• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_ANIMATION_ANIMATION_REGISTRAR_H_
6 #define CC_ANIMATION_ANIMATION_REGISTRAR_H_
7 
8 #include "base/containers/hash_tables.h"
9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "cc/base/cc_export.h"
12 
13 namespace cc {
14 
15 class LayerAnimationController;
16 
17 class CC_EXPORT AnimationRegistrar {
18  public:
19   typedef base::hash_map<int, LayerAnimationController*> AnimationControllerMap;
20 
Create()21   static scoped_ptr<AnimationRegistrar> Create() {
22     return make_scoped_ptr(new AnimationRegistrar());
23   }
24 
25   virtual ~AnimationRegistrar();
26 
27   // If an animation has been registered for the given id, return it. Otherwise
28   // creates a new one and returns a scoped_refptr to it.
29   scoped_refptr<LayerAnimationController> GetAnimationControllerForId(int id);
30 
31   // Registers the given animation controller as active. An active animation
32   // controller is one that has a running animation that needs to be ticked.
33   void DidActivateAnimationController(LayerAnimationController* controller);
34 
35   // Unregisters the given animation controller. When this happens, the
36   // animation controller will no longer be ticked (since it's not active). It
37   // is not an error to call this function with a deactivated controller.
38   void DidDeactivateAnimationController(LayerAnimationController* controller);
39 
40   // Registers the given controller as alive.
41   void RegisterAnimationController(LayerAnimationController* controller);
42 
43   // Unregisters the given controller as alive.
44   void UnregisterAnimationController(LayerAnimationController* controller);
45 
active_animation_controllers()46   const AnimationControllerMap& active_animation_controllers() const {
47     return active_animation_controllers_;
48   }
49 
all_animation_controllers()50   const AnimationControllerMap& all_animation_controllers() const {
51     return all_animation_controllers_;
52   }
53 
set_supports_scroll_animations(bool supports_scroll_animations)54   void set_supports_scroll_animations(bool supports_scroll_animations) {
55     supports_scroll_animations_ = supports_scroll_animations;
56   }
57 
supports_scroll_animations()58   bool supports_scroll_animations() { return supports_scroll_animations_; }
59 
60  private:
61   AnimationRegistrar();
62 
63   AnimationControllerMap active_animation_controllers_;
64   AnimationControllerMap all_animation_controllers_;
65 
66   bool supports_scroll_animations_;
67 
68   DISALLOW_COPY_AND_ASSIGN(AnimationRegistrar);
69 };
70 
71 }  // namespace cc
72 
73 #endif  // CC_ANIMATION_ANIMATION_REGISTRAR_H_
74