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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/common/gpu/client/command_buffer_proxy_impl.h"
6 
7 #include "base/callback.h"
8 #include "base/debug/trace_event.h"
9 #include "base/logging.h"
10 #include "base/memory/shared_memory.h"
11 #include "base/stl_util.h"
12 #include "content/common/child_process_messages.h"
13 #include "content/common/gpu/client/gpu_channel_host.h"
14 #include "content/common/gpu/client/gpu_video_decode_accelerator_host.h"
15 #include "content/common/gpu/client/gpu_video_encode_accelerator_host.h"
16 #include "content/common/gpu/gpu_messages.h"
17 #include "content/common/view_messages.h"
18 #include "gpu/command_buffer/common/cmd_buffer_common.h"
19 #include "gpu/command_buffer/common/command_buffer_shared.h"
20 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
21 #include "ui/gfx/size.h"
22 
23 namespace content {
24 
CommandBufferProxyImpl(GpuChannelHost * channel,int route_id)25 CommandBufferProxyImpl::CommandBufferProxyImpl(
26     GpuChannelHost* channel,
27     int route_id)
28     : channel_(channel),
29       route_id_(route_id),
30       flush_count_(0),
31       last_put_offset_(-1),
32       next_signal_id_(0) {
33 }
34 
~CommandBufferProxyImpl()35 CommandBufferProxyImpl::~CommandBufferProxyImpl() {
36   FOR_EACH_OBSERVER(DeletionObserver,
37                     deletion_observers_,
38                     OnWillDeleteImpl());
39 }
40 
OnMessageReceived(const IPC::Message & message)41 bool CommandBufferProxyImpl::OnMessageReceived(const IPC::Message& message) {
42   bool handled = true;
43   IPC_BEGIN_MESSAGE_MAP(CommandBufferProxyImpl, message)
44     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_Destroyed, OnDestroyed);
45     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_EchoAck, OnEchoAck);
46     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_ConsoleMsg, OnConsoleMessage);
47     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SetMemoryAllocation,
48                         OnSetMemoryAllocation);
49     IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_SignalSyncPointAck,
50                         OnSignalSyncPointAck);
51     IPC_MESSAGE_UNHANDLED(handled = false)
52   IPC_END_MESSAGE_MAP()
53 
54   DCHECK(handled);
55   return handled;
56 }
57 
OnChannelError()58 void CommandBufferProxyImpl::OnChannelError() {
59   OnDestroyed(gpu::error::kUnknown);
60 }
61 
OnDestroyed(gpu::error::ContextLostReason reason)62 void CommandBufferProxyImpl::OnDestroyed(gpu::error::ContextLostReason reason) {
63   // Prevent any further messages from being sent.
64   channel_ = NULL;
65 
66   // When the client sees that the context is lost, they should delete this
67   // CommandBufferProxyImpl and create a new one.
68   last_state_.error = gpu::error::kLostContext;
69   last_state_.context_lost_reason = reason;
70 
71   if (!channel_error_callback_.is_null()) {
72     channel_error_callback_.Run();
73     // Avoid calling the error callback more than once.
74     channel_error_callback_.Reset();
75   }
76 }
77 
OnEchoAck()78 void CommandBufferProxyImpl::OnEchoAck() {
79   DCHECK(!echo_tasks_.empty());
80   base::Closure callback = echo_tasks_.front();
81   echo_tasks_.pop();
82   callback.Run();
83 }
84 
OnConsoleMessage(const GPUCommandBufferConsoleMessage & message)85 void CommandBufferProxyImpl::OnConsoleMessage(
86     const GPUCommandBufferConsoleMessage& message) {
87   if (!console_message_callback_.is_null()) {
88     console_message_callback_.Run(message.message, message.id);
89   }
90 }
91 
SetMemoryAllocationChangedCallback(const MemoryAllocationChangedCallback & callback)92 void CommandBufferProxyImpl::SetMemoryAllocationChangedCallback(
93     const MemoryAllocationChangedCallback& callback) {
94   if (last_state_.error != gpu::error::kNoError)
95     return;
96 
97   memory_allocation_changed_callback_ = callback;
98   Send(new GpuCommandBufferMsg_SetClientHasMemoryAllocationChangedCallback(
99       route_id_, !memory_allocation_changed_callback_.is_null()));
100 }
101 
