by first convolving each row by one
39 // ConvolutionFilter1D, then convolving each column by another one.
40 //
41 // Entries are stored in fixed point, shifted left by kShiftBits.
42 class ConvolutionFilter1D {
43  public:
44   typedef short Fixed;
45 
46   // The number of bits that fixed point values are shifted by.
47   enum { kShiftBits = 14 };
48 
49   SK_API ConvolutionFilter1D();
50   SK_API ~ConvolutionFilter1D();
51 
52   // Convert between floating point and our fixed point representation.
FloatToFixed(float f)53   static Fixed FloatToFixed(float f) {
54     return static_cast<Fixed>(f * (1 << kShiftBits));
55   }
FixedToChar(Fixed x)56   static unsigned char FixedToChar(Fixed x) {
57     return static_cast<unsigned char>(x >> kShiftBits);
58   }
FixedToFloat(Fixed x)59   static float FixedToFloat(Fixed x) {
60     // The cast relies on Fixed being a short, implying that on
61     // the platforms we care about all (16) bits will fit into
62     // the mantissa of a (32-bit) float.
63     COMPILE_ASSERT(sizeof(Fixed) == 2, fixed_type_should_fit_in_float_mantissa);
64     float raw = static_cast<float>(x);
65     return ldexpf(raw, -kShiftBits);
66   }
67 
68   // Returns the maximum pixel span of a filter.
max_filter()69   int max_filter() const { return max_filter_; }
70 
71   // Returns the number of filters in this filter. This is the dimension of the
72   // output image.
num_values()73   int num_values() const { return static_cast<int>(filters_.size()); }
74 
75   // Appends the given list of scaling values for generating a given output
76   // pixel. |filter_offset| is the distance from the edge of the image to where
77   // the scaling factors start. The scaling factors apply to the source pixels
78   // starting from this position, and going for the next |filter_length| pixels.
79   //
80   // You will probably want to make sure your input is normalized (that is,
81   // all entries in |filter_values| sub to one) to prevent affecting the overall
82   // brighness of the image.
83   //
84   // The filter_length must be > 0.
85   //
86   // This version will automatically convert your input to fixed point.
87   SK_API void AddFilter(int filter_offset,
88                         const float* filter_values,
89                         int filter_length);
90 
91   // Same as the above version, but the input is already fixed point.
92   void AddFilter(int filter_offset,
93                  const Fixed* filter_values,
94                  int filter_length);
95 
96   // Retrieves a filter for the given |value_offset|, a position in the output
97   // image in the direction we're convolving. The offset and length of the
98   // filter values are put into the corresponding out arguments (see AddFilter
99   // above for what these mean), and a pointer to the first scaling factor is
100   // returned. There will be |filter_length| values in this array.
FilterForValue(int value_offset,int * filter_offset,int * filter_length)101   inline const Fixed* FilterForValue(int value_offset,
102                                      int* filter_offset,
103                                      int* filter_length) const {
104     const FilterInstance& filter = filters_[value_offset];
105     *filter_offset = filter.offset;
106     *filter_length = filter.trimmed_length;
107     if (filter.trimmed_length == 0) {
108       return NULL;
109     }
110     return &filter_values_[filter.data_location];
111   }
112 
113   // Retrieves the filter for the offset 0, presumed to be the one and only.
114   // The offset and length of the filter values are put into the corresponding
115   // out arguments (see AddFilter). Note that |filter_legth| and
116   // |specified_filter_length| may be different if leading/trailing zeros of the
117   // original floating point form were clipped.
118   // There will be |filter_length| values in the return array.
119   // Returns NULL if the filter is 0-length (for instance when all floating
120   // point values passed to AddFilter were clipped to 0).
121   SK_API const Fixed* GetSingleFilter(int* specified_filter_length,
122                                       int* filter_offset,
123                                       int* filter_length) const;
124 
PaddingForSIMD()125   inline void PaddingForSIMD() {
126     // Padding |padding_count| of more dummy coefficients after the coefficients
127     // of last filter to prevent SIMD instructions which load 8 or 16 bytes
128     // together to access invalid memory areas. We are not trying to align the
129     // coefficients right now due to the opaqueness of <vector> implementation.
