1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_ 6 #define CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_ 7 8 #include <map> 9 #include <set> 10 #include <string> 11 #include <vector> 12 13 #include "base/callback_forward.h" 14 #include "base/gtest_prod_util.h" 15 #include "base/memory/scoped_ptr.h" 16 #include "base/memory/scoped_vector.h" 17 #include "base/observer_list.h" 18 #include "chromeos/chromeos_export.h" 19 #include "chromeos/network/managed_state.h" 20 #include "chromeos/network/network_handler.h" 21 #include "chromeos/network/network_handler_callbacks.h" 22 #include "chromeos/network/network_type_pattern.h" 23 #include "chromeos/network/shill_property_handler.h" 24 25 namespace base { 26 class DictionaryValue; 27 class ListValue; 28 class Value; 29 } 30 31 namespace tracked_objects { 32 class Location; 33 } 34 35 namespace chromeos { 36 37 class DeviceState; 38 class NetworkState; 39 class NetworkStateHandlerObserver; 40 class NetworkStateHandlerTest; 41 42 // Class for tracking the list of visible networks and their properties. 43 // 44 // This class maps essential properties from the connection manager (Shill) for 45 // each visible network. It is not used to change the properties of services or 46 // devices, only global (manager) properties. 47 // 48 // All getters return the currently cached properties. This class is expected to 49 // keep properties up to date by managing the appropriate Shill observers. 50 // It will invoke its own more specific observer methods when the specified 51 // changes occur. 52 // 53 // Some notes about NetworkState and GUIDs: 54 // * A NetworkState exists for all network services stored in a profile, and 55 // all "visible" networks (physically connected networks like ethernet and 56 // cellular or in-range wifi networks). If the network is stored in a profile, 57 // NetworkState.IsInProfile() will return true. 58 // * "Visible" networks return true for NetworkState.visible(). 59 // * All networks saved to a profile will have a saved GUID that is persistent 60 // across sessions. 61 // * Networks that are not saved to a profile will have a GUID assigned when 62 // the initial properties are received. The GUID will be consistent for 63 // the duration of a session, even if the network drops out and returns. 64 65 class CHROMEOS_EXPORT NetworkStateHandler 66 : public internal::ShillPropertyHandler::Listener { 67 public: 68 typedef std::vector<ManagedState*> ManagedStateList; 69 typedef std::vector<const NetworkState*> NetworkStateList; 70 typedef std::vector<const DeviceState*> DeviceStateList; 71 72 enum TechnologyState { 73 TECHNOLOGY_UNAVAILABLE, 74 TECHNOLOGY_AVAILABLE, 75 TECHNOLOGY_UNINITIALIZED, 76 TECHNOLOGY_ENABLING, 77 TECHNOLOGY_ENABLED 78 }; 79 80 virtual ~NetworkStateHandler(); 81 82 // Add/remove observers. 83 void AddObserver(NetworkStateHandlerObserver* observer, 84 const tracked_objects::Location& from_here); 85 void RemoveObserver(NetworkStateHandlerObserver* observer, 86 const tracked_objects::Location& from_here); 87 88 // Returns the state for technology |type|. Only 89 // NetworkTypePattern::Primitive, ::Mobile and ::Ethernet are supported. 90 TechnologyState GetTechnologyState(const NetworkTypePattern& type) const; IsTechnologyAvailable(const NetworkTypePattern & type)91 bool IsTechnologyAvailable(const NetworkTypePattern& type) const { 92 return GetTechnologyState(type) != TECHNOLOGY_UNAVAILABLE; 93 } IsTechnologyEnabled(const NetworkTypePattern & type)94 bool IsTechnologyEnabled(const NetworkTypePattern& type) const { 95 return GetTechnologyState(type) == TECHNOLOGY_ENABLED; 96 } 97 98 // Asynchronously sets the technology enabled property for |type|. Only 99 // NetworkTypePattern::Primitive, ::Mobile and ::Ethernet are supported. 100 // Note: Modifies Manager state. Calls |error_callback| on failure. 101 void SetTechnologyEnabled( 102 const NetworkTypePattern& type, 103 bool enabled, 104 const network_handler::ErrorCallback& error_callback); 105 106 // Finds and returns a device state by |device_path| or NULL if not found. 107 const DeviceState* GetDeviceState(const std::string& device_path) const; 108 109 // Finds and returns a device state by |type|. Returns NULL if not found. 110 const DeviceState* GetDeviceStateByType(const NetworkTypePattern& type) const; 111 112 // Returns true if any device of |type| is scanning. 