1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "webrtc/base/thread.h"
12
13 #ifndef __has_feature
14 #define __has_feature(x) 0 // Compatibility with non-clang or LLVM compilers.
15 #endif // __has_feature
16
17 #if defined(WEBRTC_WIN)
18 #include <comdef.h>
19 #elif defined(WEBRTC_POSIX)
20 #include <time.h>
21 #endif
22
23 #include "webrtc/base/common.h"
24 #include "webrtc/base/logging.h"
25 #include "webrtc/base/stringutils.h"
26 #include "webrtc/base/timeutils.h"
27
28 #if !__has_feature(objc_arc) && (defined(WEBRTC_MAC))
29 #include "webrtc/base/maccocoathreadhelper.h"
30 #include "webrtc/base/scoped_autorelease_pool.h"
31 #endif
32
33 namespace rtc {
34
Instance()35 ThreadManager* ThreadManager::Instance() {
36 LIBJINGLE_DEFINE_STATIC_LOCAL(ThreadManager, thread_manager, ());
37 return &thread_manager;
38 }
39
40 // static
Current()41 Thread* Thread::Current() {
42 return ThreadManager::Instance()->CurrentThread();
43 }
44
45 #if defined(WEBRTC_POSIX)
ThreadManager()46 ThreadManager::ThreadManager() {
47 pthread_key_create(&key_, NULL);
48 #ifndef NO_MAIN_THREAD_WRAPPING
49 WrapCurrentThread();
50 #endif
51 #if !__has_feature(objc_arc) && (defined(WEBRTC_MAC))
52 // Under Automatic Reference Counting (ARC), you cannot use autorelease pools
53 // directly. Instead, you use @autoreleasepool blocks instead. Also, we are
54 // maintaining thread safety using immutability within context of GCD dispatch
55 // queues in this case.
56 InitCocoaMultiThreading();
57 #endif
58 }
59
~ThreadManager()60 ThreadManager::~ThreadManager() {
61 #if __has_feature(objc_arc)
62 @autoreleasepool
63 #elif defined(WEBRTC_MAC)
64 // This is called during exit, at which point apparently no NSAutoreleasePools
65 // are available; but we might still need them to do cleanup (or we get the
66 // "no autoreleasepool in place, just leaking" warning when exiting).
67 ScopedAutoreleasePool pool;
68 #endif
69 {
70 UnwrapCurrentThread();
71 pthread_key_delete(key_);
72 }
73 }
74
CurrentThread()75 Thread *ThreadManager::CurrentThread() {
76 return static_cast<Thread *>(pthread_getspecific(key_));
77 }
78
SetCurrentThread(Thread * thread)79 void ThreadManager::SetCurrentThread(Thread *thread) {
80 pthread_setspecific(key_, thread);
81 }
82 #endif
83
84 #if defined(WEBRTC_WIN)
ThreadManager()85 ThreadManager::ThreadManager() {
86 key_ = TlsAlloc();
87 #ifndef NO_MAIN_THREAD_WRAPPING
88 WrapCurrentThread();
89 #endif
90 }
91
~ThreadManager()92 ThreadManager::~ThreadManager() {
93 UnwrapCurrentThread();
94 TlsFree(key_);
95 }
96
CurrentThread()97 Thread *ThreadManager::CurrentThread() {
98 return static_cast<Thread *>(TlsGetValue(key_));
99 }
100
SetCurrentThread(Thread * thread)101 void ThreadManager::SetCurrentThread(Thread *thread) {
102 TlsSetValue(key_, thread);
103 }
104 #endif
105
WrapCurrentThread()106 Thread *ThreadManager::WrapCurrentThread() {
107 Thread* result = CurrentThread();
108 if (NULL == result) {
109 result = new Thread();
110 result->WrapCurrentWithThreadManager(this, true);
111 }
112 return result;
113 }
114
UnwrapCurrentThread()115 void ThreadManager::UnwrapCurrentThread() {
116 Thread* t = CurrentThread();
117 if (t && !(t->IsOwned())) {
118 t->UnwrapCurrent();
119 delete t;
120 }
121 }
122
123 struct ThreadInit {
124 Thread* thread;
125 Runnable* runnable;
126 };
127
ScopedDisallowBlockingCalls()128 Thread::ScopedDisallowBlockingCalls::ScopedDisallowBlockingCalls()
129 : thread_(Thread::Current()),
130 previous_state_(thread_->SetAllowBlockingCalls(false)) {
131 }
132
~ScopedDisallowBlockingCalls()133 Thread::ScopedDisallowBlockingCalls::~ScopedDisallowBlockingCalls() {
134 ASSERT(thread_->IsCurrent());
135 thread_->SetAllowBlockingCalls(previous_state_);
136 }
137
Thread(SocketServer * ss)138 Thread::Thread(SocketServer* ss)
139 : MessageQueue(ss),
140 priority_(PRIORITY_NORMAL),
141 running_(true, false),
142 #if defined(WEBRTC_WIN)
143 thread_(NULL),
144 thread_id_(0),
145 #endif
146 owned_(true),
147 blocking_calls_allowed_(true) {
148 SetName("Thread", this); // default name
149 }
150
~Thread()151 Thread::~Thread() {
152 Stop();
153 Clear(NULL);
154 }
155
SleepMs(int milliseconds)156 bool Thread::SleepMs(int milliseconds) {
157 AssertBlockingIsAllowedOnCurrentThread();
158
159 #if defined(WEBRTC_WIN)
160 ::Sleep(milliseconds);
161 return true;
162 #else
163 // POSIX has both a usleep() and a nanosleep(), but the former is deprecated,
164 // so we use nanosleep() even though it has greater precision than necessary.
