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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_SYNC_SOCKET_H_
6 #define BASE_SYNC_SOCKET_H_
7 
8 // A socket abstraction used for sending and receiving plain
9 // data.  Because the receiving is blocking, they can be used to perform
10 // rudimentary cross-process synchronization with low latency.
11 
12 #include "base/basictypes.h"
13 #if defined(OS_WIN)
14 #include <windows.h>
15 #endif
16 #include <sys/types.h>
17 
18 #include "base/base_export.h"
19 #include "base/compiler_specific.h"
20 #include "base/process/process_handle.h"
21 #include "base/synchronization/waitable_event.h"
22 #include "base/time/time.h"
23 
24 #if defined(OS_POSIX)
25 #include "base/file_descriptor_posix.h"
26 #endif
27 
28 namespace base {
29 
30 class BASE_EXPORT SyncSocket {
31  public:
32 #if defined(OS_WIN)
33   typedef HANDLE Handle;
34   typedef Handle TransitDescriptor;
35 #else
36   typedef int Handle;
37   typedef FileDescriptor TransitDescriptor;
38 #endif
39   static const Handle kInvalidHandle;
40 
41   SyncSocket();
42 
43   // Creates a SyncSocket from a Handle.  Used in transport.
SyncSocket(Handle handle)44   explicit SyncSocket(Handle handle) : handle_(handle)  {}
45   virtual ~SyncSocket();
46 
47   // Initializes and connects a pair of sockets.
48   // |socket_a| and |socket_b| must not hold a valid handle.  Upon successful
49   // return, the sockets will both be valid and connected.
50   static bool CreatePair(SyncSocket* socket_a, SyncSocket* socket_b);
51 
52   // Returns |Handle| wrapped in a |TransitDescriptor|.
53   static Handle UnwrapHandle(const TransitDescriptor& descriptor);
54 
55   // Prepares a |TransitDescriptor| which wraps |Handle| used for transit.
56   // This is used to prepare the underlying shared resource before passing back
57   // the handle to be used by the peer process.
58   bool PrepareTransitDescriptor(ProcessHandle peer_process_handle,
59                                 TransitDescriptor* descriptor);
60 
61   // Closes the SyncSocket.  Returns true on success, false on failure.
62   virtual bool Close();
63 
64   // Sends the message to the remote peer of the SyncSocket.
65   // Note it is not safe to send messages from the same socket handle by
66   // multiple threads simultaneously.
67   // buffer is a pointer to the data to send.
68   // length is the length of the data to send (must be non-zero).
69   // Returns the number of bytes sent, or 0 upon failure.
70   virtual size_t Send(const void* buffer, size_t length);
71 
72   // Receives a message from an SyncSocket.
73   // buffer is a pointer to the buffer to receive data.
74   // length is the number of bytes of data to receive (must be non-zero).
75   // Returns the number of bytes received, or 0 upon failure.
76   virtual size_t Receive(void* buffer, size_t length);
77 
78   // Same as Receive() but only blocks for data until |timeout| has elapsed or
79   // |buffer| |length| is exhausted.  Currently only timeouts less than one
80   // second are allowed.  Return the amount of data read.
81   virtual size_t ReceiveWithTimeout(void* buffer,
82                                     size_t length,
83                                     TimeDelta timeout);
84 
85   // Returns the number of bytes available. If non-zero, Receive() will not
86   // not block when called. NOTE: Some implementations cannot reliably
87   // determine the number of bytes available so avoid using the returned
88   // size as a promise and simply test against zero.
89   size_t Peek();
90 
91   // Extracts the contained handle.  Used for transferring between
92   // processes.
handle()93   Handle handle() const { return handle_; }
94 
95  protected:
96   Handle handle_;
97 
98  private:
99   DISALLOW_COPY_AND_ASSIGN(SyncSocket);
100 };
101 
102 // Derives from SyncSocket and adds support for shutting down the socket from
103 // another thread while a blocking Receive or Send is being done from the
104 // thread that owns the socket.
105 class BASE_EXPORT CancelableSyncSocket : public SyncSocket {
106  public:
107   CancelableSyncSocket();
108   explicit CancelableSyncSocket(Handle handle);
~CancelableSyncSocket()109   virtual ~CancelableSyncSocket() {}
110 
111   // Initializes a pair of cancelable sockets.  See documentation for
112   // SyncSocket::CreatePair for more details.
113   static bool CreatePair(CancelableSyncSocket* socket_a,
114                          CancelableSyncSocket* socket_b);
115 
116   // A way to shut down a socket even if another thread is currently performing
117   // a blocking Receive or Send.
118   bool Shutdown();
119 
120 #if defined(OS_WIN)
121   // Since the Linux and Mac implementations actually use a socket, shutting
122   // them down from another thread is pretty simple - we can just call
123   // shutdown().  However, the Windows implementation relies on named pipes
124   // and there isn't a way to cancel a blocking synchronous Read that is
125   // supported on <Vista. So, for Windows only, we override these
126   // SyncSocket methods in order to support shutting down the 'socket'.
127   virtual bool Close() OVERRIDE;
128   virtual size_t Receive(void* buffer, size_t length) OVERRIDE;
129   virtual size_t ReceiveWithTimeout(void* buffer,
130                                     size_t length,
131                                     TimeDelta timeout) OVERRIDE;
132 #endif
133 
134   // Send() is overridden to catch cases where the remote end is not responding
135   // and we fill the local socket buffer. When the buffer is full, this
136   // implementation of Send() will not block indefinitely as
137   // SyncSocket::Send will, but instead return 0, as no bytes could be sent.
138   // Note that the socket will not be closed in this case.
139   virtual size_t Send(const void* buffer, size_t length) OVERRIDE;
140 
141  private:
142 #if defined(OS_WIN)
143   WaitableEvent shutdown_event_;
144   WaitableEvent file_operation_;
145 #endif
146   DISALLOW_COPY_AND_ASSIGN(CancelableSyncSocket);
147 };
148 
149 #if defined(OS_WIN) && !defined(COMPONENT_BUILD)
150 // TODO(cpu): remove this once chrome is split in two dlls.
151 __declspec(selectany)
152     const SyncSocket::Handle SyncSocket::kInvalidHandle = INVALID_HANDLE_VALUE;
153 #endif
154 
155 }  // namespace base
156 
157 #endif  // BASE_SYNC_SOCKET_H_
158