1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "google_apis/gcm/engine/fake_connection_handler.h"
6
7 #include "base/logging.h"
8 #include "google_apis/gcm/base/mcs_util.h"
9 #include "net/socket/stream_socket.h"
10 #include "testing/gtest/include/gtest/gtest.h"
11
12 namespace gcm {
13
14 namespace {
15
16 // Build a basic login response.
BuildLoginResponse(bool fail_login)17 scoped_ptr<google::protobuf::MessageLite> BuildLoginResponse(bool fail_login) {
18 scoped_ptr<mcs_proto::LoginResponse> login_response(
19 new mcs_proto::LoginResponse());
20 login_response->set_id("id");
21 if (fail_login)
22 login_response->mutable_error()->set_code(1);
23 return login_response.PassAs<google::protobuf::MessageLite>();
24 }
25
26 } // namespace
27
FakeConnectionHandler(const ConnectionHandler::ProtoReceivedCallback & read_callback,const ConnectionHandler::ProtoSentCallback & write_callback)28 FakeConnectionHandler::FakeConnectionHandler(
29 const ConnectionHandler::ProtoReceivedCallback& read_callback,
30 const ConnectionHandler::ProtoSentCallback& write_callback)
31 : read_callback_(read_callback),
32 write_callback_(write_callback),
33 fail_login_(false),
34 fail_send_(false),
35 initialized_(false) {
36 }
37
~FakeConnectionHandler()38 FakeConnectionHandler::~FakeConnectionHandler() {
39 }
40
Init(const mcs_proto::LoginRequest & login_request,net::StreamSocket * socket)41 void FakeConnectionHandler::Init(const mcs_proto::LoginRequest& login_request,
42 net::StreamSocket* socket) {
43 ASSERT_GE(expected_outgoing_messages_.size(), 1U);
44 EXPECT_EQ(expected_outgoing_messages_.front().SerializeAsString(),
45 login_request.SerializeAsString());
46 expected_outgoing_messages_.pop_front();
47 DVLOG(1) << "Received init call.";
48 read_callback_.Run(BuildLoginResponse(fail_login_));
49 initialized_ = !fail_login_;
50 }
51
Reset()52 void FakeConnectionHandler::Reset() {
53 initialized_ = false;
54 }
55
CanSendMessage() const56 bool FakeConnectionHandler::CanSendMessage() const {
57 return initialized_;
58 }
59
SendMessage(const google::protobuf::MessageLite & message)60 void FakeConnectionHandler::SendMessage(
61 const google::protobuf::MessageLite& message) {
62 if (expected_outgoing_messages_.empty())
63 FAIL() << "Unexpected message sent.";
64 EXPECT_EQ(expected_outgoing_messages_.front().SerializeAsString(),
65 message.SerializeAsString());
66 expected_outgoing_messages_.pop_front();
67 DVLOG(1) << "Received message, "
68 << (fail_send_ ? " failing send." : "calling back.");
69 if (!fail_send_)
70 write_callback_.Run();
71 else
72 initialized_ = false; // Prevent future messages until reconnect.
73 }
74
ExpectOutgoingMessage(const MCSMessage & message)75 void FakeConnectionHandler::ExpectOutgoingMessage(const MCSMessage& message) {
76 expected_outgoing_messages_.push_back(message);
77 }
78
ResetOutgoingMessageExpectations()79 void FakeConnectionHandler::ResetOutgoingMessageExpectations() {
80 expected_outgoing_messages_.clear();
81 }
82
AllOutgoingMessagesReceived() const83 bool FakeConnectionHandler::AllOutgoingMessagesReceived() const {
84 return expected_outgoing_messages_.empty();
85 }
86
ReceiveMessage(const MCSMessage & message)87 void FakeConnectionHandler::ReceiveMessage(const MCSMessage& message) {
88 read_callback_.Run(message.CloneProtobuf());
89 }
90
91 } // namespace gcm
92