AddDeletionObserver(DeletionObserver * observer)102 void CommandBufferProxyImpl::AddDeletionObserver(DeletionObserver* observer) {
103   deletion_observers_.AddObserver(observer);
104 }
105 
RemoveDeletionObserver(DeletionObserver * observer)106 void CommandBufferProxyImpl::RemoveDeletionObserver(
107     DeletionObserver* observer) {
108   deletion_observers_.RemoveObserver(observer);
109 }
110 
OnSetMemoryAllocation(const gpu::MemoryAllocation & allocation)111 void CommandBufferProxyImpl::OnSetMemoryAllocation(
112     const gpu::MemoryAllocation& allocation) {
113   if (!memory_allocation_changed_callback_.is_null())
114     memory_allocation_changed_callback_.Run(allocation);
115 }
116 
OnSignalSyncPointAck(uint32 id)117 void CommandBufferProxyImpl::OnSignalSyncPointAck(uint32 id) {
118   SignalTaskMap::iterator it = signal_tasks_.find(id);
119   DCHECK(it != signal_tasks_.end());
120   base::Closure callback = it->second;
121   signal_tasks_.erase(it);
122   callback.Run();
123 }
124 
SetChannelErrorCallback(const base::Closure & callback)125 void CommandBufferProxyImpl::SetChannelErrorCallback(
126     const base::Closure& callback) {
127   channel_error_callback_ = callback;
128 }
129 
Initialize()130 bool CommandBufferProxyImpl::Initialize() {
131   TRACE_EVENT0("gpu", "CommandBufferProxyImpl::Initialize");
132   shared_state_shm_.reset(channel_->factory()->AllocateSharedMemory(
133       sizeof(*shared_state())).release());
134   if (!shared_state_shm_)
135     return false;
136 
137   if (!shared_state_shm_->Map(sizeof(*shared_state())))
138     return false;
139 
140   shared_state()->Initialize();
141 
142   // This handle is owned by the GPU process and must be passed to it or it
143   // will leak. In otherwords, do not early out on error between here and the
144   // sending of the Initialize IPC below.
145   base::SharedMemoryHandle handle =
146       channel_->ShareToGpuProcess(shared_state_shm_->handle());
147   if (!base::SharedMemory::IsHandleValid(handle))
148     return false;
149 
150   bool result = false;
151   if (!Send(new GpuCommandBufferMsg_Initialize(
152       route_id_, handle, &result, &capabilities_))) {
153     LOG(ERROR) << "Could not send GpuCommandBufferMsg_Initialize.";
154     return false;
155   }
156 
157   if (!result) {
158     LOG(ERROR) << "Failed to initialize command buffer service.";
159     return false;
160   }
161 
162   capabilities_.map_image = true;
163 
164   return true;
165 }
166 
GetLastState()167 gpu::CommandBuffer::State CommandBufferProxyImpl::GetLastState() {
168   return last_state_;
169 }
170 
GetLastToken()171 int32 CommandBufferProxyImpl::GetLastToken() {
172   TryUpdateState();
173   return last_state_.token;
174 }
175 
Flush(int32 put_offset)176 void CommandBufferProxyImpl::Flush(int32 put_offset) {
177   if (last_state_.error != gpu::error::kNoError)
178     return;
179 
180   TRACE_EVENT1("gpu",
181                "CommandBufferProxyImpl::Flush",
182                "put_offset",
183                put_offset);
184 
185   if (last_put_offset_ == put_offset)
186     return;
187 
188   last_put_offset_ = put_offset;
189 
190   Send(new GpuCommandBufferMsg_AsyncFlush(route_id_,
191                                           put_offset,
192                                           ++flush_count_,
193                                           latency_info_));
194   latency_info_.clear();
195 }
196 
SetLatencyInfo(const std::vector<ui::LatencyInfo> & latency_info)197 void CommandBufferProxyImpl::SetLatencyInfo(
198     const std::vector<ui::LatencyInfo>& latency_info) {
199   for (size_t i = 0; i < latency_info.size(); i++)
200     latency_info_.push_back(latency_info[i]);
201 }
202 
WaitForTokenInRange(int32 start,int32 end)203 void CommandBufferProxyImpl::WaitForTokenInRange(int32 start, int32 end) {
204   TRACE_EVENT2("gpu",
205                "CommandBufferProxyImpl::WaitForToken",
206                "start",
207                start,
208                "end",
209                end);
210   TryUpdateState();
211   if (!InRange(start, end, last_state_.token) &&
212       last_state_.error == gpu::error::kNoError) {
213     gpu::CommandBuffer::State state;