113 bool GetScanningByType(const NetworkTypePattern& type) const; 114 115 // Finds and returns a network state by |service_path| or NULL if not found. 116 // Note: NetworkState is frequently updated asynchronously, i.e. properties 117 // are not always updated all at once. This will contain the most recent 118 // value for each property. To receive notifications when a property changes, 119 // observe this class and implement NetworkPropertyChanged(). 120 const NetworkState* GetNetworkState(const std::string& service_path) const; 121 122 // Returns the default network (which includes VPNs) based on the Shill 123 // Manager.DefaultNetwork property. Normally this is the same as 124 // ConnectedNetworkByType(NetworkTypePattern::Default()), but the timing might 125 // differ. 126 const NetworkState* DefaultNetwork() const; 127 128 // Returns the primary connected network of matching |type|, otherwise NULL. 129 const NetworkState* ConnectedNetworkByType( 130 const NetworkTypePattern& type) const; 131 132 // Like ConnectedNetworkByType() but returns a connecting network or NULL. 133 const NetworkState* ConnectingNetworkByType( 134 const NetworkTypePattern& type) const; 135 136 // Like ConnectedNetworkByType() but returns any matching visible network or 137 // NULL. Mostly useful for mobile networks where there is generally only one 138 // network. Note: O(N). 139 const NetworkState* FirstNetworkByType(const NetworkTypePattern& type); 140 141 // Returns the aa:bb formatted hardware (MAC) address for the first connected 142 // network matching |type|, or an empty string if none is connected. 143 std::string FormattedHardwareAddressForType( 144 const NetworkTypePattern& type) const; 145 146 // Convenience method to call GetNetworkListByType(visible=true). 147 void GetVisibleNetworkListByType(const NetworkTypePattern& type, 148 NetworkStateList* list); 149 150 // Convenience method for GetVisibleNetworkListByType(Default). 151 void GetVisibleNetworkList(NetworkStateList* list); 152 153 // Sets |list| to contain the list of networks with matching |type| and the 154 // following properties: 155 // |configured_only| - if true only include networks where IsInProfile is true 156 // |visible_only| - if true only include networks in the visible Services list 157 // |limit| - if > 0 limits the number of results. 158 // The returned list contains a copy of NetworkState pointers which should not 159 // be stored or used beyond the scope of the calling function (i.e. they may 160 // later become invalid, but only on the UI thread). SortNetworkList() will be 161 // called if necessary to provide the states in a convenient order (see 162 // SortNetworkList for details). 163 void GetNetworkListByType(const NetworkTypePattern& type, 164 bool configured_only, 165 bool visible_only, 166 int limit, 167 NetworkStateList* list); 168 169 // Finds and returns the NetworkState associated with |service_path| or NULL 170 // if not found. If |configured_only| is true, only returns saved entries 171 // (IsInProfile is true). 172 const NetworkState* GetNetworkStateFromServicePath( 173 const std::string& service_path, 174 bool configured_only) const; 175 176 // Finds and returns the NetworkState associated with |guid| or NULL if not 177 // found. This returns all entries (IsInProfile() may be true or false). 178 const NetworkState* GetNetworkStateFromGuid(const std::string& guid) const; 179 180 // Sets |list| to contain the list of devices. The returned list contains 181 // a copy of DeviceState pointers which should not be stored or used beyond 182 // the scope of the calling function (i.e. they may later become invalid, but 183 // only on the UI thread). 184 void GetDeviceList(DeviceStateList* list) const; 185 186 // Like GetDeviceList() but only returns networks with matching |type|. 187 void GetDeviceListByType(const NetworkTypePattern& type, 188 DeviceStateList* list) const; 189 190 // Requests a network scan. This may trigger updates to the network 191 // list, which will trigger the appropriate observer calls. 192 void RequestScan() const; 193 194 // Request a scan if not scanning and run |callback| when the Scanning state 195 // for any Device of network type |type| completes. 