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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/views/animation/bounds_animator.h"
6 
7 #include "base/memory/scoped_ptr.h"
8 #include "ui/gfx/animation/animation_container.h"
9 #include "ui/gfx/animation/slide_animation.h"
10 #include "ui/views/animation/bounds_animator_observer.h"
11 #include "ui/views/view.h"
12 
13 // Duration in milliseconds for animations.
14 static const int kDefaultAnimationDuration = 200;
15 
16 using gfx::Animation;
17 using gfx::AnimationContainer;
18 using gfx::SlideAnimation;
19 using gfx::Tween;
20 
21 namespace views {
22 
BoundsAnimator(View * parent)23 BoundsAnimator::BoundsAnimator(View* parent)
24     : parent_(parent),
25       container_(new AnimationContainer()),
26       animation_duration_ms_(kDefaultAnimationDuration),
27       tween_type_(Tween::EASE_OUT) {
28   container_->set_observer(this);
29 }
30 
~BoundsAnimator()31 BoundsAnimator::~BoundsAnimator() {
32   // Reset the delegate so that we don't attempt to notify our observer from
33   // the destructor.
34   container_->set_observer(NULL);
35 
36   // Delete all the animations, but don't remove any child views. We assume the
37   // view owns us and is going to be deleted anyway.
38   for (ViewToDataMap::iterator i = data_.begin(); i != data_.end(); ++i)
39     CleanupData(false, &(i->second), i->first);
40 }
41 
AnimateViewTo(View * view,const gfx::Rect & target)42 void BoundsAnimator::AnimateViewTo(View* view, const gfx::Rect& target) {
43   DCHECK(view);
44   DCHECK_EQ(view->parent(), parent_);
45 
46   Data existing_data;
47 
48   if (IsAnimating(view)) {
49     // Don't immediatly delete the animation, that might trigger a callback from
50     // the animationcontainer.
51     existing_data = data_[view];
52 
53     RemoveFromMaps(view);
54   }
55 
56   // NOTE: we don't check if the view is already at the target location. Doing
57   // so leads to odd cases where no animations may be present after invoking
58   // AnimateViewTo. AnimationProgressed does nothing when the bounds of the
59   // view don't change.
60 
61   Data& data = data_[view];
62   data.start_bounds = view->bounds();
63   data.target_bounds = target;
64   data.animation = CreateAnimation();
65 
66   animation_to_view_[data.animation] = view;
67 
68   data.animation->Show();
69 
70   CleanupData(true, &existing_data, NULL);
71 }
72 
SetTargetBounds(View * view,const gfx::Rect & target)73 void BoundsAnimator::SetTargetBounds(View* view, const gfx::Rect& target) {
74   if (!IsAnimating(view)) {
75     AnimateViewTo(view, target);
76     return;
77   }
78 
79   data_[view].target_bounds = target;
80 }
81 
GetTargetBounds(View * view)82 gfx::Rect BoundsAnimator::GetTargetBounds(View* view) {
83   if (!IsAnimating(view))
84     return view->bounds();
85   return data_[view].target_bounds;
86 }
87 
SetAnimationForView(View * view,SlideAnimation * animation)88 void BoundsAnimator::SetAnimationForView(View* view,
89                                          SlideAnimation* animation) {
90   DCHECK(animation);
91 
92   scoped_ptr<SlideAnimation> animation_wrapper(animation);
93 
94   if (!IsAnimating(view))
95     return;
96 
97   // We delay deleting the animation until the end so that we don't prematurely
98   // send out notification that we're done.
99   scoped_ptr<Animation> old_animation(ResetAnimationForView(view));
100 
101   data_[view].animation = animation_wrapper.release();
102   animation_to_view_[animation] = view;
103 
104   animation->set_delegate(this);
105   animation->SetContainer(container_.get());
106   animation->Show();
107 }
108 
GetAnimationForView(View * view)109 const SlideAnimation* BoundsAnimator::GetAnimationForView(View* view) {
110   return !IsAnimating(view) ? NULL : data_[view].animation;
111 }
112 
SetAnimationDelegate(View * view,scoped_ptr<AnimationDelegate> delegate)113 void BoundsAnimator::SetAnimationDelegate(
114     View* view,
115     scoped_ptr<AnimationDelegate> delegate) {
116   DCHECK(IsAnimating(view));
117 
118   data_[view].delegate = delegate.release();
119 }
120 
StopAnimatingView(View * view)121 void BoundsAnimator::StopAnimatingView(View* view) {
122   if (!IsAnimating(view))
123     return;
124 
125   data_[view].animation->Stop();
126 }
127 
IsAnimating(View * view) const128 bool BoundsAnimator::IsAnimating(View* view) const {
129   return data_.find(view) != data_.end();
130 }
131 
IsAnimating() const132 bool BoundsAnimator::IsAnimating() const {
133   return !data_.empty();
134 }
135 
Cancel()136 void BoundsAnimator::Cancel() {
137   if (data_.empty())
138     return;
139 
140   while (!data_.empty())
141     data_.begin()->second.animation->Stop();
142 
143   // Invoke AnimationContainerProgressed to force a repaint and notify delegate.