214     if (Send(new GpuCommandBufferMsg_WaitForTokenInRange(
215             route_id_, start, end, &state)))
216       OnUpdateState(state);
217   }
218   DCHECK(InRange(start, end, last_state_.token) ||
219          last_state_.error != gpu::error::kNoError);
220 }
221 
WaitForGetOffsetInRange(int32 start,int32 end)222 void CommandBufferProxyImpl::WaitForGetOffsetInRange(int32 start, int32 end) {
223   TRACE_EVENT2("gpu",
224                "CommandBufferProxyImpl::WaitForGetOffset",
225                "start",
226                start,
227                "end",
228                end);
229   TryUpdateState();
230   if (!InRange(start, end, last_state_.get_offset) &&
231       last_state_.error == gpu::error::kNoError) {
232     gpu::CommandBuffer::State state;
233     if (Send(new GpuCommandBufferMsg_WaitForGetOffsetInRange(
234             route_id_, start, end, &state)))
235       OnUpdateState(state);
236   }
237   DCHECK(InRange(start, end, last_state_.get_offset) ||
238          last_state_.error != gpu::error::kNoError);
239 }
240 
SetGetBuffer(int32 shm_id)241 void CommandBufferProxyImpl::SetGetBuffer(int32 shm_id) {
242   if (last_state_.error != gpu::error::kNoError)
243     return;
244 
245   Send(new GpuCommandBufferMsg_SetGetBuffer(route_id_, shm_id));
246   last_put_offset_ = -1;
247 }
248 
CreateTransferBuffer(size_t size,int32 * id)249 scoped_refptr<gpu::Buffer> CommandBufferProxyImpl::CreateTransferBuffer(
250     size_t size,
251     int32* id) {
252   *id = -1;
253 
254   if (last_state_.error != gpu::error::kNoError)
255     return NULL;
256 
257   int32 new_id = channel_->ReserveTransferBufferId();
258 
259   scoped_ptr<base::SharedMemory> shared_memory(
260       channel_->factory()->AllocateSharedMemory(size));
261   if (!shared_memory)
262     return NULL;
263 
264   DCHECK(!shared_memory->memory());
265   if (!shared_memory->Map(size))
266     return NULL;
267 
268   // This handle is owned by the GPU process and must be passed to it or it
269   // will leak. In otherwords, do not early out on error between here and the
270   // sending of the RegisterTransferBuffer IPC below.
271   base::SharedMemoryHandle handle =
272       channel_->ShareToGpuProcess(shared_memory->handle());
273   if (!base::SharedMemory::IsHandleValid(handle))
274     return NULL;
275 
276   if (!Send(new GpuCommandBufferMsg_RegisterTransferBuffer(route_id_,
277                                                            new_id,
278                                                            handle,
279                                                            size))) {
280     return NULL;
281   }
282 
283   *id = new_id;
284   scoped_refptr<gpu::Buffer> buffer(
285       gpu::MakeBufferFromSharedMemory(shared_memory.Pass(), size));
286   return buffer;
287 }
288 
DestroyTransferBuffer(int32 id)289 void CommandBufferProxyImpl::DestroyTransferBuffer(int32 id) {
290   if (last_state_.error != gpu::error::kNoError)
291     return;
292 
293   Send(new GpuCommandBufferMsg_DestroyTransferBuffer(route_id_, id));
294 }
295 
GetCapabilities()296 gpu::Capabilities CommandBufferProxyImpl::GetCapabilities() {
297   return capabilities_;
298 }
299 
CreateGpuMemoryBuffer(size_t width,size_t height,unsigned internalformat,unsigned usage,int32 * id)300 gfx::GpuMemoryBuffer* CommandBufferProxyImpl::CreateGpuMemoryBuffer(
301     size_t width,
302     size_t height,
303     unsigned internalformat,
304     unsigned usage,
305     int32* id) {
306   *id = -1;
307 
308   if (last_state_.error != gpu::error::kNoError)
309     return NULL;
310 
311   scoped_ptr<gfx::GpuMemoryBuffer> buffer(
312       channel_->factory()->AllocateGpuMemoryBuffer(
313           width, height, internalformat, usage));
314   if (!buffer)
315     return NULL;
316 
317   DCHECK(GpuChannelHost::IsValidGpuMemoryBuffer(buffer->GetHandle()));
318 
319   int32 new_id = channel_->ReserveGpuMemoryBufferId();
320 
321   // This handle is owned by the GPU process and must be passed to it or it
322   // will leak. In otherwords, do not early out on error between here and the
323   // sending of the RegisterGpuMemoryBuffer IPC below.