165 struct timespec ts;
166 ts.tv_sec = milliseconds / 1000;
167 ts.tv_nsec = (milliseconds % 1000) * 1000000;
168 int ret = nanosleep(&ts, NULL);
169 if (ret != 0) {
170 LOG_ERR(LS_WARNING) << "nanosleep() returning early";
171 return false;
172 }
173 return true;
174 #endif
175 }
176
SetName(const std::string & name,const void * obj)177 bool Thread::SetName(const std::string& name, const void* obj) {
178 if (running()) return false;
179 name_ = name;
180 if (obj) {
181 char buf[16];
182 sprintfn(buf, sizeof(buf), " 0x%p", obj);
183 name_ += buf;
184 }
185 return true;
186 }
187
SetPriority(ThreadPriority priority)188 bool Thread::SetPriority(ThreadPriority priority) {
189 #if defined(WEBRTC_WIN)
190 if (running()) {
191 ASSERT(thread_ != NULL);
192 BOOL ret = FALSE;
193 if (priority == PRIORITY_NORMAL) {
194 ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_NORMAL);
195 } else if (priority == PRIORITY_HIGH) {
196 ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_HIGHEST);
197 } else if (priority == PRIORITY_ABOVE_NORMAL) {
198 ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_ABOVE_NORMAL);
199 } else if (priority == PRIORITY_IDLE) {
200 ret = ::SetThreadPriority(thread_, THREAD_PRIORITY_IDLE);
201 }
202 if (!ret) {
203 return false;
204 }
205 }
206 priority_ = priority;
207 return true;
208 #else
209 // TODO: Implement for Linux/Mac if possible.
210 if (running()) return false;
211 priority_ = priority;
212 return true;
213 #endif
214 }
215
Start(Runnable * runnable)216 bool Thread::Start(Runnable* runnable) {
217 ASSERT(owned_);
218 if (!owned_) return false;
219 ASSERT(!running());
220 if (running()) return false;
221
222 Restart(); // reset fStop_ if the thread is being restarted
223
224 // Make sure that ThreadManager is created on the main thread before
225 // we start a new thread.
226 ThreadManager::Instance();
227
228 ThreadInit* init = new ThreadInit;
229 init->thread = this;
230 init->runnable = runnable;
231 #if defined(WEBRTC_WIN)
232 DWORD flags = 0;
233 if (priority_ != PRIORITY_NORMAL) {
234 flags = CREATE_SUSPENDED;
235 }
236 thread_ = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)PreRun, init, flags,
237 &thread_id_);
238 if (thread_) {
239 running_.Set();
240 if (priority_ != PRIORITY_NORMAL) {
241 SetPriority(priority_);
242 ::ResumeThread(thread_);
243 }
244 } else {
245 return false;
246 }
247 #elif defined(WEBRTC_POSIX)
248 pthread_attr_t attr;
249 pthread_attr_init(&attr);
250
251 // Thread priorities are not supported in NaCl.
252 #if !defined(__native_client__)
253 if (priority_ != PRIORITY_NORMAL) {
254 if (priority_ == PRIORITY_IDLE) {
255 // There is no POSIX-standard way to set a below-normal priority for an
256 // individual thread (only whole process), so let's not support it.