196 void WaitForScan(const std::string& type, const base::Closure& callback); 197 198 // Request a network scan then signal Shill to connect to the best available 199 // networks when completed. 200 void ConnectToBestWifiNetwork(); 201 202 // Request an update for an existing NetworkState, e.g. after configuring 203 // a network. This is a no-op if an update request is already pending. To 204 // ensure that a change is picked up, this must be called after Shill 205 // acknowledged it (e.g. in the callback of a SetProperties). 206 // When the properties are received, NetworkPropertiesUpdated will be 207 // signaled for each member of |observers_|, regardless of whether any 208 // properties actually changed. 209 void RequestUpdateForNetwork(const std::string& service_path); 210 211 // Clear the last_error value for the NetworkState for |service_path|. 212 void ClearLastErrorForNetwork(const std::string& service_path); 213 214 // Set the list of devices on which portal check is enabled. 215 void SetCheckPortalList(const std::string& check_portal_list); 216 GetCheckPortalListForTest()217 const std::string& GetCheckPortalListForTest() const { 218 return check_portal_list_; 219 } 220 221 // Returns the NetworkState of the EthernetEAP service, which contains the 222 // EAP parameters used by the ethernet with |service_path|. If |service_path| 223 // doesn't refer to an ethernet service or if the ethernet service is not 224 // connected using EAP, returns NULL. 225 const NetworkState* GetEAPForEthernet(const std::string& service_path); 226 default_network_path()227 const std::string& default_network_path() const { 228 return default_network_path_; 229 } 230 231 // Construct and initialize an instance for testing. 232 static NetworkStateHandler* InitializeForTest(); 233 234 // Default set of comma separated interfaces on which to enable 235 // portal checking. 236 static const char kDefaultCheckPortalList[]; 237 238 protected: 239 friend class NetworkHandler; 240 NetworkStateHandler(); 241 242 // ShillPropertyHandler::Listener overrides. 243 244 // This adds new entries to |network_list_| or |device_list_| and deletes any 245 // entries that are no longer in the list. 246 virtual void UpdateManagedList(ManagedState::ManagedType type, 247 const base::ListValue& entries) OVERRIDE; 248 249 // The list of profiles changed (i.e. a user has logged in). Re-request 250 // properties for all services since they may have changed. 251 virtual void ProfileListChanged() OVERRIDE; 252 253 // Parses the properties for the network service or device. Mostly calls 254 // managed->PropertyChanged(key, value) for each dictionary entry. 255 virtual void UpdateManagedStateProperties( 256 ManagedState::ManagedType type, 257 const std::string& path, 258 const base::DictionaryValue& properties) OVERRIDE; 259 260 // Called by ShillPropertyHandler when a watched service property changes. 261 virtual void UpdateNetworkServiceProperty( 262 const std::string& service_path, 263 const std::string& key, 264 const base::Value& value) OVERRIDE; 265 266 // Called by ShillPropertyHandler when a watched device property changes. 267 virtual void UpdateDeviceProperty( 268 const std::string& device_path, 269 const std::string& key, 270 const base::Value& value) OVERRIDE; 271 272 // Called by ShillPropertyHandler when a watched network or device 273 // IPConfig property changes. 274 virtual void UpdateIPConfigProperties( 275 ManagedState::ManagedType type, 276 const std::string& path, 277 const std::string& ip_config_path, 278 const base::DictionaryValue& properties) OVERRIDE; 279 280 // Called by ShillPropertyHandler when the portal check list manager property 281 // changes. 282 virtual void CheckPortalListChanged( 283 const std::string& check_portal_list) OVERRIDE; 284 285 // Called by ShillPropertyHandler when a technology list changes. 286 virtual void TechnologyListChanged() OVERRIDE; 287 288 // Called by |shill_property_handler_| when the service or device list has 289 // changed and all entries have been updated. This updates the list and 290 // notifies observers. 291 virtual void ManagedStateListChanged( 292 ManagedState::ManagedType type) OVERRIDE; 293 294 // Called when the default network service changes. Sets default_network_path_ 295 // and notifies listeners. 296 virtual void DefaultNetworkServiceChanged( 297 const std::string& service_path) OVERRIDE; 298 299 // Called after construction. Called explicitly by tests after adding 300 // test observers. 