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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "google_apis/gcm/engine/fake_connection_handler.h"
6 
7 #include "base/logging.h"
8 #include "google_apis/gcm/base/mcs_util.h"
9 #include "net/socket/stream_socket.h"
10 #include "testing/gtest/include/gtest/gtest.h"
11 
12 namespace gcm {
13 
14 namespace {
15 
16 // Build a basic login response.
BuildLoginResponse(bool fail_login)17 scoped_ptr<google::protobuf::MessageLite> BuildLoginResponse(bool fail_login) {
18   scoped_ptr<mcs_proto::LoginResponse> login_response(
19       new mcs_proto::LoginResponse());
20   login_response->set_id("id");
21   if (fail_login)
22     login_response->mutable_error()->set_code(1);
23   return login_response.PassAs<google::protobuf::MessageLite>();
24 }
25 
26 }  // namespace
27 
FakeConnectionHandler(const ConnectionHandler::ProtoReceivedCallback & read_callback,const ConnectionHandler::ProtoSentCallback & write_callback)28 FakeConnectionHandler::FakeConnectionHandler(
29     const ConnectionHandler::ProtoReceivedCallback& read_callback,
30     const ConnectionHandler::ProtoSentCallback& write_callback)
31     : read_callback_(read_callback),
32       write_callback_(write_callback),
33       fail_login_(false),
34       fail_send_(false),
35       initialized_(false) {
36 }
37 
~FakeConnectionHandler()38 FakeConnectionHandler::~FakeConnectionHandler() {
39 }
40 
Init(const mcs_proto::LoginRequest & login_request,net::StreamSocket * socket)41 void FakeConnectionHandler::Init(const mcs_proto::LoginRequest& login_request,
42                                  net::StreamSocket* socket) {
43   ASSERT_GE(expected_outgoing_messages_.size(), 1U);
44   EXPECT_EQ(expected_outgoing_messages_.front().SerializeAsString(),
45             login_request.SerializeAsString());
46   expected_outgoing_messages_.pop_front();
47   DVLOG(1) << "Received init call.";
48   read_callback_.Run(BuildLoginResponse(fail_login_));
49   initialized_ = !fail_login_;
50 }
51 
Reset()52 void FakeConnectionHandler::Reset() {
53   initialized_ = false;
54 }
55 
CanSendMessage() const56 bool FakeConnectionHandler::CanSendMessage() const {
57   return initialized_;
58 }
59 
SendMessage(const google::protobuf::MessageLite & message)60 void FakeConnectionHandler::SendMessage(
61     const google::protobuf::MessageLite& message) {
62   if (expected_outgoing_messages_.empty())
63     FAIL() << "Unexpected message sent.";
64   EXPECT_EQ(expected_outgoing_messages_.front().SerializeAsString(),
65             message.SerializeAsString());
66   expected_outgoing_messages_.pop_front();
67   DVLOG(1) << "Received message, "
68            << (fail_send_ ? " failing send." : "calling back.");
69   if (!fail_send_)
70     write_callback_.Run();
71   else
72     initialized_ = false;  // Prevent future messages until reconnect.
73 }
74 
ExpectOutgoingMessage(const MCSMessage & message)75 void FakeConnectionHandler::ExpectOutgoingMessage(const MCSMessage& message) {
76   expected_outgoing_messages_.push_back(message);
77 }
78 
ResetOutgoingMessageExpectations()79 void FakeConnectionHandler::ResetOutgoingMessageExpectations() {
80   expected_outgoing_messages_.clear();
81 }
82 
AllOutgoingMessagesReceived() const83 bool FakeConnectionHandler::AllOutgoingMessagesReceived() const {
84   return expected_outgoing_messages_.empty();
85 }
86 
ReceiveMessage(const MCSMessage & message)87 void FakeConnectionHandler::ReceiveMessage(const MCSMessage& message) {
88   read_callback_.Run(message.CloneProtobuf());
89 }
90 
91 }  // namespace gcm
92