257 LOG(LS_WARNING) << "PRIORITY_IDLE not supported";
258 } else {
259 // Set real-time round-robin policy.
260 if (pthread_attr_setschedpolicy(&attr, SCHED_RR) != 0) {
261 LOG(LS_ERROR) << "pthread_attr_setschedpolicy";
262 }
263 struct sched_param param;
264 if (pthread_attr_getschedparam(&attr, ¶m) != 0) {
265 LOG(LS_ERROR) << "pthread_attr_getschedparam";
266 } else {
267 // The numbers here are arbitrary.
268 if (priority_ == PRIORITY_HIGH) {
269 param.sched_priority = 6; // 6 = HIGH
270 } else {
271 ASSERT(priority_ == PRIORITY_ABOVE_NORMAL);
272 param.sched_priority = 4; // 4 = ABOVE_NORMAL
273 }
274 if (pthread_attr_setschedparam(&attr, ¶m) != 0) {
275 LOG(LS_ERROR) << "pthread_attr_setschedparam";
276 }
277 }
278 }
279 }
280 #endif // !defined(__native_client__)
281
282 int error_code = pthread_create(&thread_, &attr, PreRun, init);
283 if (0 != error_code) {
284 LOG(LS_ERROR) << "Unable to create pthread, error " << error_code;
285 return false;
286 }
287 running_.Set();
288 #endif
289 return true;
290 }
291
WrapCurrent()292 bool Thread::WrapCurrent() {
293 return WrapCurrentWithThreadManager(ThreadManager::Instance(), true);
294 }
295
UnwrapCurrent()296 void Thread::UnwrapCurrent() {
297 // Clears the platform-specific thread-specific storage.
298 ThreadManager::Instance()->SetCurrentThread(NULL);
299 #if defined(WEBRTC_WIN)
300 if (thread_ != NULL) {
301 if (!CloseHandle(thread_)) {
302 LOG_GLE(LS_ERROR) << "When unwrapping thread, failed to close handle.";
303 }
304 thread_ = NULL;
305 }
306 #endif
307 running_.Reset();
308 }
309
SafeWrapCurrent()310 void Thread::SafeWrapCurrent() {
311 WrapCurrentWithThreadManager(ThreadManager::Instance(), false);
312 }
313
Join()314 void Thread::Join() {
315 AssertBlockingIsAllowedOnCurrentThread();
316
317 if (running()) {
318 ASSERT(!IsCurrent());
319 #if defined(WEBRTC_WIN)
320 ASSERT(thread_ != NULL);
321 WaitForSingleObject(thread_, INFINITE);
322 CloseHandle(thread_);
323 thread_ = NULL;
324 thread_id_ = 0;
325 #elif defined(WEBRTC_POSIX)
326 void *pv;
327 pthread_join(thread_, &pv);
328 #endif
329 running_.Reset();
330 }
331 }
332
SetAllowBlockingCalls(bool allow)333 bool Thread::SetAllowBlockingCalls(bool allow) {
334 ASSERT(IsCurrent());
335 bool previous = blocking_calls_allowed_;
336 blocking_calls_allowed_ = allow;
337 return previous;
338 }
339
340 // static
AssertBlockingIsAllowedOnCurrentThread()341 void Thread::AssertBlockingIsAllowedOnCurrentThread() {
342 #ifdef _DEBUG
343 Thread* current = Thread::Current();
344 ASSERT(!current || current->blocking_calls_allowed_);
345 #endif
346 }
347
348 #if defined(WEBRTC_WIN)
349 // As seen on MSDN.
350 // http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.71).aspx
351 #define MSDEV_SET_THREAD_NAME 0x406D1388
352 typedef struct tagTHREADNAME_INFO {
353 DWORD dwType;
354 LPCSTR szName;
355 DWORD dwThreadID;
356 DWORD dwFlags;
357 } THREADNAME_INFO;
358
SetThreadName(DWORD dwThreadID,LPCSTR szThreadName)359 void SetThreadName(DWORD dwThreadID, LPCSTR szThreadName) {
360 THREADNAME_INFO info;
361 info.dwType = 0x1000;
362 info.szName = szThreadName;
363 info.dwThreadID = dwThreadID;
364 info.dwFlags = 0;
365
366 __try {
367 RaiseException(MSDEV_SET_THREAD_NAME, 0, sizeof(info) / sizeof(DWORD),
368 reinterpret_cast<ULONG_PTR*>(&info));
369 }
370 __except(EXCEPTION_CONTINUE_EXECUTION) {
371 }
372 }
373 #endif // WEBRTC_WIN
374
PreRun(void * pv)375 void* Thread::PreRun(void* pv) {
376 ThreadInit* init = static_cast<ThreadInit*>(pv);
377 ThreadManager::Instance()->SetCurrentThread(init->thread);
378 #if defined(WEBRTC_WIN)
379 SetThreadName(GetCurrentThreadId(), init->thread->name_.c_str());
380 #elif defined(WEBRTC_POSIX)
381 // TODO: See if naming exists for pthreads.