301 void InitShillPropertyHandler(); 302 303 private: 304 typedef std::list<base::Closure> ScanCallbackList; 305 typedef std::map<std::string, ScanCallbackList> ScanCompleteCallbackMap; 306 typedef std::map<std::string, std::string> SpecifierGuidMap; 307 friend class NetworkStateHandlerTest; 308 FRIEND_TEST_ALL_PREFIXES(NetworkStateHandlerTest, NetworkStateHandlerStub); 309 310 // Sorts the network list. Called when all network updates have been received, 311 // or when the network list is requested but the list is in an unsorted state. 312 // Networks are sorted as follows, maintaining the existing relative ordering: 313 // * Connected or connecting networks (should be listed first by Shill) 314 // * Visible non-wifi networks 315 // * Visible wifi networks 316 // * Hidden (wifi) networks 317 void SortNetworkList(); 318 319 // Updates UMA stats. Called once after all requested networks are updated. 320 void UpdateNetworkStats(); 321 322 // NetworkState specific method for UpdateManagedStateProperties which 323 // notifies observers. 324 void UpdateNetworkStateProperties(NetworkState* network, 325 const base::DictionaryValue& properties); 326 327 // Ensure a valid GUID for NetworkState. 328 void UpdateGuid(NetworkState* network); 329 330 // Sends DeviceListChanged() to observers and logs an event. 331 void NotifyDeviceListChanged(); 332 333 // Non-const getters for managed entries. These are const so that they can 334 // be called by Get[Network|Device]State, even though they return non-const 335 // pointers. 336 DeviceState* GetModifiableDeviceState(const std::string& device_path) const; 337 NetworkState* GetModifiableNetworkState( 338 const std::string& service_path) const; 339 ManagedState* GetModifiableManagedState(const ManagedStateList* managed_list, 340 const std::string& path) const; 341 342 // Gets the list specified by |type|. 343 ManagedStateList* GetManagedList(ManagedState::ManagedType type); 344 345 // Helper function to notify observers. Calls CheckDefaultNetworkChanged(). 346 void OnNetworkConnectionStateChanged(NetworkState* network); 347 348 // Notifies observers when the default network or its properties change. 349 void NotifyDefaultNetworkChanged(const NetworkState* default_network); 350 351 // Notifies observers about changes to |network|, including IPConfg. 352 void NotifyNetworkPropertiesUpdated(const NetworkState* network); 353 354 // Notifies observers about changes to |device|, including IPConfigs. 355 void NotifyDevicePropertiesUpdated(const DeviceState* device); 356 357 // Called whenever Device.Scanning state transitions to false. 358 void ScanCompleted(const std::string& type); 359 360 // Returns one technology type for |type|. This technology will be the 361 // highest priority technology in the type pattern. 362 std::string GetTechnologyForType(const NetworkTypePattern& type) const; 363 364 // Returns all the technology types for |type|. 365 ScopedVector<std::string> GetTechnologiesForType( 366 const NetworkTypePattern& type) const; 367 368 // Shill property handler instance, owned by this class. 369 scoped_ptr<internal::ShillPropertyHandler> shill_property_handler_; 370 371 // Observer list 372 ObserverList<NetworkStateHandlerObserver> observers_; 373 374 // List of managed network states 375 ManagedStateList network_list_; 376 377 // Set to true when the network list is sorted, cleared when network updates 378 // arrive. Used to trigger sorting when needed. 379 bool network_list_sorted_; 380 381 // List of managed device states 382 ManagedStateList device_list_; 383 384 // Keeps track of the default network for notifying observers when it changes. 385 std::string default_network_path_; 386 387 // List of interfaces on which portal check is enabled. 388 std::string check_portal_list_; 389 390 // Callbacks to run when a scan for the technology type completes. 391 ScanCompleteCallbackMap scan_complete_callbacks_; 392 393 // Map of network specifiers to guids. Contains an entry for each 394 // NetworkState that is not saved in a profile. 395 SpecifierGuidMap specifier_guid_map_; 396 397 DISALLOW_COPY_AND_ASSIGN(NetworkStateHandler); 398 }; 399 400 } // namespace chromeos 401 402 #endif // CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_ 403