324   gfx::GpuMemoryBufferHandle handle =
325       channel_->ShareGpuMemoryBufferToGpuProcess(buffer->GetHandle());
326 
327   if (!Send(new GpuCommandBufferMsg_RegisterGpuMemoryBuffer(
328                 route_id_,
329                 new_id,
330                 handle,
331                 width,
332                 height,
333                 internalformat))) {
334     return NULL;
335   }
336 
337   *id = new_id;
338   DCHECK(gpu_memory_buffers_.find(new_id) == gpu_memory_buffers_.end());
339   return gpu_memory_buffers_.add(new_id, buffer.Pass()).first->second;
340 }
341 
DestroyGpuMemoryBuffer(int32 id)342 void CommandBufferProxyImpl::DestroyGpuMemoryBuffer(int32 id) {
343   if (last_state_.error != gpu::error::kNoError)
344     return;
345 
346   Send(new GpuCommandBufferMsg_UnregisterGpuMemoryBuffer(route_id_, id));
347 
348   // Remove the gpu memory buffer from the client side cache.
349   DCHECK(gpu_memory_buffers_.find(id) != gpu_memory_buffers_.end());
350   gpu_memory_buffers_.take(id);
351 }
352 
GetRouteID() const353 int CommandBufferProxyImpl::GetRouteID() const {
354   return route_id_;
355 }
356 
Echo(const base::Closure & callback)357 void CommandBufferProxyImpl::Echo(const base::Closure& callback) {
358   if (last_state_.error != gpu::error::kNoError) {
359     return;
360   }
361 
362   if (!Send(new GpuCommandBufferMsg_Echo(
363            route_id_, GpuCommandBufferMsg_EchoAck(route_id_)))) {
364     return;
365   }
366 
367   echo_tasks_.push(callback);
368 }
369 
CreateStreamTexture(uint32 texture_id)370 uint32 CommandBufferProxyImpl::CreateStreamTexture(uint32 texture_id) {
371   if (last_state_.error != gpu::error::kNoError)
372     return 0;
373 
374   int32 stream_id = channel_->GenerateRouteID();
375   bool succeeded = false;
376   Send(new GpuCommandBufferMsg_CreateStreamTexture(
377       route_id_, texture_id, stream_id, &succeeded));
378   if (!succeeded) {
379     DLOG(ERROR) << "GpuCommandBufferMsg_CreateStreamTexture returned failure";
380     return 0;
381   }
382   return stream_id;
383 }
384 
InsertSyncPoint()385 uint32 CommandBufferProxyImpl::InsertSyncPoint() {
386   if (last_state_.error != gpu::error::kNoError)
387     return 0;
388 
389   uint32 sync_point = 0;
390   Send(new GpuCommandBufferMsg_InsertSyncPoint(route_id_, true, &sync_point));
391   return sync_point;
392 }
393 
InsertFutureSyncPoint()394 uint32_t CommandBufferProxyImpl::InsertFutureSyncPoint() {
395   if (last_state_.error != gpu::error::kNoError)
396     return 0;
397 
398   uint32 sync_point = 0;
399   Send(new GpuCommandBufferMsg_InsertSyncPoint(route_id_, false, &sync_point));
400   return sync_point;
401 }
402 
RetireSyncPoint(uint32_t sync_point)403 void CommandBufferProxyImpl::RetireSyncPoint(uint32_t sync_point) {
404   if (last_state_.error != gpu::error::kNoError)
405     return;
406 
407   Send(new GpuCommandBufferMsg_RetireSyncPoint(route_id_, sync_point));
408 }
409 
SignalSyncPoint(uint32 sync_point,const base::Closure & callback)410 void CommandBufferProxyImpl::SignalSyncPoint(uint32 sync_point,
411                                              const base::Closure& callback) {
412   if (last_state_.error != gpu::error::kNoError)
413     return;
414 
415   uint32 signal_id = next_signal_id_++;
416   if (!Send(new GpuCommandBufferMsg_SignalSyncPoint(route_id_,
417                                                     sync_point,
418                                                     signal_id))) {
419     return;
420   }
421 
422   signal_tasks_.insert(std::make_pair(signal_id, callback));
423 }
424 
SignalQuery(uint32 query,const base::Closure & callback)425 void CommandBufferProxyImpl::SignalQuery(uint32 query,
426                                          const base::Closure& callback) {
427   if (last_state_.error != gpu::error::kNoError)
428     return;
429 
430   // Signal identifiers are hidden, so nobody outside of this class will see
431   // them. (And thus, they cannot save them.) The IDs themselves only last
432   // until the callback is invoked, which will happen as soon as the GPU
433   // catches upwith the command buffer.
