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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_REGEXP_MACRO_ASSEMBLER_H_
6 #define V8_REGEXP_MACRO_ASSEMBLER_H_
7 
8 #include "src/ast.h"
9 
10 namespace v8 {
11 namespace internal {
12 
13 struct DisjunctDecisionRow {
14   RegExpCharacterClass cc;
15   Label* on_match;
16 };
17 
18 
19 class RegExpMacroAssembler {
20  public:
21   // The implementation must be able to handle at least:
22   static const int kMaxRegister = (1 << 16) - 1;
23   static const int kMaxCPOffset = (1 << 15) - 1;
24   static const int kMinCPOffset = -(1 << 15);
25 
26   static const int kTableSizeBits = 7;
27   static const int kTableSize = 1 << kTableSizeBits;
28   static const int kTableMask = kTableSize - 1;
29 
30   enum IrregexpImplementation {
31     kIA32Implementation,
32     kARMImplementation,
33     kARM64Implementation,
34     kMIPSImplementation,
35     kX64Implementation,
36     kX87Implementation,
37     kBytecodeImplementation
38   };
39 
40   enum StackCheckFlag {
41     kNoStackLimitCheck = false,
42     kCheckStackLimit = true
43   };
44 
45   explicit RegExpMacroAssembler(Zone* zone);
46   virtual ~RegExpMacroAssembler();
47   // The maximal number of pushes between stack checks. Users must supply
48   // kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
49   // at least once for every stack_limit() pushes that are executed.
50   virtual int stack_limit_slack() = 0;
51   virtual bool CanReadUnaligned() = 0;
52   virtual void AdvanceCurrentPosition(int by) = 0;  // Signed cp change.
53   virtual void AdvanceRegister(int reg, int by) = 0;  // r[reg] += by.
54   // Continues execution from the position pushed on the top of the backtrack
55   // stack by an earlier PushBacktrack(Label*).
56   virtual void Backtrack() = 0;
57   virtual void Bind(Label* label) = 0;
58   virtual void CheckAtStart(Label* on_at_start) = 0;
59   // Dispatch after looking the current character up in a 2-bits-per-entry
60   // map.  The destinations vector has up to 4 labels.
61   virtual void CheckCharacter(unsigned c, Label* on_equal) = 0;
62   // Bitwise and the current character with the given constant and then
63   // check for a match with c.
64   virtual void CheckCharacterAfterAnd(unsigned c,
65                                       unsigned and_with,
66                                       Label* on_equal) = 0;
67   virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
68   virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
69   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position) = 0;
70   virtual void CheckNotAtStart(Label* on_not_at_start) = 0;
71   virtual void CheckNotBackReference(int start_reg, Label* on_no_match) = 0;
72   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
73                                                Label* on_no_match) = 0;
74   // Check the current character for a match with a literal character.  If we
75   // fail to match then goto the on_failure label.  End of input always
76   // matches.  If the label is NULL then we should pop a backtrack address off
77   // the stack and go to that.
78   virtual void CheckNotCharacter(unsigned c, Label* on_not_equal) = 0;
79   virtual void CheckNotCharacterAfterAnd(unsigned c,
80                                          unsigned and_with,
81                                          Label* on_not_equal) = 0;
82   // Subtract a constant from the current character, then and with the given
83   // constant and then check for a match with c.
84   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
85                                               uc16 minus,
86                                               uc16 and_with,
87                                               Label* on_not_equal) = 0;
88   virtual void CheckCharacterInRange(uc16 from,
89                                      uc16 to,  // Both inclusive.
90                                      Label* on_in_range) = 0;
91   virtual void CheckCharacterNotInRange(uc16 from,
92                                         uc16 to,  // Both inclusive.
93                                         Label* on_not_in_range) = 0;
94 
95   // The current character (modulus the kTableSize) is looked up in the byte
96   // array, and if the found byte is non-zero, we jump to the on_bit_set label.
97   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) = 0;
98 
99   // Checks whether the given offset from the current position is before
100   // the end of the string.  May overwrite the current character.
CheckPosition(int cp_offset,Label * on_outside_input)101   virtual void CheckPosition(int cp_offset, Label* on_outside_input) {
102     LoadCurrentCharacter(cp_offset, on_outside_input, true);
103   }
104   // Check whether a standard/default character class matches the current
105   // character. Returns false if the type of special character class does
106   // not have custom support.
107   // May clobber the current loaded character.
CheckSpecialCharacterClass(uc16 type,Label * on_no_match)108   virtual bool CheckSpecialCharacterClass(uc16 type,
109                                           Label* on_no_match) {
110     return false;
111   }
112   virtual void Fail() = 0;
113   virtual Handle<HeapObject> GetCode(Handle<String> source) = 0;
114   virtual void GoTo(Label* label) = 0;
115   // Check whether a register is >= a given constant and go to a label if it
116   // is.  Backtracks instead if the label is NULL.
117   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0;
118   // Check whether a register is < a given constant and go to a label if it is.
119   // Backtracks instead if the label is NULL.
120   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0;
121   // Check whether a register is == to the current position and go to a
122   // label if it is.