382 #endif
383 #if __has_feature(objc_arc)
384 @autoreleasepool
385 #elif defined(WEBRTC_MAC)
386 // Make sure the new thread has an autoreleasepool
387 ScopedAutoreleasePool pool;
388 #endif
389 {
390 if (init->runnable) {
391 init->runnable->Run(init->thread);
392 } else {
393 init->thread->Run();
394 }
395 delete init;
396 return NULL;
397 }
398 }
399
Run()400 void Thread::Run() {
401 ProcessMessages(kForever);
402 }
403
IsOwned()404 bool Thread::IsOwned() {
405 return owned_;
406 }
407
Stop()408 void Thread::Stop() {
409 MessageQueue::Quit();
410 Join();
411 }
412
Send(MessageHandler * phandler,uint32 id,MessageData * pdata)413 void Thread::Send(MessageHandler *phandler, uint32 id, MessageData *pdata) {
414 if (fStop_)
415 return;
416
417 // Sent messages are sent to the MessageHandler directly, in the context
418 // of "thread", like Win32 SendMessage. If in the right context,
419 // call the handler directly.
420 Message msg;
421 msg.phandler = phandler;
422 msg.message_id = id;
423 msg.pdata = pdata;
424 if (IsCurrent()) {
425 phandler->OnMessage(&msg);
426 return;
427 }
428
429 AssertBlockingIsAllowedOnCurrentThread();
430
431 AutoThread thread;
432 Thread *current_thread = Thread::Current();
433 ASSERT(current_thread != NULL); // AutoThread ensures this
434
435 bool ready = false;
436 {
437 CritScope cs(&crit_);
438 _SendMessage smsg;
439 smsg.thread = current_thread;
440 smsg.msg = msg;
441 smsg.ready = &ready;
442 sendlist_.push_back(smsg);
443 }
444
445 // Wait for a reply
446
447 ss_->WakeUp();
448
449 bool waited = false;
450 crit_.Enter();
451 while (!ready) {
452 crit_.Leave();
453 // We need to limit "ReceiveSends" to |this| thread to avoid an arbitrary
454 // thread invoking calls on the current thread.
455 current_thread->ReceiveSendsFromThread(this);
456 current_thread->socketserver()->Wait(kForever, false);
457 waited = true;
458 crit_.Enter();
459 }
460 crit_.Leave();
461
462 // Our Wait loop above may have consumed some WakeUp events for this
463 // MessageQueue, that weren't relevant to this Send. Losing these WakeUps can
464 // cause problems for some SocketServers.
465 //
466 // Concrete example:
467 // Win32SocketServer on thread A calls Send on thread B. While processing the
468 // message, thread B Posts a message to A. We consume the wakeup for that
469 // Post while waiting for the Send to complete, which means that when we exit
470 // this loop, we need to issue another WakeUp, or else the Posted message
471 // won't be processed in a timely manner.
472
473 if (waited) {
474 current_thread->socketserver()->WakeUp();
475 }
476 }
477
ReceiveSends()478 void Thread::ReceiveSends() {
479 ReceiveSendsFromThread(NULL);
480 }
481
ReceiveSendsFromThread(const Thread * source)482 void Thread::ReceiveSendsFromThread(const Thread* source) {
483 // Receive a sent message. Cleanup scenarios:
484 // - thread sending exits: We don't allow this, since thread can exit
485 // only via Join, so Send must complete.
