• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GFX_DISPLAY_H_
6 #define UI_GFX_DISPLAY_H_
7 
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "ui/gfx/gfx_export.h"
11 #include "ui/gfx/rect.h"
12 
13 namespace gfx {
14 
15 // This class typically, but does not always, correspond to a physical display
16 // connected to the system. A fake Display may exist on a headless system, or a
17 // Display may correspond to a remote, virtual display.
18 //
19 // Note: The screen and display currently uses pixel coordinate
20 // system. For platforms that support DIP (density independent pixel),
21 // |bounds()| and |work_area| will return values in DIP coordinate
22 // system, not in backing pixels.
23 class GFX_EXPORT Display {
24  public:
25   // Screen Rotation in clock-wise degrees.
26   enum Rotation {
27     ROTATE_0 = 0,
28     ROTATE_90,
29     ROTATE_180,
30     ROTATE_270,
31   };
32 
33   // Touch support for the display.
34   enum TouchSupport {
35     TOUCH_SUPPORT_UNKNOWN,
36     TOUCH_SUPPORT_AVAILABLE,
37     TOUCH_SUPPORT_UNAVAILABLE,
38   };
39 
40   // Creates a display with kInvalidDisplayID as default.
41   Display();
42   explicit Display(int64 id);
43   Display(int64 id, const Rect& bounds);
44   ~Display();
45 
46   // Returns the forced device scale factor, which is given by
47   // "--force-device-scale-factor".
48   static float GetForcedDeviceScaleFactor();
49 
50   // Indicates if a device scale factor is being explicitly enforced from the
51   // command line via "--force-device-scale-factor".
52   static bool HasForceDeviceScaleFactor();
53 
54   // Sets/Gets unique identifier associated with the display.
55   // -1 means invalid display and it doesn't not exit.
id()56   int64 id() const { return id_; }
set_id(int64 id)57   void set_id(int64 id) { id_ = id; }
58 
59   // Gets/Sets the display's bounds in gfx::Screen's coordinates.
bounds()60   const Rect& bounds() const { return bounds_; }
set_bounds(const Rect & bounds)61   void set_bounds(const Rect& bounds) { bounds_ = bounds; }
62 
63   // Gets/Sets the display's work area in gfx::Screen's coordinates.
work_area()64   const Rect& work_area() const { return work_area_; }
set_work_area(const Rect & work_area)65   void set_work_area(const Rect& work_area) { work_area_ = work_area; }
66 
67   // Output device's pixel scale factor. This specifies how much the
68   // UI should be scaled when the actual output has more pixels than
69   // standard displays (which is around 100~120dpi.) The potential return
70   // values depend on each platforms.
device_scale_factor()71   float device_scale_factor() const { return device_scale_factor_; }
set_device_scale_factor(float scale)72   void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
73 
rotation()74   Rotation rotation() const { return rotation_; }
set_rotation(Rotation rotation)75   void set_rotation(Rotation rotation) { rotation_ = rotation; }
76   int RotationAsDegree() const;
77   void SetRotationAsDegree(int rotation);
78 
touch_support()79   TouchSupport touch_support() const { return touch_support_; }
set_touch_support(TouchSupport support)80   void set_touch_support(TouchSupport support) { touch_support_ = support; }
81 
82   // Utility functions that just return the size of display and
83   // work area.
size()84   const Size& size() const { return bounds_.size(); }
work_area_size()85   const Size& work_area_size() const { return work_area_.size(); }
86 
87   // Returns the work area insets.
88   Insets GetWorkAreaInsets() const;
89 
90   // Sets the device scale factor and display bounds in pixel. This
91   // updates the work are using the same insets between old bounds and
92   // work area.
93   void SetScaleAndBounds(float device_scale_factor,
94                          const gfx::Rect& bounds_in_pixel);
95 
96   // Sets the display's size. This updates the work area using the same insets
97   // between old bounds and work area.
98   void SetSize(const gfx::Size& size_in_pixel);
99 
100   // Computes and updates the display's work are using
101   // |work_area_insets| and the bounds.
102   void UpdateWorkAreaFromInsets(const gfx::Insets& work_area_insets);
103 
104   // Returns the display's size in pixel coordinates.
105   gfx::Size GetSizeInPixel() const;
106 
107   // Returns a string representation of the display;
108   std::string ToString() const;
109 
110   // True if the display contains valid display id.
is_valid()111   bool is_valid() const { return id_ != kInvalidDisplayID; }
112 
113   // True if the display corresponds to internal panel.
114   bool IsInternal() const;
115 
116   // Gets/Sets an id of display corresponding to internal panel.
117   static int64 InternalDisplayId();
118   static void SetInternalDisplayId(int64 internal_display_id);
119 
120   static const int64 kInvalidDisplayID;
121 
122  private:
123   int64 id_;
124   Rect bounds_;
125   Rect work_area_;
126   float device_scale_factor_;
127   Rotation rotation_;
128   TouchSupport touch_support_;
129 };
130 
131 }  // namespace gfx
132 
133 #endif  // UI_GFX_DISPLAY_H_
134