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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "chrome/browser/status_icons/status_icon.h"
6 
7 #include "chrome/browser/status_icons/status_icon_observer.h"
8 
StatusIcon()9 StatusIcon::StatusIcon() {
10 }
11 
~StatusIcon()12 StatusIcon::~StatusIcon() {
13 }
14 
AddObserver(StatusIconObserver * observer)15 void StatusIcon::AddObserver(StatusIconObserver* observer) {
16   observers_.AddObserver(observer);
17 }
18 
RemoveObserver(StatusIconObserver * observer)19 void StatusIcon::RemoveObserver(StatusIconObserver* observer) {
20   observers_.RemoveObserver(observer);
21 }
22 
HasObservers() const23 bool StatusIcon::HasObservers() const {
24   return observers_.might_have_observers();
25 }
26 
DispatchClickEvent()27 void StatusIcon::DispatchClickEvent() {
28   FOR_EACH_OBSERVER(StatusIconObserver, observers_, OnStatusIconClicked());
29 }
30 
31 #if defined(OS_WIN)
DispatchBalloonClickEvent()32 void StatusIcon::DispatchBalloonClickEvent() {
33   FOR_EACH_OBSERVER(StatusIconObserver, observers_, OnBalloonClicked());
34 }
35 #endif
36 
ForceVisible()37 void StatusIcon::ForceVisible() {}
38 
SetContextMenu(scoped_ptr<StatusIconMenuModel> menu)39 void StatusIcon::SetContextMenu(scoped_ptr<StatusIconMenuModel> menu) {
40   // The UI may been showing a menu for the current model, don't destroy it
41   // until we've notified the UI of the change.
42   scoped_ptr<StatusIconMenuModel> old_menu = context_menu_contents_.Pass();
43   context_menu_contents_ = menu.Pass();
44   UpdatePlatformContextMenu(context_menu_contents_.get());
45 }
46