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Searched defs:angles (Results 1 – 13 of 13) sorted by relevance

/external/chromium_org/third_party/skia/experimental/Intersection/
DSimplifyAngle_Test.cpp111 SkTDArray<SimplifyAngleTest::Angle> angles; in testLines() local
160 SkTDArray<SimplifyAngleTest::Angle> angles; in testQuads() local
184 SkTDArray<SimplifyAngleTest::Angle> angles; in testCubics() local
DEdgeDemo.cpp44 int angles[circles]; in drawCircles() local
114 SkScalar angles[stars]; in drawStars() local
DShapeOps.cpp27 SkTDArray<Angle> angles; in findChaseOp() local
DSimplify.cpp1288 bool activeAngle(int index, int& done, SkTDArray<Angle>& angles) { in activeAngle()
1307 bool activeAngleOther(int index, int& done, SkTDArray<Angle>& angles) { in activeAngleOther()
1314 bool activeAngleInner(int index, int& done, SkTDArray<Angle>& angles) { in activeAngleInner()
1450 void addAngle(SkTDArray<Angle>& angles, int start, int end) const { in addAngle()
2096 void buildAngles(int index, SkTDArray<Angle>& angles, bool includeOpp) const { in buildAngles()
2129 SkTDArray<Angle> angles; in computeSum() local
2437 SkTDArray<Angle> angles; in findNextOp() local
2559 SkTDArray<Angle> angles; in findNextWinding() local
2691 SkTDArray<Angle> angles; in findNextXor() local
2931 SkTDArray<Angle> angles; in findTop() local
[all …]
/external/skia/experimental/Intersection/
DSimplifyAngle_Test.cpp111 SkTDArray<SimplifyAngleTest::Angle> angles; in testLines() local
160 SkTDArray<SimplifyAngleTest::Angle> angles; in testQuads() local
184 SkTDArray<SimplifyAngleTest::Angle> angles; in testCubics() local
DEdgeDemo.cpp44 int angles[circles]; in drawCircles() local
114 SkScalar angles[stars]; in drawStars() local
DShapeOps.cpp27 SkTDArray<Angle> angles; in findChaseOp() local
DSimplify.cpp1288 bool activeAngle(int index, int& done, SkTDArray<Angle>& angles) { in activeAngle()
1307 bool activeAngleOther(int index, int& done, SkTDArray<Angle>& angles) { in activeAngleOther()
1314 bool activeAngleInner(int index, int& done, SkTDArray<Angle>& angles) { in activeAngleInner()
1450 void addAngle(SkTDArray<Angle>& angles, int start, int end) const { in addAngle()
2096 void buildAngles(int index, SkTDArray<Angle>& angles, bool includeOpp) const { in buildAngles()
2129 SkTDArray<Angle> angles; in computeSum() local
2437 SkTDArray<Angle> angles; in findNextOp() local
2559 SkTDArray<Angle> angles; in findNextWinding() local
2691 SkTDArray<Angle> angles; in findNextXor() local
2931 SkTDArray<Angle> angles; in findTop() local
[all …]
/external/eigen/demos/opengl/
Dquaternion_demo.cpp59 static const float angles [10] = { in FancySpheres() local
/external/chromium_org/third_party/WebKit/Source/platform/transforms/
DTransformOperationsTest.cpp335 float angles[][2] = { in TEST() local
/external/mesa3d/src/gallium/state_trackers/vega/
Dbezier.c447 float angles[2]; in make_circle() local
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
Dbezier.c447 float angles[2]; in make_circle() local
/external/chromium_org/cc/animation/
Dtransform_operations_unittest.cc1095 TestAngles angles[] = { in TEST() local