144   AnimationContainerProgressed(container_.get());
145 }
146 
SetAnimationDuration(int duration_ms)147 void BoundsAnimator::SetAnimationDuration(int duration_ms) {
148   animation_duration_ms_ = duration_ms;
149 }
150 
AddObserver(BoundsAnimatorObserver * observer)151 void BoundsAnimator::AddObserver(BoundsAnimatorObserver* observer) {
152   observers_.AddObserver(observer);
153 }
154 
RemoveObserver(BoundsAnimatorObserver * observer)155 void BoundsAnimator::RemoveObserver(BoundsAnimatorObserver* observer) {
156   observers_.RemoveObserver(observer);
157 }
158 
CreateAnimation()159 SlideAnimation* BoundsAnimator::CreateAnimation() {
160   SlideAnimation* animation = new SlideAnimation(this);
161   animation->SetContainer(container_.get());
162   animation->SetSlideDuration(animation_duration_ms_);
163   animation->SetTweenType(tween_type_);
164   return animation;
165 }
166 
RemoveFromMaps(View * view)167 void BoundsAnimator::RemoveFromMaps(View* view) {
168   DCHECK(data_.count(view) > 0);
169   DCHECK(animation_to_view_.count(data_[view].animation) > 0);
170 
171   animation_to_view_.erase(data_[view].animation);
172   data_.erase(view);
173 }
174 
CleanupData(bool send_cancel,Data * data,View * view)175 void BoundsAnimator::CleanupData(bool send_cancel, Data* data, View* view) {
176   if (send_cancel && data->delegate)
177     data->delegate->AnimationCanceled(data->animation);
178 
179   delete data->delegate;
180   data->delegate = NULL;
181 
182   if (data->animation) {
183     data->animation->set_delegate(NULL);
184     delete data->animation;
185     data->animation = NULL;
186   }
187 }
188 
ResetAnimationForView(View * view)189 Animation* BoundsAnimator::ResetAnimationForView(View* view) {
190   if (!IsAnimating(view))
191     return NULL;
192 
193   Animation* old_animation = data_[view].animation;
194   animation_to_view_.erase(old_animation);
195   data_[view].animation = NULL;
196   // Reset the delegate so that we don't attempt any processing when the
197   // animation calls us back.
198   old_animation->set_delegate(NULL);
199   return old_animation;
200 }
201 
AnimationEndedOrCanceled(const Animation * animation,AnimationEndType type)202 void BoundsAnimator::AnimationEndedOrCanceled(const Animation* animation,
203                                               AnimationEndType type) {
204   DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
205 
206   View* view = animation_to_view_[animation];
207   DCHECK(view);
208 
209   // Make a copy of the data as Remove empties out the maps.
210   Data data = data_[view];
211 
212   RemoveFromMaps(view);
213 
214   if (data.delegate) {
215     if (type == ANIMATION_ENDED) {
216       data.delegate->AnimationEnded(animation);
217     } else {
218       DCHECK_EQ(ANIMATION_CANCELED, type);
219       data.delegate->AnimationCanceled(animation);
220     }
221   }
222 
223   CleanupData(false, &data, view);
224 }
225 
AnimationProgressed(const Animation * animation)226 void BoundsAnimator::AnimationProgressed(const Animation* animation) {
227   DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
228 
229   View* view = animation_to_view_[animation];
230   DCHECK(view);
231   const Data& data = data_[view];
232   gfx::Rect new_bounds =
233       animation->CurrentValueBetween(data.start_bounds, data.target_bounds);
234   if (new_bounds != view->bounds()) {
235     gfx::Rect total_bounds = gfx::UnionRects(new_bounds, view->bounds());
236 
237     // Build up the region to repaint in repaint_bounds_. We'll do the repaint
238     // when all animations complete (in AnimationContainerProgressed).
239     repaint_bounds_.Union(total_bounds);
240 
241     view->SetBoundsRect(new_bounds);
242   }
243 
244   if (data.delegate)
245     data.delegate->AnimationProgressed(animation);
246 }
247 
AnimationEnded(const Animation * animation)248 void BoundsAnimator::AnimationEnded(const Animation* animation) {
249   AnimationEndedOrCanceled(animation, ANIMATION_ENDED);
250 }
251 
AnimationCanceled(const Animation * animation)252 void BoundsAnimator::AnimationCanceled(const Animation* animation) {
253   AnimationEndedOrCanceled(animation, ANIMATION_CANCELED);
254 }
255 
AnimationContainerProgressed(AnimationContainer * container)256 void BoundsAnimator::AnimationContainerProgressed(
257     AnimationContainer* container) {
258   if (!repaint_bounds_.IsEmpty()) {
259     // Adjust for rtl.
260     repaint_bounds_.set_x(parent_->GetMirroredXWithWidthInView(
261         repaint_bounds_.x(), repaint_bounds_.width()));
262     parent_->SchedulePaintInRect(repaint_bounds_);
263     repaint_bounds_.SetRect(0, 0, 0, 0);
264   }
265 
266   FOR_EACH_OBSERVER(BoundsAnimatorObserver,
267                     observers_,
268                     OnBoundsAnimatorProgressed(this));
269 
270   if (!IsAnimating()) {
271     // Notify here rather than from AnimationXXX to avoid deleting the animation
272     // while the animation is calling us.
273     FOR_EACH_OBSERVER(BoundsAnimatorObserver,
274                       observers_,
275                       OnBoundsAnimatorDone(this));
276   }
277 }
278 
AnimationContainerEmpty(AnimationContainer * container)279 void BoundsAnimator::AnimationContainerEmpty(AnimationContainer* container) {
280 }
281 
282 }  // namespace views
283