123   virtual void IfRegisterEqPos(int reg, Label* if_eq) = 0;
124   virtual IrregexpImplementation Implementation() = 0;
125   virtual void LoadCurrentCharacter(int cp_offset,
126                                     Label* on_end_of_input,
127                                     bool check_bounds = true,
128                                     int characters = 1) = 0;
129   virtual void PopCurrentPosition() = 0;
130   virtual void PopRegister(int register_index) = 0;
131   // Pushes the label on the backtrack stack, so that a following Backtrack
132   // will go to this label. Always checks the backtrack stack limit.
133   virtual void PushBacktrack(Label* label) = 0;
134   virtual void PushCurrentPosition() = 0;
135   virtual void PushRegister(int register_index,
136                             StackCheckFlag check_stack_limit) = 0;
137   virtual void ReadCurrentPositionFromRegister(int reg) = 0;
138   virtual void ReadStackPointerFromRegister(int reg) = 0;
139   virtual void SetCurrentPositionFromEnd(int by) = 0;
140   virtual void SetRegister(int register_index, int to) = 0;
141   // Return whether the matching (with a global regexp) will be restarted.
142   virtual bool Succeed() = 0;
143   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
144   virtual void ClearRegisters(int reg_from, int reg_to) = 0;
145   virtual void WriteStackPointerToRegister(int reg) = 0;
146 
147   // Controls the generation of large inlined constants in the code.
set_slow_safe(bool ssc)148   void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
slow_safe()149   bool slow_safe() { return slow_safe_compiler_; }
150 
151   enum GlobalMode { NOT_GLOBAL, GLOBAL, GLOBAL_NO_ZERO_LENGTH_CHECK };
152   // Set whether the regular expression has the global flag.  Exiting due to
153   // a failure in a global regexp may still mean success overall.
set_global_mode(GlobalMode mode)154   inline void set_global_mode(GlobalMode mode) { global_mode_ = mode; }
global()155   inline bool global() { return global_mode_ != NOT_GLOBAL; }
global_with_zero_length_check()156   inline bool global_with_zero_length_check() {
157     return global_mode_ == GLOBAL;
158   }
159 
zone()160   Zone* zone() const { return zone_; }
161 
162  private:
163   bool slow_safe_compiler_;
164   bool global_mode_;
165   Zone* zone_;
166 };
167 
168 
169 #ifndef V8_INTERPRETED_REGEXP  // Avoid compiling unused code.
170 
171 class NativeRegExpMacroAssembler: public RegExpMacroAssembler {
172  public:
173   // Type of input string to generate code for.
174   enum Mode { LATIN1 = 1, UC16 = 2 };
175 
176   // Result of calling generated native RegExp code.
177   // RETRY: Something significant changed during execution, and the matching
178   //        should be retried from scratch.
179   // EXCEPTION: Something failed during execution. If no exception has been
180   //        thrown, it's an internal out-of-memory, and the caller should
181   //        throw the exception.
182   // FAILURE: Matching failed.
183   // SUCCESS: Matching succeeded, and the output array has been filled with
184   //        capture positions.
185   enum Result { RETRY = -2, EXCEPTION = -1, FAILURE = 0, SUCCESS = 1 };
186 
187   explicit NativeRegExpMacroAssembler(Zone* zone);
188   virtual ~NativeRegExpMacroAssembler();
189   virtual bool CanReadUnaligned();
190 
191   static Result Match(Handle<Code> regexp,
192                       Handle<String> subject,
193                       int* offsets_vector,
194                       int offsets_vector_length,
195                       int previous_index,
196                       Isolate* isolate);
197 
198   // Compares two-byte strings case insensitively.
199   // Called from generated RegExp code.
200   static int CaseInsensitiveCompareUC16(Address byte_offset1,
201                                         Address byte_offset2,
202                                         size_t byte_length,
203                                         Isolate* isolate);
204 
205   // Called from RegExp if the backtrack stack limit is hit.
206   // Tries to expand the stack. Returns the new stack-pointer if
207   // successful, and updates the stack_top address, or returns 0 if unable
208   // to grow the stack.
209   // This function must not trigger a garbage collection.
210   static Address GrowStack(Address stack_pointer, Address* stack_top,
211                            Isolate* isolate);
212 
213   static const byte* StringCharacterPosition(String* subject, int start_index);
214 
215   // Byte map of one byte characters with a 0xff if the character is a word
216   // character (digit, letter or underscore) and 0x00 otherwise.
217   // Used by generated RegExp code.
218   static const byte word_character_map[256];
219 
word_character_map_address()220   static Address word_character_map_address() {
221     return const_cast<Address>(&word_character_map[0]);
222   }
223 
224   static Result Execute(Code* code,
225                         String* input,
226                         int start_offset,
227                         const byte* input_start,
228                         const byte* input_end,
229                         int* output,
230                         int output_size,
231                         Isolate* isolate);
232 };
233 
234 #endif  // V8_INTERPRETED_REGEXP
235 
236 } }  // namespace v8::internal
237 
238 #endif  // V8_REGEXP_MACRO_ASSEMBLER_H_
239