130     // This has to be done after all |AddFilter| calls.
131 #ifdef SIMD_PADDING
132     for (int i = 0; i < SIMD_PADDING; ++i)
133       filter_values_.push_back(static_cast<Fixed>(0));
134 #endif
135   }
136 
137  private:
138   struct FilterInstance {
139     // Offset within filter_values for this instance of the filter.
140     int data_location;
141 
142     // Distance from the left of the filter to the center. IN PIXELS
143     int offset;
144 
145     // Number of values in this filter instance.
146     int trimmed_length;
147 
148     // Filter length as specified. Note that this may be different from
149     // 'trimmed_length' if leading/trailing zeros of the original floating
150     // point form were clipped differently on each tail.
151     int length;
152   };
153 
154   // Stores the information for each filter added to this class.
155   std::vector<FilterInstance> filters_;
156 
157   // We store all the filter values in this flat list, indexed by
158   // |FilterInstance.data_location| to avoid the mallocs required for storing
159   // each one separately.
160   std::vector<Fixed> filter_values_;
161 
162   // The maximum size of any filter we've added.
163   int max_filter_;
164 };
165 
166 // Does a two-dimensional convolution on the given source image.
167 //
168 // It is assumed the source pixel offsets referenced in the input filters
169 // reference only valid pixels, so the source image size is not required. Each
170 // row of the source image starts |source_byte_row_stride| after the previous
171 // one (this allows you to have rows with some padding at the end).
172 //
173 // The result will be put into the given output buffer. The destination image
174 // size will be xfilter.num_values() * yfilter.num_values() pixels. It will be
175 // in rows of exactly xfilter.num_values() * 4 bytes.
176 //
177 // |source_has_alpha| is a hint that allows us to avoid doing computations on
178 // the alpha channel if the image is opaque. If you don't know, set this to
179 // true and it will work properly, but setting this to false will be a few
180 // percent faster if you know the image is opaque.
181 //
182 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
183 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
184 SK_API void BGRAConvolve2D(const unsigned char* source_data,
185                            int source_byte_row_stride,
186                            bool source_has_alpha,
187                            const ConvolutionFilter1D& xfilter,
188                            const ConvolutionFilter1D& yfilter,
189                            int output_byte_row_stride,
190                            unsigned char* output,
191                            bool use_simd_if_possible);
192 
193 // Does a 1D convolution of the given source image along the X dimension on
194 // a single channel of the bitmap.
195 //
196 // The function uses the same convolution kernel for each pixel. That kernel
197 // must be added to |filter| at offset 0. This is a most straightforward
198 // implementation of convolution, intended chiefly for development purposes.
199 SK_API void SingleChannelConvolveX1D(const unsigned char* source_data,
200                                      int source_byte_row_stride,
201                                      int input_channel_index,
202                                      int input_channel_count,
203                                      const ConvolutionFilter1D& filter,
204                                      const SkISize& image_size,
205                                      unsigned char* output,
206                                      int output_byte_row_stride,
207                                      int output_channel_index,
208                                      int output_channel_count,
209                                      bool absolute_values);
210 
211 // Does a 1D convolution of the given source image along the Y dimension on
212 // a single channel of the bitmap.
213 SK_API void SingleChannelConvolveY1D(const unsigned char* source_data,
214                                      int source_byte_row_stride,
215                                      int input_channel_index,
216                                      int input_channel_count,
217                                      const ConvolutionFilter1D& filter,
218                                      const SkISize& image_size,
219                                      unsigned char* output,
220                                      int output_byte_row_stride,
221                                      int output_channel_index,
222                                      int output_channel_count,
223                                      bool absolute_values);
224 
225 // Set up the |filter| instance with a gaussian kernel. |kernel_sigma| is the
226 // parameter of gaussian. If |derivative| is true, the kernel will be that of
227 // the first derivative. Intended for use with the two routines above.
228 SK_API void SetUpGaussianConvolutionKernel(ConvolutionFilter1D* filter,
229                                            float kernel_sigma,
230                                            bool derivative);
231 
232 }  // namespace skia
233 
234 #endif  // SKIA_EXT_CONVOLVER_H_
235