434   // A malicious caller trying to create a collision by making next_signal_id
435   // would have to make calls at an astounding rate (300B/s) and even if they
436   // could do that, all they would do is to prevent some callbacks from getting
437   // called, leading to stalled threads and/or memory leaks.
438   uint32 signal_id = next_signal_id_++;
439   if (!Send(new GpuCommandBufferMsg_SignalQuery(route_id_,
440                                                 query,
441                                                 signal_id))) {
442     return;
443   }
444 
445   signal_tasks_.insert(std::make_pair(signal_id, callback));
446 }
447 
SetSurfaceVisible(bool visible)448 void CommandBufferProxyImpl::SetSurfaceVisible(bool visible) {
449   if (last_state_.error != gpu::error::kNoError)
450     return;
451 
452   Send(new GpuCommandBufferMsg_SetSurfaceVisible(route_id_, visible));
453 }
454 
ProduceFrontBuffer(const gpu::Mailbox & mailbox)455 bool CommandBufferProxyImpl::ProduceFrontBuffer(const gpu::Mailbox& mailbox) {
456   if (last_state_.error != gpu::error::kNoError)
457     return false;
458 
459   return Send(new GpuCommandBufferMsg_ProduceFrontBuffer(route_id_, mailbox));
460 }
461 
462 scoped_ptr<media::VideoDecodeAccelerator>
CreateVideoDecoder()463 CommandBufferProxyImpl::CreateVideoDecoder() {
464   if (!channel_)
465     return scoped_ptr<media::VideoDecodeAccelerator>();
466   return scoped_ptr<media::VideoDecodeAccelerator>(
467       new GpuVideoDecodeAcceleratorHost(channel_, this));
468 }
469 
470 scoped_ptr<media::VideoEncodeAccelerator>
CreateVideoEncoder()471 CommandBufferProxyImpl::CreateVideoEncoder() {
472   if (!channel_)
473     return scoped_ptr<media::VideoEncodeAccelerator>();
474   return scoped_ptr<media::VideoEncodeAccelerator>(
475       new GpuVideoEncodeAcceleratorHost(channel_, this));
476 }
477 
GetLastError()478 gpu::error::Error CommandBufferProxyImpl::GetLastError() {
479   return last_state_.error;
480 }
481 
Send(IPC::Message * msg)482 bool CommandBufferProxyImpl::Send(IPC::Message* msg) {
483   // Caller should not intentionally send a message if the context is lost.
484   DCHECK(last_state_.error == gpu::error::kNoError);
485 
486   if (channel_) {
487     if (channel_->Send(msg)) {
488       return true;
489     } else {
490       // Flag the command buffer as lost. Defer deleting the channel until
491       // OnChannelError is called after returning to the message loop in case
492       // it is referenced elsewhere.
493       DVLOG(1) << "CommandBufferProxyImpl::Send failed. Losing context.";
494       last_state_.error = gpu::error::kLostContext;
495       return false;
496     }
497   }
498 
499   // Callee takes ownership of message, regardless of whether Send is
500   // successful. See IPC::Sender.
501   delete msg;
502   return false;
503 }
504 
OnUpdateState(const gpu::CommandBuffer::State & state)505 void CommandBufferProxyImpl::OnUpdateState(
506     const gpu::CommandBuffer::State& state) {
507   // Handle wraparound. It works as long as we don't have more than 2B state
508   // updates in flight across which reordering occurs.
509   if (state.generation - last_state_.generation < 0x80000000U)
510     last_state_ = state;
511 }
512 
SetOnConsoleMessageCallback(const GpuConsoleMessageCallback & callback)513 void CommandBufferProxyImpl::SetOnConsoleMessageCallback(
514     const GpuConsoleMessageCallback& callback) {
515   console_message_callback_ = callback;
516 }
517 
TryUpdateState()518 void CommandBufferProxyImpl::TryUpdateState() {
519   if (last_state_.error == gpu::error::kNoError)
520     shared_state()->Read(&last_state_);
521 }
522 
shared_state() const523 gpu::CommandBufferSharedState* CommandBufferProxyImpl::shared_state() const {
524   return reinterpret_cast<gpu::CommandBufferSharedState*>(
525       shared_state_shm_->memory());
526 }
527 
528 }  // namespace content
529