486 // - thread receiving exits: Wakeup/set ready in Thread::Clear()
487 // - object target cleared: Wakeup/set ready in Thread::Clear()
488 _SendMessage smsg;
489
490 crit_.Enter();
491 while (PopSendMessageFromThread(source, &smsg)) {
492 crit_.Leave();
493
494 smsg.msg.phandler->OnMessage(&smsg.msg);
495
496 crit_.Enter();
497 *smsg.ready = true;
498 smsg.thread->socketserver()->WakeUp();
499 }
500 crit_.Leave();
501 }
502
PopSendMessageFromThread(const Thread * source,_SendMessage * msg)503 bool Thread::PopSendMessageFromThread(const Thread* source, _SendMessage* msg) {
504 for (std::list<_SendMessage>::iterator it = sendlist_.begin();
505 it != sendlist_.end(); ++it) {
506 if (it->thread == source || source == NULL) {
507 *msg = *it;
508 sendlist_.erase(it);
509 return true;
510 }
511 }
512 return false;
513 }
514
Clear(MessageHandler * phandler,uint32 id,MessageList * removed)515 void Thread::Clear(MessageHandler *phandler, uint32 id,
516 MessageList* removed) {
517 CritScope cs(&crit_);
518
519 // Remove messages on sendlist_ with phandler
520 // Object target cleared: remove from send list, wakeup/set ready
521 // if sender not NULL.
522
523 std::list<_SendMessage>::iterator iter = sendlist_.begin();
524 while (iter != sendlist_.end()) {
525 _SendMessage smsg = *iter;
526 if (smsg.msg.Match(phandler, id)) {
527 if (removed) {
528 removed->push_back(smsg.msg);
529 } else {
530 delete smsg.msg.pdata;
531 }
532 iter = sendlist_.erase(iter);
533 *smsg.ready = true;
534 smsg.thread->socketserver()->WakeUp();
535 continue;
536 }
537 ++iter;
538 }
539
540 MessageQueue::Clear(phandler, id, removed);
541 }
542
ProcessMessages(int cmsLoop)543 bool Thread::ProcessMessages(int cmsLoop) {
544 uint32 msEnd = (kForever == cmsLoop) ? 0 : TimeAfter(cmsLoop);
545 int cmsNext = cmsLoop;
546
547 while (true) {
548 #if __has_feature(objc_arc)
549 @autoreleasepool
550 #elif defined(WEBRTC_MAC)
551 // see: http://developer.apple.com/library/mac/#documentation/Cocoa/Reference/Foundation/Classes/NSAutoreleasePool_Class/Reference/Reference.html
552 // Each thread is supposed to have an autorelease pool. Also for event loops
553 // like this, autorelease pool needs to be created and drained/released
554 // for each cycle.
555 ScopedAutoreleasePool pool;
556 #endif
557 {
558 Message msg;
559 if (!Get(&msg, cmsNext))
560 return !IsQuitting();
561 Dispatch(&msg);
562
563 if (cmsLoop != kForever) {
564 cmsNext = TimeUntil(msEnd);
565 if (cmsNext < 0)
566 return true;
567 }
568 }
569 }
570 }
571
WrapCurrentWithThreadManager(ThreadManager * thread_manager,bool need_synchronize_access)572 bool Thread::WrapCurrentWithThreadManager(ThreadManager* thread_manager,
573 bool need_synchronize_access) {
574 if (running())
575 return false;
576
577 #if defined(WEBRTC_WIN)
578 if (need_synchronize_access) {
579 // We explicitly ask for no rights other than synchronization.
580 // This gives us the best chance of succeeding.
581 thread_ = OpenThread(SYNCHRONIZE, FALSE, GetCurrentThreadId());
582 if (!thread_) {
583 LOG_GLE(LS_ERROR) << "Unable to get handle to thread.";
584 return false;
585 }
586 thread_id_ = GetCurrentThreadId();
587 }
588 #elif defined(WEBRTC_POSIX)
589 thread_ = pthread_self();
590 #endif
591
592 owned_ = false;
593 running_.Set();
594 thread_manager->SetCurrentThread(this);
595 return true;
596 }
597
AutoThread(SocketServer * ss)598 AutoThread::AutoThread(SocketServer* ss) : Thread(ss) {
599 if (!ThreadManager::Instance()->CurrentThread()) {
600 ThreadManager::Instance()->SetCurrentThread(this);
601 }
602 }
603
~AutoThread()604 AutoThread::~AutoThread() {
605 Stop();
606 if (ThreadManager::Instance()->CurrentThread() == this) {
607 ThreadManager::Instance()->SetCurrentThread(NULL);
608 }
609 }
610
611 #if defined(WEBRTC_WIN)
Run()612 void ComThread::Run() {
613 HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED);
614 ASSERT(SUCCEEDED(hr));
615 if (SUCCEEDED(hr)) {
616 Thread::Run();
617 CoUninitialize();
618 } else {
619 LOG(LS_ERROR) << "CoInitialize failed, hr=" << hr;
620 }
621 }
622 #endif
623
624 } // namespace rtc
625